Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

66,740,283

Max blood points amount spent on one character

5,964,000

Highest prestige level

51

Mystery boxes opened

185

Time played

597h 37m

Time played in last two weeks

5m

Blood points per hour

111,677

Estimated playtime per role

90% Survivor

Killer 10%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

116

Survivor full load-out matches

182

Ultra rare addon warded without a protection ward

41

Survivor rank
Ash III

Ash III

3 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

39

Killer full load-out matches

9

Ultra rare offering burned

1

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 2%

1 / 42

Killer
Got 1 Left 41

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
91 142 Blighted Onion 35 752 835 19 331 1 441
91 143 TheOcean_Man 35 751 863 283 108 522
91 144 Tunicaids 35 750 473 728 123 772
91 145 Blind Frost 35 750 251 167 397 1 968
91 146 Мишура 35 748 715 1 156 72 277
91 147 TinosFleshlight 35 748 522 320 161 589
91 148 Mikka 35 744 151 229 229 926

Currently at

91 145 place

Blind Frost needs another

222 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

2,275

Obsessions healed

591

Survivors healed while you are injured

479

Survivors healed while rest are injured

734

Survivors unhooked

2,101

Survivors saved (from dying state/hook) in endgame

51

Knocked (In dying state) survivors healed

286

Survivors healed that come to you first

271

Protection hits for unhooked survivors

150

Protection hits for carried survivors

87

Survivors saved using pallet

6

Survivors affected with boon totems

4,136

Survivors affected with speed boost

0

Recovered from dying state

273

Take a hit with the Endurance status effect

105

Survivors healed in the Basement

49

Heals completed after all generators have been completed

88

Safe unhooks while broken

7

Protection hits during End Game

29

Objective actions

Objective actions

Items depleted

665

Repaired generators

2,863

Repaired damaged generators

960

Successful skill checks

36,739

Exit gates opened

299

Hex totems cleansed

160

Hex totems blessed

5

Chests opened

733

Chests opened in basement

138

Escapes when playing without any perk and repaired generator(s)

16

Matches with 300+ seconds of repairing generators

4

Matches in that picked up and used special item

327

Great skill checks while injured

989

Swap held Survivor items for new ones from chests (counts once per chest)

67

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

3,374

Finished repairs of generators while injured

114

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,964

Hits dodged by vaults

132

Basic attacks and projectiles dodged

2,830

Escapes after stunning killer using pallet

545

Escapes from killer gasp

90

Hooks sabotaged

54

Chases escaped after being injured in this chase

1,117

Chases lost by hiding in locker

97

Revealed killer aura

776

Unhooked yourself

33

Amount of screams

8,409

Reveal the Killer's aura for a total of 60 seconds in a single trial

8,280

Blind killer using flashlight

67

Perform a fast vault within 3 seconds of getting hit

523

Pallet stun the Killer while holding a rare, common, or uncommon item

301

Trials where you've revealed or seen the Killer's aura 11+ times

108

Escapes

Escapes

Total escapes

602

Escapes crawling (In dying state) through exit gates

48

Escapes through hatch

51

Escapes through hatch crawling (In dying state)

15

Escapes with new item

262

Escapes with somebody else item

17

Escapes being injured with for over half a match

29

Escapes while being downed at most once

335

Escapes after unhooked yourself

10

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

503

Escapes healthy or injured through hatch

36

Escaped by

92% Exit Gates

Hatch 8%

Find and use the Hand or Eye of Vecna and escape a Trial

3

Escapes while broken

1

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

5

Campbell's Chapel (Upstairs Main Building)

2

Family Residence (Main Building)

8

Sanctum of Wrath (Upstairs on Shrine)

4

Mother's Dwelling (Upstairs Cottage)

6

Temple of Purgation (Main Building Basement)

5

The Pale Rose (Steamboat)

2

The Game (Bathroom)

8

Mount Ormond Resort (Chalet/Main Building)

7

Dead Dawg Saloon (Upstairs Saloon)

14

Treatment Theatre (Operation Theatre)

10

Midwich Elementary School

8

Raccoon City Police Station (1st Floor Main Hall)

13

Eyrie of Crows (Inside Eyrie)

6

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

2

Shelter Woods (by Command Centre)

2

Toba Landing repair (Upstairs Main Building)

9

Nostromo Wreckage (Mess Hall)

3

Greenville Square (Movie theatre)

3

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

20

Killer statistics

Killer statistics

Kills

Kills

Hooks

265

Obsessions sacrificed

45

Kills (Memento mories)

19

Kills (Memento mories) or sacrifices after last generator

51

All survivors sacrificed or killed (Memento Mori) before the last generator

17

Hooks

Hooks

Different survivors hooked in basement

20

Basement trees (3 or 4 survivors hooked in basement in this same time)

3

Survivors hooked while all remaining were injured

43

Survivors hooked before single generator was repaired

40

Survivors hooked in endgame

21

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

92

Generators damaged with Undetectable effect

37

Survivors grabbed while repairing a generator

5

Survivors grabbed while cleansing a totem

1

Generators protection

57% Protected

Unprotected 43%

Hit survivors with a basic attack while you are Undetectable

48

Survivors injured while in the basement

5

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

16

Oblivious effect applied

19

Survivors with Exposed effect downed

4

Survivors downed while carrying another survivor

1

Make unique survivors scream

318

Survivors hit with haste effect

69

Injure or down survivors who are Hindered

3

Survivors that holding Special Item hit

20

Survivors downed next to a raised pallet

240

Survivors downed in Exit Gate

1

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

4

Hatches closed

31

Survivors hit after they drop a pallet during chase

127

Survivors hit while carrying another survivor

8

Survivors detected using killer instinct

152

Killer vaults in chase

83

Survivors grabbed while performing a vault

5

Meters fallen

229

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

6

Uncloak attacks (The Wraith)

94

Blink attacks (The Nurse)

2

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

31

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

21

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

363

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

22

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

2

Deep wounded survivors downed (The Legion)

27

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

31

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

25

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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