Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

138,027,579

Max blood points amount spent on one character

15,969,899

Highest prestige level

45

Mystery boxes opened

1,065

Time played

532h 30m

Time played in last two weeks

0m

Blood points per hour

259,207

Estimated playtime per role

64% Survivor

Killer 36%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

91

Survivor full load-out matches

1,054

Ultra rare addon warded without a protection ward

504

Survivor rank
Bronze III

Bronze III

1 / 4 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

260

Killer full load-out matches

411

Ultra rare offering burned

20

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 42

Killer
Got 0 Left 42

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
111 912 toilet 2 477 850 81 51 131
111 913 k1ovo 2 473 430 81 6 13
111 914 Neurotyczka 2 472 194 60 16 57
111 915 felosaf 2 471 557 57 21 86
111 916 Fanta Man 2 471 556 100 14 76
111 917 Tralby 2 470 599 34 15 75
111 918 CJ237292 2 470 248 1 003 15 53

Currently at

111 915 place

felosaf needs another

637 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,729

Obsessions healed

392

Survivors healed while you are injured

353

Survivors healed while rest are injured

548

Survivors unhooked

1,894

Survivors saved (from dying state/hook) in endgame

46

Knocked (In dying state) survivors healed

247

Survivors healed that come to you first

172

Protection hits for unhooked survivors

151

Protection hits for carried survivors

48

Survivors saved using pallet

2

Survivors affected with boon totems

5,996

Survivors affected with speed boost

99

Recovered from dying state

164

Take a hit with the Endurance status effect

172

Survivors healed in the Basement

17

Heals completed after all generators have been completed

2

Safe unhooks while broken

12

Protection hits during End Game

3

Objective actions

Objective actions

Items depleted

920

Repaired generators

2,486

Repaired damaged generators

1,207

Successful skill checks

39,142

Exit gates opened

219

Hex totems cleansed

78

Hex totems blessed

0

Chests opened

236

Chests opened in basement

45

Escapes when playing without any perk and repaired generator(s)

3

Matches with 300+ seconds of repairing generators

0

Matches in that picked up and used special item

99

Great skill checks while injured

880

Swap held Survivor items for new ones from chests (counts once per chest)

40

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

486

Finished repairs of generators while injured

10

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,660

Hits dodged by vaults

99

Basic attacks and projectiles dodged

2,444

Escapes after stunning killer using pallet

395

Escapes from killer gasp

70

Hooks sabotaged

51

Chases escaped after being injured in this chase

1,143

Chases lost by hiding in locker

69

Revealed killer aura

1,095

Unhooked yourself

11

Amount of screams

6,793

Reveal the Killer's aura for a total of 60 seconds in a single trial

2,760

Blind killer using flashlight

81

Perform a fast vault within 3 seconds of getting hit

143

Pallet stun the Killer while holding a rare, common, or uncommon item

105

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

504

Escapes crawling (In dying state) through exit gates

41

Escapes through hatch

35

Escapes through hatch crawling (In dying state)

4

Escapes with new item

61

Escapes with somebody else item

5

Escapes being injured with for over half a match

25

Escapes while being downed at most once

283

Escapes after unhooked yourself

2

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

428

Escapes healthy or injured through hatch

31

Escaped by

93% Exit Gates

Hatch 7%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

3

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

6

Campbell's Chapel (Upstairs Main Building)

5

Family Residence (Main Building)

6

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

3

Temple of Purgation (Main Building Basement)

5

The Pale Rose (Steamboat)

5

The Game (Bathroom)

4

Mount Ormond Resort (Chalet/Main Building)

6

Dead Dawg Saloon (Upstairs Saloon)

5

Treatment Theatre (Operation Theatre)

16

Midwich Elementary School

5

Raccoon City Police Station (1st Floor Main Hall)

11

Eyrie of Crows (Inside Eyrie)

4

Garden of Joy (Upstairs Main Building)

5

Shattered Square (Upstairs Main Building)

9

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

4

Nostromo Wreckage (Mess Hall)

3

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

6

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,101

Obsessions sacrificed

287

Kills (Memento mories)

126

Kills (Memento mories) or sacrifices after last generator

219

All survivors sacrificed or killed (Memento Mori) before the last generator

118

Hooks

Hooks

Different survivors hooked in basement

159

Basement trees (3 or 4 survivors hooked in basement in this same time)

35

Survivors hooked while all remaining were injured

182

Survivors hooked before single generator was repaired

631

Survivors hooked in endgame

78

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

983

Generators damaged with Undetectable effect

189

Survivors grabbed while repairing a generator

30

Survivors grabbed while cleansing a totem

3

Generators protection

68% Protected

Unprotected 32%

Hit survivors with a basic attack while you are Undetectable

130

Survivors injured while in the basement

37

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

24

Oblivious effect applied

148

Survivors with Exposed effect downed

185

Survivors downed while carrying another survivor

51

Make unique survivors scream

1,647

Survivors hit with haste effect

335

Injure or down survivors who are Hindered

272

Survivors that holding Special Item hit

261

Survivors downed next to a raised pallet

1,575

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

146

Hatches closed

111

Survivors hit after they drop a pallet during chase

640

Survivors hit while carrying another survivor

127

Survivors detected using killer instinct

1,105

Killer vaults in chase

579

Survivors grabbed while performing a vault

9

Meters fallen

2,159

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

8

Uncloak attacks (The Wraith)

586

Blink attacks (The Nurse)

212

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

31

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

2,469

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

209

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

129

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

4

Damage Survivor pursued by a Guard (The Knight)

16

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

123

Survivors downed by 24m+ hatchet throw (The Huntress)

2

Survivors downed with chainsaw (The Cannibal)

71

Intoxicated survivors downed (The Clown)

103

Survivors downed after phase walk (The Spirit)

89

Deep wounded survivors downed (The Legion)

118

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

232

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

7

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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