Total blood points earned

144,832,260

Max blood points amount spent on one character

15,831,138

Time played

655h 16m

Time played in last two weeks

2h 54m

Blood points per hour

221,028

Estimated playtime per role

7% Survivor

Killer 93%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

21

Survivor full load-out matches

104

Ultra rare addon warded without a protection ward

8

Survivor rank
Ash III

Ash III

3 / 3 pips
Adept progress 2%

1 / 51

Survivor
Got 1 Left 50
Killer

Killer

Killer perfect matches (5 000 points each category)

1,017

Killer full load-out matches

1,530

Ultra rare offering burned

537

Killer rank
Ash II

Ash II

1 / 4 pips
Adept progress 55%

23 / 42

Killer
Got 23 Left 19

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
57 975 Curtain 144 839 696 2 640 592 2 320
57 976 Iuli 144 839 206 3 229 684 3 266
57 977 kylocs 144 834 073 2 883 253 1 183
57 978 DRACULA 144 832 260 3 704 68 352
57 979 SEX (Official) 144 830 439 1 591 565 2 854
57 980 gabriel 144 830 126 442 866 3 692
57 981 Pilmeska 144 826 492 1 471 530 2 310

Currently at

57 978 place

DRACULA needs another

1 813 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

283

Obsessions healed

63

Survivors healed while you are injured

59

Survivors healed while rest are injured

101

Survivors unhooked

326

Survivors saved (from dying state/hook) in endgame

9

Knocked (In dying state) survivors healed

24

Survivors healed that come to you first

25

Protection hits for unhooked survivors

26

Protection hits for carried survivors

14

Survivors saved using pallet

0

Survivors affected with boon totems

827

Survivors affected with speed boost

0

Recovered from dying state

15

Take a hit with the Endurance status effect

12

Survivors healed in the Basement

7

Heals completed after all generators have been completed

8

Safe unhooks while broken

1

Protection hits during End Game

2

Objective actions

Objective actions

Highest prestige level

14

Mystery boxes opened

475

Items depleted

83

Repaired generators

352

Repaired damaged generators

206

Successful skill checks

3,828

Exit gates opened

33

Hex totems cleansed

19

Hex totems blessed

0

Chests opened

36

Chests opened in basement

5

Escapes when playing without any perk and repaired generator(s)

9

Matches with 300+ seconds of repairing generators

1

Matches in that picked up and used special item

14

Great skill checks while injured

62

Swap held Survivor items for new ones from chests (counts once per chest)

8

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

441

Finished repairs of generators while injured

20

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

326

Hits dodged by vaults

33

Basic attacks and projectiles dodged

423

Escapes after stunning killer using pallet

66

Escapes from killer gasp

7

Hooks sabotaged

7

Chases escaped after being injured in this chase

192

Chases lost by hiding in locker

2

Revealed killer aura

9

Unhooked yourself

3

Amount of screams

759

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Reveal the Killer's aura for a total of 60 seconds in a single trial

420

Blind killer using flashlight

67

Perform a fast vault within 3 seconds of getting hit

50

Pallet stun the Killer while holding a rare, common, or uncommon item

36

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

68

Escapes crawling (In dying state) through exit gates

2

Escapes through hatch

4

Escapes through hatch crawling (In dying state)

0

Escapes with new item

12

Escapes with somebody else item

0

Escapes being injured with for over half a match

7

Escapes while being downed at most once

48

Escapes after unhooked yourself

0

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

62

Escapes healthy or injured through hatch

4

Escaped by

94% Exit Gates

Hatch 6%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

3

The Pale Rose (Steamboat)

0

The Game (Bathroom)

1

Mount Ormond Resort (Chalet/Main Building)

2

Dead Dawg Saloon (Upstairs Saloon)

0

Treatment Theatre (Operation Theatre)

1

Midwich Elementary School

2

Raccoon City Police Station (1st Floor Main Hall)

0

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

0

Killer statistics

Killer statistics

Kills

Kills

Hooks

3,704

Obsessions sacrificed

868

Kills (Memento mories)

1,050

Kills (Memento mories) or sacrifices after last generator

858

All survivors sacrificed or killed (Memento Mori) before the last generator

594

Hooks

Hooks

Different survivors hooked in basement

911

Basement trees (3 or 4 survivors hooked in basement in this same time)

135

Survivors hooked while all remaining were injured

526

Survivors hooked before single generator was repaired

1,734

Survivors hooked in endgame

330

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

3,681

Generators damaged with Undetectable effect

729

Survivors grabbed while repairing a generator

97

Survivors grabbed while cleansing a totem

13

Generators protection

73% Protected

Unprotected 27%

Hit survivors with a basic attack while you are Undetectable

1,222

Survivors injured while in the basement

135

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

1,079

Oblivious effect applied

5,153

Survivors with Exposed effect downed

497

Survivors downed while carrying another survivor

104

Make unique survivors scream

4,625

Survivors hit with haste effect

1,162

Injure or down survivors who are Hindered

396

Survivors that holding Special Item hit

457

Survivors downed next to a raised pallet

5,531

Survivors downed in Exit Gate

47

Survivors downed withit 30 seconds of breaking pallet or wall

109

Preventing escape

Preventing escape

Survivors grabbed from locker

349

Hatches closed

319

Survivors hit after they drop a pallet during chase

2,636

Survivors hit while carrying another survivor

378

Survivors detected using killer instinct

6,381

Killer vaults in chase

1,702

Survivors grabbed while performing a vault

31

Meters fallen

5,034

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

340

Blink attacks (The Nurse)

563

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

422

Matches finished with one or more Hex totems remaining

16

Traps triggered (The Hag)

18

Trials where each survivor was hit after teleport (The Hag)

1

Shocks (The Doctor)

477

Trials where all survivors suffered from madness 3 (The Doctor)

117

Hatchets thrown (The Huntress)

2,186

Survivors put to sleep (The Nightmare)

39

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

116

Survivors hit with Lethal Rush (The Blight)

485

Max Lacerations dealt (The Trickster)

305

Survivors with Broken effect downed

1,055

Condemned survivors (The Onryō)

951

Slams of one Survivor into another (The Mastermind)

19

Damage Survivor pursued by a Guard (The Knight)

80

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

52

Survivors hit during Tail attack (The Xenomorph)

203

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

4

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

420

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

1

Hit a Survivor using Hellfire (The Dark Lord)

376

Damage Survivor pursued by a Guard (The First)

288

Perfectly times grab attacks (The Ghoul)

115

Survivors immobilized to a wall (The Slasher)

16

Survivors interrupted in Security Office (The Animatronic)

4

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

11

Survivors downed by 24m+ hatchet throw (The Huntress)

5

Survivors downed with chainsaw (The Cannibal)

102

Intoxicated survivors downed (The Clown)

37

Survivors downed after phase walk (The Spirit)

141

Deep wounded survivors downed (The Legion)

423

Survivors downed while having max Sickness (The Plague)

170

Marked survivors downed (The Ghostface)

64

Survivors downed with Demon Fury (The Oni)

922

Survivors downed while speared (The Deathslinger)

279

Survivors downed with Victor clinging (The Twins)

8

Survivors downed while contaminated (The Nemesis)

356

Survivors downed with Dire Crows (The Artist)

43

Survivors downed during Nightfall (The Dredge)

233

Down survivor you recently teleported to (The Singularity)

335

Down survivor using UVX (The Unknown)

243

Whip downs (The Krause)

45

Killer abilities chart

Killer abilities chart

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