Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

126,805,708

Max blood points amount spent on one character

7,744,997

Highest prestige level

76

Mystery boxes opened

491

Time played

840h 39m

Time played in last two weeks

1h 50m

Blood points per hour

150,842

Estimated playtime per role

89% Survivor

Killer 11%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

163

Survivor full load-out matches

1,942

Ultra rare addon warded without a protection ward

251

Survivor rank
Ash III

Ash III

2 / 3 pips
Adept progress 2%

1 / 51

Survivor
Got 1 Left 50
Killer

Killer

Killer perfect matches (5 000 points each category)

40

Killer full load-out matches

104

Ultra rare offering burned

7

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 2%

1 / 42

Killer
Got 1 Left 41

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
64 163 Feel112 85 009 884 1 846 304 1 270
64 164 SCHIZO PRINCE 85 003 766 2 413 1 670 7 372
64 165 ms casey 84 989 654 190 443 2 016
64 166 Yakup Karakoç 84 983 735 344 704 3 074
64 167 Rorty 84 978 351 1 011 324 1 286
64 168 Office 84 974 626 2 077 108 572
64 169 KeqJi 84 969 741 1 375 683 3 033

Currently at

64 166 place

Yakup Karakoç needs another

5 919 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

2,762

Obsessions healed

619

Survivors healed while you are injured

595

Survivors healed while rest are injured

897

Survivors unhooked

3,390

Survivors saved (from dying state/hook) in endgame

88

Knocked (In dying state) survivors healed

350

Survivors healed that come to you first

258

Protection hits for unhooked survivors

324

Protection hits for carried survivors

157

Survivors saved using pallet

28

Survivors affected with boon totems

10,192

Survivors affected with speed boost

270

Recovered from dying state

327

Take a hit with the Endurance status effect

314

Survivors healed in the Basement

50

Heals completed after all generators have been completed

55

Safe unhooks while broken

11

Protection hits during End Game

16

Objective actions

Objective actions

Items depleted

1,157

Repaired generators

3,753

Repaired damaged generators

1,424

Successful skill checks

50,782

Exit gates opened

398

Hex totems cleansed

188

Hex totems blessed

18

Chests opened

1,052

Chests opened in basement

227

Escapes when playing without any perk and repaired generator(s)

23

Matches with 300+ seconds of repairing generators

305

Matches in that picked up and used special item

332

Great skill checks while injured

1,193

Swap held Survivor items for new ones from chests (counts once per chest)

54

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

89

Finished repairs of generators while injured

1

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

2,443

Hits dodged by vaults

192

Basic attacks and projectiles dodged

4,643

Escapes after stunning killer using pallet

639

Escapes from killer gasp

153

Hooks sabotaged

259

Chases escaped after being injured in this chase

1,646

Chases lost by hiding in locker

66

Revealed killer aura

471

Unhooked yourself

96

Amount of screams

10,202

Reveal the Killer's aura for a total of 60 seconds in a single trial

3,240

Blind killer using flashlight

268

Perform a fast vault within 3 seconds of getting hit

210

Pallet stun the Killer while holding a rare, common, or uncommon item

195

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

852

Escapes crawling (In dying state) through exit gates

102

Escapes through hatch

106

Escapes through hatch crawling (In dying state)

19

Escapes with new item

127

Escapes with somebody else item

19

Escapes being injured with for over half a match

66

Escapes while being downed at most once

510

Escapes after unhooked yourself

20

Escapes as obsession without getting a hit as last survivor

3

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

644

Escapes healthy or injured through hatch

87

Escaped by

88% Exit Gates

Hatch 12%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

1

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

8

Campbell's Chapel (Upstairs Main Building)

7

Family Residence (Main Building)

6

Sanctum of Wrath (Upstairs on Shrine)

4

Mother's Dwelling (Upstairs Cottage)

2

Temple of Purgation (Main Building Basement)

9

The Pale Rose (Steamboat)

1

The Game (Bathroom)

10

Mount Ormond Resort (Chalet/Main Building)

4

Dead Dawg Saloon (Upstairs Saloon)

5

Treatment Theatre (Operation Theatre)

5

Midwich Elementary School

9

Raccoon City Police Station (1st Floor Main Hall)

35

Eyrie of Crows (Inside Eyrie)

8

Garden of Joy (Upstairs Main Building)

5

Shattered Square (Upstairs Main Building)

7

Shelter Woods (by Command Centre)

2

Toba Landing repair (Upstairs Main Building)

4

Nostromo Wreckage (Mess Hall)

2

Greenville Square (Movie theatre)

2

Forgotten Ruins (Torture Room)

0

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

42

Killer statistics

Killer statistics

Kills

Kills

Hooks

359

Obsessions sacrificed

80

Kills (Memento mories)

30

Kills (Memento mories) or sacrifices after last generator

84

All survivors sacrificed or killed (Memento Mori) before the last generator

19

Hooks

Hooks

Different survivors hooked in basement

74

Basement trees (3 or 4 survivors hooked in basement in this same time)

12

Survivors hooked while all remaining were injured

26

Survivors hooked before single generator was repaired

81

Survivors hooked in endgame

38

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

203

Generators damaged with Undetectable effect

27

Survivors grabbed while repairing a generator

28

Survivors grabbed while cleansing a totem

2

Generators protection

48% Protected

Unprotected 53%

Hit survivors with a basic attack while you are Undetectable

46

Survivors injured while in the basement

6

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

194

Oblivious effect applied

297

Survivors with Exposed effect downed

281

Survivors downed while carrying another survivor

41

Make unique survivors scream

469

Survivors hit with haste effect

128

Injure or down survivors who are Hindered

21

Survivors that holding Special Item hit

38

Survivors downed next to a raised pallet

432

Survivors downed in Exit Gate

3

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

29

Hatches closed

27

Survivors hit after they drop a pallet during chase

203

Survivors hit while carrying another survivor

89

Survivors detected using killer instinct

123

Killer vaults in chase

201

Survivors grabbed while performing a vault

1

Meters fallen

174

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

48

Blink attacks (The Nurse)

10

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

157

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

176

Survivors put to sleep (The Nightmare)

390

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

330

Survivors with Broken effect downed

11

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

8

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

1

Survivors downed by 24m+ hatchet throw (The Huntress)

1

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

7

Survivors downed after phase walk (The Spirit)

1

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

10

Marked survivors downed (The Ghostface)

16

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

16

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

10

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

9

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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