Total blood points earned

341,785,946

Max blood points amount spent on one character

28,680,081

Time played

0m

Time played in last two weeks

0m

Blood points per hour

0

Estimated playtime per role

42% Survivor

Killer 58%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

220

Survivor full load-out matches

333

Ultra rare addon warded without a protection ward

18

Survivor rank
Ash III

Ash III

1 / 3 pips
Adept progress 78%

40 / 51

Survivor
Got 40 Left 11
Killer

Killer

Killer perfect matches (5 000 points each category)

1,210

Killer full load-out matches

758

Ultra rare offering burned

118

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 81%

34 / 42

Killer
Got 34 Left 8

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
28 992 I Love Dredge ™© 341 865 867 537 1 748 6 346
28 993 HydreN 341 823 115 7 548 4 133 14 515
28 994 N0V4C4T 341 796 687 2 870 2 017 7 172
28 995 Mari 341 785 946 7 891 1 932 7 051
28 996 Steve 341 779 218 3 124 723 3 229
28 997 XXIII 341 777 226 3 881 1 588 5 588
28 998 DYTVS 341 768 830 2 971 1 261 4 186

Currently at

28 995 place

Mari needs another

10 741 bloodpoints

to level up

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

3,940

Obsessions healed

471

Survivors healed while you are injured

572

Survivors healed while rest are injured

571

Survivors unhooked

7,451

Survivors saved (from dying state/hook) in endgame

590

Knocked (In dying state) survivors healed

344

Survivors healed that come to you first

108

Protection hits for unhooked survivors

768

Protection hits for carried survivors

167

Survivors saved using pallet

24

Survivors affected with boon totems

11,953

Survivors affected with speed boost

62

Recovered from dying state

141

Take a hit with the Endurance status effect

97

Survivors healed in the Basement

57

Heals completed after all generators have been completed

1

Safe unhooks while broken

0

Protection hits during End Game

0

Objective actions

Objective actions

Highest prestige level

59

Mystery boxes opened

2,911

Items depleted

736

Repaired generators

7,051

Repaired damaged generators

2,412

Successful skill checks

50,079

Exit gates opened

591

Hex totems cleansed

462

Hex totems blessed

26

Chests opened

1,746

Chests opened in basement

251

Escapes when playing without any perk and repaired generator(s)

22

Matches with 300+ seconds of repairing generators

25

Matches in that picked up and used special item

81

Great skill checks while injured

343

Swap held Survivor items for new ones from chests (counts once per chest)

5

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

1

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

1

Healing or repairing skill checks

35

Finished repairs of generators while injured

0

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

5,732

Hits dodged by vaults

519

Basic attacks and projectiles dodged

4,825

Escapes after stunning killer using pallet

761

Escapes from killer gasp

107

Hooks sabotaged

163

Chases escaped after being injured in this chase

1,251

Chases lost by hiding in locker

28

Revealed killer aura

524

Unhooked yourself

128

Amount of screams

3,957

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Reveal the Killer's aura for a total of 60 seconds in a single trial

1,500

Blind killer using flashlight

0

Perform a fast vault within 3 seconds of getting hit

82

Pallet stun the Killer while holding a rare, common, or uncommon item

29

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

1,932

Escapes crawling (In dying state) through exit gates

217

Escapes through hatch

286

Escapes through hatch crawling (In dying state)

24

Escapes with new item

922

Escapes with somebody else item

50

Escapes being injured with for over half a match

219

Escapes while being downed at most once

522

Escapes after unhooked yourself

87

Escapes as obsession without getting a hit as last survivor

3

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

19

Escape through hatch using key

3

Escapes after fixing last generator as lone survivor

9

Escapes through exit gates

1,429

Escapes healthy or injured through hatch

262

Escaped by

85% Exit Gates

Hatch 15%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

54

Campbell's Chapel (Upstairs Main Building)

16

Family Residence (Main Building)

13

Sanctum of Wrath (Upstairs on Shrine)

15

Mother's Dwelling (Upstairs Cottage)

29

Temple of Purgation (Main Building Basement)

23

The Pale Rose (Steamboat)

