Total blood points earned

225,493,300

Max blood points amount spent on one character

14,682,940

Time played

0m

Time played in last two weeks

0m

Blood points per hour

0

Estimated playtime per role

35% Survivor

Killer 65%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

56

Survivor full load-out matches

522

Ultra rare addon warded without a protection ward

35

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

963

Killer full load-out matches

1,015

Ultra rare offering burned

68

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 42

Killer
Got 0 Left 42

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
43 558 eliswoooood 225 508 656 1 184 1 715 6 262
43 559 OGDOABYSS 225 502 795 4 941 235 1 074
43 560 Sonion 225 501 048 1 584 460 2 263
43 561 Mini Elaine 225 493 300 4 627 791 3 051
43 562 Flotatorо3о 225 490 935 3 232 512 2 300
43 563 Michz0r 225 486 304 935 1 626 7 350
43 564 Rocansito 225 485 627 2 158 1 139 5 199

Currently at

43 561 place

Mini Elaine needs another

7 748 bloodpoints

to level up

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,125

Obsessions healed

145

Survivors healed while you are injured

182

Survivors healed while rest are injured

266

Survivors unhooked

1,657

Survivors saved (from dying state/hook) in endgame

111

Knocked (In dying state) survivors healed

112

Survivors healed that come to you first

93

Protection hits for unhooked survivors

181

Protection hits for carried survivors

23

Survivors saved using pallet

4

Survivors affected with boon totems

3,553

Survivors affected with speed boost

46

Recovered from dying state

79

Take a hit with the Endurance status effect

131

Survivors healed in the Basement

11

Heals completed after all generators have been completed

0

Safe unhooks while broken

0

Protection hits during End Game

0

Objective actions

Objective actions

Highest prestige level

21

Mystery boxes opened

1,846

Items depleted

156

Repaired generators

3,051

Repaired damaged generators

887

Successful skill checks

22,456

Exit gates opened

341

Hex totems cleansed

178

Hex totems blessed

0

Chests opened

166

Chests opened in basement

18

Escapes when playing without any perk and repaired generator(s)

23

Matches with 300+ seconds of repairing generators

10

Matches in that picked up and used special item

100

Great skill checks while injured

664

Swap held Survivor items for new ones from chests (counts once per chest)

1

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

3,896

Hits dodged by vaults

307

Basic attacks and projectiles dodged

2,204

Escapes after stunning killer using pallet

291

Escapes from killer gasp

17

Hooks sabotaged

81

Chases escaped after being injured in this chase

730

Chases lost by hiding in locker

2

Revealed killer aura

1,299

Unhooked yourself

20

Amount of screams

4,952

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Reveal the Killer's aura for a total of 60 seconds in a single trial

1,740

Blind killer using flashlight

5

Perform a fast vault within 3 seconds of getting hit

103

Pallet stun the Killer while holding a rare, common, or uncommon item

16

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

791

Escapes crawling (In dying state) through exit gates

80

Escapes through hatch

52

Escapes through hatch crawling (In dying state)

7

Escapes with new item

74

Escapes with somebody else item

10

Escapes being injured with for over half a match

53

Escapes while being downed at most once

356

Escapes after unhooked yourself

7

Escapes as obsession without getting a hit as last survivor

6

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

5

Escapes through exit gates

659

Escapes healthy or injured through hatch

45

Escaped by

93% Exit Gates

Hatch 7%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

3

Family Residence (Main Building)

5

Sanctum of Wrath (Upstairs on Shrine)

2

Mother's Dwelling (Upstairs Cottage)

5

Temple of Purgation (Main Building Basement)

3

The Pale Rose (Steamboat)

10

The Game (Bathroom)

12

Mount Ormond Resort (Chalet/Main Building)

12

Dead Dawg Saloon (Upstairs Saloon)

3

Treatment Theatre (Operation Theatre)

1

Midwich Elementary School

4

Raccoon City Police Station (1st Floor Main Hall)

4

Eyrie of Crows (Inside Eyrie)

4

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

2

Shelter Woods (by Command Centre)

5

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

7

Killer statistics

Killer statistics

Kills

Kills

Hooks

4,627

Obsessions sacrificed

996

Kills (Memento mories)

179

Kills (Memento mories) or sacrifices after last generator

933

All survivors sacrificed or killed (Memento Mori) before the last generator

385

Hooks

Hooks

Different survivors hooked in basement

900

Basement trees (3 or 4 survivors hooked in basement in this same time)

45

Survivors hooked while all remaining were injured

250

Survivors hooked before single generator was repaired

723

Survivors hooked in endgame

166

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

2,318

Generators damaged with Undetectable effect

64

Survivors grabbed while repairing a generator

46

Survivors grabbed while cleansing a totem

1

Generators protection

62% Protected

Unprotected 38%

Hit survivors with a basic attack while you are Undetectable

114

Survivors injured while in the basement

38

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

216

Oblivious effect applied

1,216

Survivors with Exposed effect downed

110

Survivors downed while carrying another survivor

40

Make unique survivors scream

2,378

Survivors hit with haste effect

766

Injure or down survivors who are Hindered

344

Survivors that holding Special Item hit

304

Survivors downed next to a raised pallet

2,282

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

161

Hatches closed

90

Survivors hit after they drop a pallet during chase

3,410

Survivors hit while carrying another survivor

360

Survivors detected using killer instinct

2,073

Killer vaults in chase

457

Survivors grabbed while performing a vault

2

Meters fallen

55

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

60

Uncloak attacks (The Wraith)

360

Blink attacks (The Nurse)

716

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

387

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

5,091

Trials where each survivor was hit after teleport (The Hag)

151

Shocks (The Doctor)

1,056

Trials where all survivors suffered from madness 3 (The Doctor)

55

Hatchets thrown (The Huntress)

5,019

Survivors put to sleep (The Nightmare)

1,788

Reverse bear-traps put on survivors (The Pig)

346

Survivors sent to Cage of Atonement (The Executioner)

19

Survivors hit with Lethal Rush (The Blight)

26

Max Lacerations dealt (The Trickster)

310

Survivors with Broken effect downed

449

Condemned survivors (The Onryō)

643

Slams of one Survivor into another (The Mastermind)

7

Damage Survivor pursued by a Guard (The Knight)

49

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

45

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

8

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

527

Survivors downed by 24m+ hatchet throw (The Huntress)

22

Survivors downed with chainsaw (The Cannibal)

503

Intoxicated survivors downed (The Clown)

297

Survivors downed after phase walk (The Spirit)

169

Deep wounded survivors downed (The Legion)

71

Survivors downed while having max Sickness (The Plague)

310

Marked survivors downed (The Ghostface)

128

Survivors downed with Demon Fury (The Oni)

200

Survivors downed while speared (The Deathslinger)

110

Survivors downed with Victor clinging (The Twins)

36

Survivors downed while contaminated (The Nemesis)

183

Survivors downed with Dire Crows (The Artist)

18

Survivors downed during Nightfall (The Dredge)

124

Down survivor you recently teleported to (The Singularity)

221

Down survivor using UVX (The Unknown)

103

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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