Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

39,925,515

Max blood points amount spent on one character

2,536,876

Highest prestige level

28

Mystery boxes opened

172

Time played

162h 15m

Time played in last two weeks

50m

Blood points per hour

246,074

Estimated playtime per role

50% Survivor

Killer 50%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

16

Survivor full load-out matches

288

Ultra rare addon warded without a protection ward

31

Survivor rank
Ash III

Ash III

2 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

109

Killer full load-out matches

170

Ultra rare offering burned

19

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 2%

1 / 42

Killer
Got 1 Left 41

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
101 699 caharlis 13 823 574 535 10 48
101 700 Jellyfish 13 821 700 212 90 316
101 701 Lidder 13 819 866 58 86 395
101 702 ZabujcaPolska 13 818 885 287 47 208
101 703 The Terrorist 13 815 227 162 82 368
101 704 Nikiqq 13 814 997 207 23 88
101 705 Nie wiem 13 808 469 28 60 401

Currently at

101 702 place

ZabujcaPolska needs another

981 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

425

Obsessions healed

83

Survivors healed while you are injured

90

Survivors healed while rest are injured

128

Survivors unhooked

439

Survivors saved (from dying state/hook) in endgame

8

Knocked (In dying state) survivors healed

60

Survivors healed that come to you first

54

Protection hits for unhooked survivors

34

Protection hits for carried survivors

24

Survivors saved using pallet

1

Survivors affected with boon totems

1,080

Survivors affected with speed boost

0

Recovered from dying state

50

Take a hit with the Endurance status effect

36

Survivors healed in the Basement

4

Heals completed after all generators have been completed

14

Safe unhooks while broken

2

Protection hits during End Game

4

Objective actions

Objective actions

Items depleted

111

Repaired generators

629

Repaired damaged generators

188

Successful skill checks

8,417

Exit gates opened

57

Hex totems cleansed

10

Hex totems blessed

0

Chests opened

98

Chests opened in basement

11

Escapes when playing without any perk and repaired generator(s)

1

Matches with 300+ seconds of repairing generators

0

Matches in that picked up and used special item

32

Great skill checks while injured

131

Swap held Survivor items for new ones from chests (counts once per chest)

12

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

841

Finished repairs of generators while injured

20

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

359

Hits dodged by vaults

35

Basic attacks and projectiles dodged

807

Escapes after stunning killer using pallet

86

Escapes from killer gasp

21

Hooks sabotaged

26

Chases escaped after being injured in this chase

270

Chases lost by hiding in locker

1

Revealed killer aura

94

Unhooked yourself

2

Amount of screams

1,966

Reveal the Killer's aura for a total of 60 seconds in a single trial

120

Blind killer using flashlight

8

Perform a fast vault within 3 seconds of getting hit

37

Pallet stun the Killer while holding a rare, common, or uncommon item

34

Trials where you've revealed or seen the Killer's aura 11+ times

50

Escapes

Escapes

Total escapes

137

Escapes crawling (In dying state) through exit gates

3

Escapes through hatch

16

Escapes through hatch crawling (In dying state)

0

Escapes with new item

22

Escapes with somebody else item

3

Escapes being injured with for over half a match

12

Escapes while being downed at most once

84

Escapes after unhooked yourself

1

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

118

Escapes healthy or injured through hatch

16

Escaped by

88% Exit Gates

Hatch 12%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

2

The Pale Rose (Steamboat)

0

The Game (Bathroom)

3

Mount Ormond Resort (Chalet/Main Building)

2

Dead Dawg Saloon (Upstairs Saloon)

2

Treatment Theatre (Operation Theatre)

5

Midwich Elementary School

2

Raccoon City Police Station (1st Floor Main Hall)

5

Eyrie of Crows (Inside Eyrie)

3

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

2

Nostromo Wreckage (Mess Hall)

2

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

2

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

3

Killer statistics

Killer statistics

Kills

Kills

Hooks

511

Obsessions sacrificed

118

Kills (Memento mories)

19

Kills (Memento mories) or sacrifices after last generator

110

All survivors sacrificed or killed (Memento Mori) before the last generator

75

Hooks

Hooks

Different survivors hooked in basement

73

Basement trees (3 or 4 survivors hooked in basement in this same time)

14

Survivors hooked while all remaining were injured

36

Survivors hooked before single generator was repaired

278

Survivors hooked in endgame

69

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

552

Generators damaged with Undetectable effect

87

Survivors grabbed while repairing a generator

18

Survivors grabbed while cleansing a totem

1

Generators protection

73% Protected

Unprotected 27%

Hit survivors with a basic attack while you are Undetectable

32

Survivors injured while in the basement

16

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

12

Oblivious effect applied

135

Survivors with Exposed effect downed

100

Survivors downed while carrying another survivor

16

Make unique survivors scream

738

Survivors hit with haste effect

203

Injure or down survivors who are Hindered

10

Survivors that holding Special Item hit

44

Survivors downed next to a raised pallet

613

Survivors downed in Exit Gate

1

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

38

Hatches closed

37

Survivors hit after they drop a pallet during chase

416

Survivors hit while carrying another survivor

62

Survivors detected using killer instinct

870

Killer vaults in chase

441

Survivors grabbed while performing a vault

1

Meters fallen

300

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

9

Blink attacks (The Nurse)

23

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

5

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

34

Trials where all survivors suffered from madness 3 (The Doctor)

8

Hatchets thrown (The Huntress)

89

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

7

Survivors hit with Lethal Rush (The Blight)

358

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

292

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

235

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

3

Hit a Survivor using Hellfire (The Dark Lord)

36

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

5

Marked survivors downed (The Ghostface)

74

Survivors downed with Demon Fury (The Oni)

14

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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