20

The Game (Bathroom)

20

Mount Ormond Resort (Chalet/Main Building)

28

Dead Dawg Saloon (Upstairs Saloon)

14

Treatment Theatre (Operation Theatre)

15

Midwich Elementary School

10

Raccoon City Police Station (1st Floor Main Hall)

7

Eyrie of Crows (Inside Eyrie)

4

Garden of Joy (Upstairs Main Building)

10

Shattered Square (Upstairs Main Building)

4

Shelter Woods (by Command Centre)

3

Toba Landing repair (Upstairs Main Building)

3

Nostromo Wreckage (Mess Hall)

2

Greenville Square (Movie theatre)

5

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

9

Killer statistics

Killer statistics

Kills

Kills

Hooks

7,891

Obsessions sacrificed

1,395

Kills (Memento mories)

376

Kills (Memento mories) or sacrifices after last generator

1,532

All survivors sacrificed or killed (Memento Mori) before the last generator

601

Hooks

Hooks

Different survivors hooked in basement

1,727

Basement trees (3 or 4 survivors hooked in basement in this same time)

73

Survivors hooked while all remaining were injured

454

Survivors hooked before single generator was repaired

1,504

Survivors hooked in endgame

544

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

3,385

Generators damaged with Undetectable effect

135

Survivors grabbed while repairing a generator

108

Survivors grabbed while cleansing a totem

35

Generators protection

61% Protected

Unprotected 39%

Hit survivors with a basic attack while you are Undetectable

11

Survivors injured while in the basement

15

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

636

Oblivious effect applied

1,243

Survivors with Exposed effect downed

861

Survivors downed while carrying another survivor

153

Make unique survivors scream

1,370

Survivors hit with haste effect

530

Injure or down survivors who are Hindered

67

Survivors that holding Special Item hit

170

Survivors downed next to a raised pallet

4,138

Survivors downed in Exit Gate

1

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

128

Hatches closed

667

Survivors hit after they drop a pallet during chase

3,728

Survivors hit while carrying another survivor

705

Survivors detected using killer instinct

1,660

Killer vaults in chase

502

Survivors grabbed while performing a vault

1

Meters fallen

8

Merciless Victories with 3 Universal Perks

1

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

153

Uncloak attacks (The Wraith)

1,869

Blink attacks (The Nurse)

1,561

Survivors grabbed after triple blink (The Nurse)

1

Obsessions hooked

745

Matches finished with one or more Hex totems remaining

1

Traps triggered (The Hag)

1,031

Trials where each survivor was hit after teleport (The Hag)

6

Shocks (The Doctor)

1,381

Trials where all survivors suffered from madness 3 (The Doctor)

85

Hatchets thrown (The Huntress)

12,412

Survivors put to sleep (The Nightmare)

1,448

Reverse bear-traps put on survivors (The Pig)

321

Survivors sent to Cage of Atonement (The Executioner)

136

Survivors hit with Lethal Rush (The Blight)

157

Max Lacerations dealt (The Trickster)

517

Survivors with Broken effect downed

174

Condemned survivors (The Onryō)

348

Slams of one Survivor into another (The Mastermind)

9

Damage Survivor pursued by a Guard (The Knight)

63

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

9

Survivors hit during Tail attack (The Xenomorph)

457

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

14

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

26

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

14,457

Survivors downed by 24m+ hatchet throw (The Huntress)

37

Survivors downed with chainsaw (The Cannibal)

352

Intoxicated survivors downed (The Clown)

261

Survivors downed after phase walk (The Spirit)

303

Deep wounded survivors downed (The Legion)

325

Survivors downed while having max Sickness (The Plague)

291

Marked survivors downed (The Ghostface)

413

Survivors downed with Demon Fury (The Oni)

581

Survivors downed while speared (The Deathslinger)

184

Survivors downed with Victor clinging (The Twins)

42

Survivors downed while contaminated (The Nemesis)

286

Survivors downed with Dire Crows (The Artist)

82

Survivors downed during Nightfall (The Dredge)

111

Down survivor you recently teleported to (The Singularity)

32

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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