Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

77,727,466

Max blood points amount spent on one character

3,147,020

Highest prestige level

25

Mystery boxes opened

656

Time played

465h 7m

Time played in last two weeks

0m

Blood points per hour

167,114

Estimated playtime per role

67% Survivor

Killer 33%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

65

Survivor full load-out matches

110

Ultra rare addon warded without a protection ward

2

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 4%

2 / 51

Survivor
Got 2 Left 49
Killer

Killer

Killer perfect matches (5 000 points each category)

55

Killer full load-out matches

48

Ultra rare offering burned

1

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 42

Killer
Got 0 Left 42

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
65 227 Frenzied Aon 76 484 239 850 185 868
65 228 Gerhard 76 473 295 1 177 116 463
65 229 Indy 76 464 071 47 1 042 4 452
65 230 Cute Feet 76 463 638 580 431 1 472
65 231 Kriš 76 463 369 1 034 334 1 587
65 232 Chilldyne 76 456 086 1 260 13 54
65 233 MijasTouch 76 444 291 1 201 323 1 424

Currently at

65 230 place

Cute Feet needs another

433 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,225

Obsessions healed

260

Survivors healed while you are injured

195

Survivors healed while rest are injured

349

Survivors unhooked

1,317

Survivors saved (from dying state/hook) in endgame

41

Knocked (In dying state) survivors healed

140

Survivors healed that come to you first

90

Protection hits for unhooked survivors

120

Protection hits for carried survivors

37

Survivors saved using pallet

2

Survivors affected with boon totems

3,964

Survivors affected with speed boost

2

Recovered from dying state

66

Take a hit with the Endurance status effect

59

Survivors healed in the Basement

4

Heals completed after all generators have been completed

3

Safe unhooks while broken

0

Protection hits during End Game

0

Objective actions

Objective actions

Items depleted

155

Repaired generators

1,486

Repaired damaged generators

917

Successful skill checks

14,808

Exit gates opened

166

Hex totems cleansed

79

Hex totems blessed

0

Chests opened

171

Chests opened in basement

42

Escapes when playing without any perk and repaired generator(s)

27

Matches with 300+ seconds of repairing generators

7

Matches in that picked up and used special item

51

Great skill checks while injured

147

Swap held Survivor items for new ones from chests (counts once per chest)

4

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

20

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,124

Hits dodged by vaults

96

Basic attacks and projectiles dodged

1,415

Escapes after stunning killer using pallet

199

Escapes from killer gasp

12

Hooks sabotaged

9

Chases escaped after being injured in this chase

532

Chases lost by hiding in locker

0

Revealed killer aura

243

Unhooked yourself

102

Amount of screams

1,294

Reveal the Killer's aura for a total of 60 seconds in a single trial

0

Blind killer using flashlight

4

Perform a fast vault within 3 seconds of getting hit

50

Pallet stun the Killer while holding a rare, common, or uncommon item

16

Trials where you've revealed or seen the Killer's aura 11+ times

56

Escapes

Escapes

Total escapes

435

Escapes crawling (In dying state) through exit gates

30

Escapes through hatch

39

Escapes through hatch crawling (In dying state)

5

Escapes with new item

79

Escapes with somebody else item

8

Escapes being injured with for over half a match

23

Escapes while being downed at most once

244

Escapes after unhooked yourself

48

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

3

Escape through hatch using key

2

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

366

Escapes healthy or injured through hatch

34

Escaped by

91% Exit Gates

Hatch 9%

Find and use the Hand or Eye of Vecna and escape a Trial

2

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

3

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

5

Sanctum of Wrath (Upstairs on Shrine)

4

Mother's Dwelling (Upstairs Cottage)

5

Temple of Purgation (Main Building Basement)

2

The Pale Rose (Steamboat)

2

The Game (Bathroom)

6

Mount Ormond Resort (Chalet/Main Building)

7

Dead Dawg Saloon (Upstairs Saloon)

5

Treatment Theatre (Operation Theatre)

4

Midwich Elementary School

4

Raccoon City Police Station (1st Floor Main Hall)

5

Eyrie of Crows (Inside Eyrie)

2

Garden of Joy (Upstairs Main Building)

5

Shattered Square (Upstairs Main Building)

8

Shelter Woods (by Command Centre)

2

Toba Landing repair (Upstairs Main Building)

8

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

5

Killer statistics

Killer statistics

Kills

Kills

Hooks

580

Obsessions sacrificed

129

Kills (Memento mories)

6

Kills (Memento mories) or sacrifices after last generator

110

All survivors sacrificed or killed (Memento Mori) before the last generator

80

Hooks

Hooks

Different survivors hooked in basement

111

Basement trees (3 or 4 survivors hooked in basement in this same time)

6

Survivors hooked while all remaining were injured

49

Survivors hooked before single generator was repaired

117

Survivors hooked in endgame

48

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

283

Generators damaged with Undetectable effect

19

Survivors grabbed while repairing a generator

25

Survivors grabbed while cleansing a totem

4

Generators protection

74% Protected

Unprotected 26%

Hit survivors with a basic attack while you are Undetectable

5

Survivors injured while in the basement

1

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

38

Oblivious effect applied

117

Survivors with Exposed effect downed

116

Survivors downed while carrying another survivor

7

Make unique survivors scream

296

Survivors hit with haste effect

186

Injure or down survivors who are Hindered

13

Survivors that holding Special Item hit

2

Survivors downed next to a raised pallet

360

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

12

Hatches closed

46

Survivors hit after they drop a pallet during chase

291

Survivors hit while carrying another survivor

36

Survivors detected using killer instinct

230

Killer vaults in chase

142

Survivors grabbed while performing a vault

0

Meters fallen

0

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

5

Blink attacks (The Nurse)

4

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

43

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

30

Trials where all survivors suffered from madness 3 (The Doctor)

3

Hatchets thrown (The Huntress)

66

Survivors put to sleep (The Nightmare)

73

Reverse bear-traps put on survivors (The Pig)

3

Survivors sent to Cage of Atonement (The Executioner)

2

Survivors hit with Lethal Rush (The Blight)

2

Max Lacerations dealt (The Trickster)

30

Survivors with Broken effect downed

14

Condemned survivors (The Onryō)

4

Slams of one Survivor into another (The Mastermind)

1

Damage Survivor pursued by a Guard (The Knight)

2

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

14

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

32

Intoxicated survivors downed (The Clown)

7

Survivors downed after phase walk (The Spirit)

48

Deep wounded survivors downed (The Legion)

18

Survivors downed while having max Sickness (The Plague)

24

Marked survivors downed (The Ghostface)

83

Survivors downed with Demon Fury (The Oni)

3

Survivors downed while speared (The Deathslinger)

2

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

13

Survivors downed with Dire Crows (The Artist)

6

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

1

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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