Total blood points earned

299,514,742

Max blood points amount spent on one character

25,326,536

Time played

0m

Time played in last two weeks

0m

Blood points per hour

0

Estimated playtime per role

49% Survivor

Killer 51%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

239

Survivor full load-out matches

8

Ultra rare addon warded without a protection ward

1

Survivor rank
Ash II

Ash II

3 / 4 pips
Adept progress 12%

6 / 51

Survivor
Got 6 Left 45
Killer

Killer

Killer perfect matches (5 000 points each category)

731

Killer full load-out matches

465

Ultra rare offering burned

21

Killer rank
Bronze III

Bronze III

2 / 4 pips
Adept progress 21%

9 / 42

Killer
Got 9 Left 33

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
33 701 HV9 298 963 183 6 027 277 1 468
33 702 Blue 298 927 800 5 759 840 3 840
33 703 CanadianEwok2015 298 918 313 499 1 352 6 233
33 704 piratellp 298 903 340 2 997 685 3 582
33 705 luv Jah 298 893 428 6 459 2 447 6 057
33 706 SYR8MH 298 886 067 6 312 1 021 4 511
33 707 sage_xalcen.ttv 298 877 823 7 882 2 548 11 079

Currently at

33 704 place

piratellp needs another

14 973 bloodpoints

to level up

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

2,811

Obsessions healed

709

Survivors healed while you are injured

598

Survivors healed while rest are injured

1,013

Survivors unhooked

3,014

Survivors saved (from dying state/hook) in endgame

89

Knocked (In dying state) survivors healed

277

Survivors healed that come to you first

284

Protection hits for unhooked survivors

212

Protection hits for carried survivors

72

Survivors saved using pallet

7

Survivors affected with boon totems

8,765

Survivors affected with speed boost

19

Recovered from dying state

275

Take a hit with the Endurance status effect

179

Survivors healed in the Basement

24

Heals completed after all generators have been completed

164

Safe unhooks while broken

21

Protection hits during End Game

51

Objective actions

Objective actions

Highest prestige level

100

Mystery boxes opened

1,373

Items depleted

635

Repaired generators

3,587

Repaired damaged generators

1,594

Successful skill checks

43,833

Exit gates opened

363

Hex totems cleansed

146

Hex totems blessed

0

Chests opened

734

Chests opened in basement

49

Escapes when playing without any perk and repaired generator(s)

101

Matches with 300+ seconds of repairing generators

606

Matches in that picked up and used special item

428

Great skill checks while injured

1,778

Swap held Survivor items for new ones from chests (counts once per chest)

87

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

1

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

3,375

Finished repairs of generators while injured

133

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

4,280

Hits dodged by vaults

338

Basic attacks and projectiles dodged

4,259

Escapes after stunning killer using pallet

676

Escapes from killer gasp

38

Hooks sabotaged

42

Chases escaped after being injured in this chase

2,047

Chases lost by hiding in locker

4

Revealed killer aura

874

Unhooked yourself

16

Amount of screams

12,368

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

5

Reveal the Killer's aura for a total of 60 seconds in a single trial

6,300

Blind killer using flashlight

82

Perform a fast vault within 3 seconds of getting hit

794

Pallet stun the Killer while holding a rare, common, or uncommon item

177

Trials where you've revealed or seen the Killer's aura 11+ times

828

Escapes

Escapes

Total escapes

686

Escapes crawling (In dying state) through exit gates

18

Escapes through hatch

37

Escapes through hatch crawling (In dying state)

4

Escapes with new item

316

Escapes with somebody else item

17

Escapes being injured with for over half a match

82

Escapes while being downed at most once

440

Escapes after unhooked yourself

2

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

631

Escapes healthy or injured through hatch

33

Escaped by

95% Exit Gates

Hatch 5%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

9

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

5

Campbell's Chapel (Upstairs Main Building)

7

Family Residence (Main Building)

10

Sanctum of Wrath (Upstairs on Shrine)

7

Mother's Dwelling (Upstairs Cottage)

2

Temple of Purgation (Main Building Basement)

5

The Pale Rose (Steamboat)

2

The Game (Bathroom)

6

Mount Ormond Resort (Chalet/Main Building)

10

Dead Dawg Saloon (Upstairs Saloon)

