Total blood points earned

115,771,943

Max blood points amount spent on one character

9,603,999

Time played

0m

Time played in last two weeks

0m

Blood points per hour

0

Estimated playtime per role

64% Survivor

Killer 36%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

112

Survivor full load-out matches

578

Ultra rare addon warded without a protection ward

3

Survivor rank
Gold IV

Gold IV

5 / 5 pips
Adept progress 31%

16 / 51

Survivor
Got 16 Left 35
Killer

Killer

Killer perfect matches (5 000 points each category)

246

Killer full load-out matches

298

Ultra rare offering burned

16

Killer rank
Ash III

Ash III

1 / 3 pips
Adept progress 74%

31 / 42

Killer
Got 31 Left 11

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
66 811 Kevin 113 352 934 1 814 102 392
66 812 _xXx_uWuMoN_xXx_ 113 345 051 502 997 3 984
66 813 Nakiim 113 344 709 1 826 587 2 629
66 814 skrupp 113 341 544 1 202 487 2 643
66 815 potato 113 339 897 1 797 328 1 214
66 816 Bunski 113 330 421 2 416 297 1 148
66 817 nephilim prince 113 325 308 811 632 2 503

Currently at

66 814 place

skrupp needs another

3 165 bloodpoints

to level up

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,598

Obsessions healed

348

Survivors healed while you are injured

306

Survivors healed while rest are injured

673

Survivors unhooked

1,830

Survivors saved (from dying state/hook) in endgame

64

Knocked (In dying state) survivors healed

170

Survivors healed that come to you first

172

Protection hits for unhooked survivors

139

Protection hits for carried survivors

28

Survivors saved using pallet

2

Survivors affected with boon totems

12,683

Survivors affected with speed boost

2

Recovered from dying state

136

Take a hit with the Endurance status effect

116

Survivors healed in the Basement

17

Heals completed after all generators have been completed

90

Safe unhooks while broken

15

Protection hits during End Game

49

Objective actions

Objective actions

Highest prestige level

40

Mystery boxes opened

521

Items depleted

1,025

Repaired generators

2,682

Repaired damaged generators

913

Successful skill checks

31,681

Exit gates opened

309

Hex totems cleansed

74

Hex totems blessed

1

Chests opened

381

Chests opened in basement

14

Escapes when playing without any perk and repaired generator(s)

122

Matches with 300+ seconds of repairing generators

302

Matches in that picked up and used special item

277

Great skill checks while injured

745

Swap held Survivor items for new ones from chests (counts once per chest)

148

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

4,019

Finished repairs of generators while injured

98

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,935

Hits dodged by vaults

195

Basic attacks and projectiles dodged

2,905

Escapes after stunning killer using pallet

547

Escapes from killer gasp

40

Hooks sabotaged

26

Chases escaped after being injured in this chase

1,321

Chases lost by hiding in locker

8

Revealed killer aura

3,412

Unhooked yourself

45

Amount of screams

7,768

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

5

Reveal the Killer's aura for a total of 60 seconds in a single trial

18,240

Blind killer using flashlight

72

Perform a fast vault within 3 seconds of getting hit

501

Pallet stun the Killer while holding a rare, common, or uncommon item

514

Trials where you've revealed or seen the Killer's aura 11+ times

458

Escapes

Escapes

Total escapes

497

Escapes crawling (In dying state) through exit gates

32

Escapes through hatch

32

Escapes through hatch crawling (In dying state)

4

Escapes with new item

148

Escapes with somebody else item

5

Escapes being injured with for over half a match

52

Escapes while being downed at most once

336

Escapes after unhooked yourself

16

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

433

Escapes healthy or injured through hatch

28

Escaped by

94% Exit Gates

Hatch 6%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

8

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

4

Campbell's Chapel (Upstairs Main Building)

3

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

2

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

2

The Game (Bathroom)

0

Mount Ormond Resort (Chalet/Main Building)

8

Dead Dawg Saloon (Upstairs Saloon)

3

Treatment Theatre (Operation Theatre)

5

Midwich Elementary School

3

Raccoon City Police Station (1st Floor Main Hall)

6

Eyrie of Crows (Inside Eyrie)

3

Garden of Joy (Upstairs Main Building)

3

Shattered Square (Upstairs Main Building)

2

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

8

Nostromo Wreckage (Mess Hall)

11

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

7

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,206

Obsessions sacrificed

266

Kills (Memento mories)

118

Kills (Memento mories) or sacrifices after last generator

210

All survivors sacrificed or killed (Memento Mori) before the last generator

101

Hooks

Hooks

Different survivors hooked in basement

158

Basement trees (3 or 4 survivors hooked in basement in this same time)

35

Survivors hooked while all remaining were injured

202

Survivors hooked before single generator was repaired

668

Survivors hooked in endgame

97

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

776

Generators damaged with Undetectable effect

200

Survivors grabbed while repairing a generator

42

Survivors grabbed while cleansing a totem

1

Generators protection

66% Protected

Unprotected 34%

Hit survivors with a basic attack while you are Undetectable

414

Survivors injured while in the basement

65

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

42

Oblivious effect applied

193

Survivors with Exposed effect downed

86

Survivors downed while carrying another survivor

49

Make unique survivors scream

1,977

Survivors hit with haste effect

345

Injure or down survivors who are Hindered

62

Survivors that holding Special Item hit

342

Survivors downed next to a raised pallet

1,853

Survivors downed in Exit Gate

19

Survivors downed withit 30 seconds of breaking pallet or wall

17

Preventing escape

Preventing escape

Survivors grabbed from locker

138

Hatches closed

76

Survivors hit after they drop a pallet during chase

900

Survivors hit while carrying another survivor

125

Survivors detected using killer instinct

982

Killer vaults in chase

242

Survivors grabbed while performing a vault

22

Meters fallen

2,251

Merciless Victories with 3 Universal Perks

1

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

4

Uncloak attacks (The Wraith)

580

Blink attacks (The Nurse)

191

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

73

Matches finished with one or more Hex totems remaining

3

Traps triggered (The Hag)

23

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

46

Trials where all survivors suffered from madness 3 (The Doctor)

14

Hatchets thrown (The Huntress)

249

Survivors put to sleep (The Nightmare)

30

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

324

Max Lacerations dealt (The Trickster)

102

Survivors with Broken effect downed

64

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

3

Damage Survivor pursued by a Guard (The Knight)

43

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

2

Survivors hit during Tail attack (The Xenomorph)

26

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

14

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

36

Damage Survivor pursued by a Guard (The First)

25

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

1

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

217

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

55

Intoxicated survivors downed (The Clown)

15

Survivors downed after phase walk (The Spirit)

16

Deep wounded survivors downed (The Legion)

12

Survivors downed while having max Sickness (The Plague)

44

Marked survivors downed (The Ghostface)

10

Survivors downed with Demon Fury (The Oni)

90

Survivors downed while speared (The Deathslinger)

90

Survivors downed with Victor clinging (The Twins)

2

Survivors downed while contaminated (The Nemesis)

222

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

39

Down survivor you recently teleported to (The Singularity)

74

Down survivor using UVX (The Unknown)

3

Whip downs (The Krause)

5

Killer abilities chart

Killer abilities chart

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