Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

30,727,124

Max blood points amount spent on one character

1,405,000

Highest prestige level

3

Mystery boxes opened

351

Time played

157h 58m

Time played in last two weeks

0m

Blood points per hour

194,517

Estimated playtime per role

45% Survivor

Killer 55%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

13

Survivor full load-out matches

126

Ultra rare addon warded without a protection ward

13

Survivor rank
Ash III

Ash III

3 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

81

Killer full load-out matches

130

Ultra rare offering burned

0

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 2%

1 / 42

Killer
Got 1 Left 41

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
94 546 Qifi252 20 747 519 198 88 532
94 547 American Airlines Flight 11 20 741 587 419 4 17
94 548 Miguel O Bingoludo 20 740 568 1 134 52 255
94 549 Den Blå 20 731 307 342 80 358
94 550 pogromca czarnoksienznikuw 20 730 838 1 042 183 821
94 551 Grimjoy 20 730 130 0 68 277
94 552 bl0ckbuster2k 20 729 629 301 136 368

Currently at

94 549 place

Den Blå needs another

9 261 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

268

Obsessions healed

52

Survivors healed while you are injured

53

Survivors healed while rest are injured

77

Survivors unhooked

316

Survivors saved (from dying state/hook) in endgame

10

Knocked (In dying state) survivors healed

24

Survivors healed that come to you first

30

Protection hits for unhooked survivors

34

Protection hits for carried survivors

5

Survivors saved using pallet

2

Survivors affected with boon totems

565

Survivors affected with speed boost

0

Recovered from dying state

18

Take a hit with the Endurance status effect

16

Survivors healed in the Basement

1

Heals completed after all generators have been completed

3

Safe unhooks while broken

0

Protection hits during End Game

1

Objective actions

Objective actions

Items depleted

113

Repaired generators

458

Repaired damaged generators

174

Successful skill checks

5,170

Exit gates opened

41

Hex totems cleansed

12

Hex totems blessed

0

Chests opened

20

Chests opened in basement

1

Escapes when playing without any perk and repaired generator(s)

0

Matches with 300+ seconds of repairing generators

301

Matches in that picked up and used special item

26

Great skill checks while injured

68

Swap held Survivor items for new ones from chests (counts once per chest)

3

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

208

Finished repairs of generators while injured

3

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

441

Hits dodged by vaults

37

Basic attacks and projectiles dodged

682

Escapes after stunning killer using pallet

42

Escapes from killer gasp

13

Hooks sabotaged

29

Chases escaped after being injured in this chase

163

Chases lost by hiding in locker

1

Revealed killer aura

255

Unhooked yourself

3

Amount of screams

568

Reveal the Killer's aura for a total of 60 seconds in a single trial

180

Blind killer using flashlight

11

Perform a fast vault within 3 seconds of getting hit

40

Pallet stun the Killer while holding a rare, common, or uncommon item

11

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

95

Escapes crawling (In dying state) through exit gates

8

Escapes through hatch

7

Escapes through hatch crawling (In dying state)

1

Escapes with new item

5

Escapes with somebody else item

0

Escapes being injured with for over half a match

10

Escapes while being downed at most once

51

Escapes after unhooked yourself

3

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

80

Escapes healthy or injured through hatch

6

Escaped by

93% Exit Gates

Hatch 7%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

2

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

0

The Game (Bathroom)

0

Mount Ormond Resort (Chalet/Main Building)

1

Dead Dawg Saloon (Upstairs Saloon)

2

Treatment Theatre (Operation Theatre)

0

Midwich Elementary School

2

Raccoon City Police Station (1st Floor Main Hall)

0

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

3

Killer statistics

Killer statistics

Kills

Kills

Hooks

443

Obsessions sacrificed

103

Kills (Memento mories)

31

Kills (Memento mories) or sacrifices after last generator

74

All survivors sacrificed or killed (Memento Mori) before the last generator

57

Hooks

Hooks

Different survivors hooked in basement

47

Basement trees (3 or 4 survivors hooked in basement in this same time)

5

Survivors hooked while all remaining were injured

37

Survivors hooked before single generator was repaired

202

Survivors hooked in endgame

33

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

212

Generators damaged with Undetectable effect

15

Survivors grabbed while repairing a generator

17

Survivors grabbed while cleansing a totem

4

Generators protection

75% Protected

Unprotected 25%

Hit survivors with a basic attack while you are Undetectable

19

Survivors injured while in the basement

4

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

163

Oblivious effect applied

227

Survivors with Exposed effect downed

151

Survivors downed while carrying another survivor

26

Make unique survivors scream

373

Survivors hit with haste effect

69

Injure or down survivors who are Hindered

22

Survivors that holding Special Item hit

95

Survivors downed next to a raised pallet

434

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

46

Hatches closed

42

Survivors hit after they drop a pallet during chase

282

Survivors hit while carrying another survivor

66

Survivors detected using killer instinct

353

Killer vaults in chase

104

Survivors grabbed while performing a vault

6

Meters fallen

461

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

28

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

133

Trials where each survivor was hit after teleport (The Hag)

3

Shocks (The Doctor)

46

Trials where all survivors suffered from madness 3 (The Doctor)

2

Hatchets thrown (The Huntress)

135

Survivors put to sleep (The Nightmare)

582

Reverse bear-traps put on survivors (The Pig)

12

Survivors sent to Cage of Atonement (The Executioner)

53

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

55

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

49

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

15

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

26

Marked survivors downed (The Ghostface)

91

Survivors downed with Demon Fury (The Oni)

99

Survivors downed while speared (The Deathslinger)

23

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

75

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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