10

Treatment Theatre (Operation Theatre)

17

Midwich Elementary School

7

Raccoon City Police Station (1st Floor Main Hall)

12

Eyrie of Crows (Inside Eyrie)

5

Garden of Joy (Upstairs Main Building)

6

Shattered Square (Upstairs Main Building)

4

Shelter Woods (by Command Centre)

4

Toba Landing repair (Upstairs Main Building)

4

Nostromo Wreckage (Mess Hall)

4

Greenville Square (Movie theatre)

4

Forgotten Ruins (Torture Room)

3

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

22

Killer statistics

Killer statistics

Kills

Kills

Hooks

3,003

Obsessions sacrificed

735

Kills (Memento mories)

390

Kills (Memento mories) or sacrifices after last generator

566

All survivors sacrificed or killed (Memento Mori) before the last generator

371

Hooks

Hooks

Different survivors hooked in basement

500

Basement trees (3 or 4 survivors hooked in basement in this same time)

70

Survivors hooked while all remaining were injured

371

Survivors hooked before single generator was repaired

1,816

Survivors hooked in endgame

269

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

1,740

Generators damaged with Undetectable effect

328

Survivors grabbed while repairing a generator

48

Survivors grabbed while cleansing a totem

11

Generators protection

72% Protected

Unprotected 28%

Hit survivors with a basic attack while you are Undetectable

804

Survivors injured while in the basement

93

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

667

Oblivious effect applied

2,774

Survivors with Exposed effect downed

411

Survivors downed while carrying another survivor

106

Make unique survivors scream

4,528

Survivors hit with haste effect

770

Injure or down survivors who are Hindered

780

Survivors that holding Special Item hit

657

Survivors downed next to a raised pallet

4,441

Survivors downed in Exit Gate

33

Survivors downed withit 30 seconds of breaking pallet or wall

126

Preventing escape

Preventing escape

Survivors grabbed from locker

278

Hatches closed

210

Survivors hit after they drop a pallet during chase

2,580

Survivors hit while carrying another survivor

298

Survivors detected using killer instinct

3,567

Killer vaults in chase

1,259

Survivors grabbed while performing a vault

59

Meters fallen

6,104

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

21

Uncloak attacks (The Wraith)

496

Blink attacks (The Nurse)

187

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

481

Matches finished with one or more Hex totems remaining

11

Traps triggered (The Hag)

65

Trials where each survivor was hit after teleport (The Hag)

1

Shocks (The Doctor)

452

Trials where all survivors suffered from madness 3 (The Doctor)

85

Hatchets thrown (The Huntress)

1,796

Survivors put to sleep (The Nightmare)

473

Reverse bear-traps put on survivors (The Pig)

108

Survivors sent to Cage of Atonement (The Executioner)

43

Survivors hit with Lethal Rush (The Blight)

340

Max Lacerations dealt (The Trickster)

216

Survivors with Broken effect downed

452

Condemned survivors (The Onryō)

470

Slams of one Survivor into another (The Mastermind)

2

Damage Survivor pursued by a Guard (The Knight)

12

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

16

Survivors hit during Tail attack (The Xenomorph)

209

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

7

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

99

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

52

Damage Survivor pursued by a Guard (The First)

79

Perfectly times grab attacks (The Ghoul)

64

Survivors immobilized to a wall (The Slasher)

5

Survivors interrupted in Security Office (The Animatronic)

2

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

20,677

Survivors downed by 24m+ hatchet throw (The Huntress)

3

Survivors downed with chainsaw (The Cannibal)

228

Intoxicated survivors downed (The Clown)

211

Survivors downed after phase walk (The Spirit)

78

Deep wounded survivors downed (The Legion)

92

Survivors downed while having max Sickness (The Plague)

162

Marked survivors downed (The Ghostface)

59

Survivors downed with Demon Fury (The Oni)

194

Survivors downed while speared (The Deathslinger)

177

Survivors downed with Victor clinging (The Twins)

13

Survivors downed while contaminated (The Nemesis)

117

Survivors downed with Dire Crows (The Artist)

67

Survivors downed during Nightfall (The Dredge)

118

Down survivor you recently teleported to (The Singularity)

28

Down survivor using UVX (The Unknown)

253

Whip downs (The Krause)

97

Killer abilities chart

Killer abilities chart

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