Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

22,624,161

Max blood points amount spent on one character

1,683,182

Highest prestige level

9

Mystery boxes opened

94

Time played

153h 59m

Time played in last two weeks

0m

Blood points per hour

146,926

Estimated playtime per role

94% Survivor

Killer 6%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

2

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

17

Survivor full load-out matches

66

Ultra rare addon warded without a protection ward

36

Survivor rank
Bronze IV

Bronze IV

4 / 4 pips
Adept progress 2%

1 / 51

Survivor
Got 1 Left 50
Killer

Killer

Killer perfect matches (5 000 points each category)

6

Killer full load-out matches

15

Ultra rare offering burned

0

Killer rank
Ash IV

Ash IV

2 / 3 pips
Adept progress 0%

0 / 42

Killer
Got 0 Left 42

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
97 442 T.TV/Leastweb 18 985 540 641 58 216
97 443 Intoxikatie 18 985 418 572 2 7
97 444 warlordwailord 18 982 433 330 58 306
97 445 MuffinDealer 18 977 372 30 139 621
97 446 _ENUM_ 18 976 804 270 2 17
97 447 Micky 18 973 400 313 63 164
97 448 Shmukles 18 972 031 293 60 214

Currently at

97 445 place

MuffinDealer needs another

5 061 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

294

Obsessions healed

81

Survivors healed while you are injured

54

Survivors healed while rest are injured

93

Survivors unhooked

361

Survivors saved (from dying state/hook) in endgame

12

Knocked (In dying state) survivors healed

31

Survivors healed that come to you first

25

Protection hits for unhooked survivors

42

Protection hits for carried survivors

3

Survivors saved using pallet

1

Survivors affected with boon totems

1,020

Survivors affected with speed boost

6

Recovered from dying state

42

Take a hit with the Endurance status effect

20

Survivors healed in the Basement

8

Heals completed after all generators have been completed

1

Safe unhooks while broken

0

Protection hits during End Game

0

Objective actions

Objective actions

Items depleted

147

Repaired generators

669

Repaired damaged generators

186

Successful skill checks

9,007

Exit gates opened

56

Hex totems cleansed

19

Hex totems blessed

3

Chests opened

104

Chests opened in basement

8

Escapes when playing without any perk and repaired generator(s)

1

Matches with 300+ seconds of repairing generators

1

Matches in that picked up and used special item

31

Great skill checks while injured

495

Swap held Survivor items for new ones from chests (counts once per chest)

3

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

375

Hits dodged by vaults

31

Basic attacks and projectiles dodged

899

Escapes after stunning killer using pallet

121

Escapes from killer gasp

39

Hooks sabotaged

62

Chases escaped after being injured in this chase

213

Chases lost by hiding in locker

11

Revealed killer aura

289

Unhooked yourself

10

Amount of screams

1,797

Reveal the Killer's aura for a total of 60 seconds in a single trial

60

Blind killer using flashlight

14

Perform a fast vault within 3 seconds of getting hit

14

Pallet stun the Killer while holding a rare, common, or uncommon item

6

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

148

Escapes crawling (In dying state) through exit gates

12

Escapes through hatch

17

Escapes through hatch crawling (In dying state)

4

Escapes with new item

33

Escapes with somebody else item

4

Escapes being injured with for over half a match

12

Escapes while being downed at most once

71

Escapes after unhooked yourself

3

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

3

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

119

Escapes healthy or injured through hatch

13

Escaped by

89% Exit Gates

Hatch 11%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

3

Family Residence (Main Building)

3

Sanctum of Wrath (Upstairs on Shrine)

4

Mother's Dwelling (Upstairs Cottage)

2

Temple of Purgation (Main Building Basement)

3

The Pale Rose (Steamboat)

1

The Game (Bathroom)

4

Mount Ormond Resort (Chalet/Main Building)

6

Dead Dawg Saloon (Upstairs Saloon)

1

Treatment Theatre (Operation Theatre)

0

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

3

Eyrie of Crows (Inside Eyrie)

3

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

3

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

3

Killer statistics

Killer statistics

Kills

Kills

Hooks

34

Obsessions sacrificed

12

Kills (Memento mories)

4

Kills (Memento mories) or sacrifices after last generator

10

All survivors sacrificed or killed (Memento Mori) before the last generator

1

Hooks

Hooks

Different survivors hooked in basement

15

Basement trees (3 or 4 survivors hooked in basement in this same time)

7

Survivors hooked while all remaining were injured

0

Survivors hooked before single generator was repaired

25

Survivors hooked in endgame

2

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

22

Generators damaged with Undetectable effect

31

Survivors grabbed while repairing a generator

4

Survivors grabbed while cleansing a totem

4

Generators protection

29% Protected

Unprotected 71%

Hit survivors with a basic attack while you are Undetectable

55

Survivors injured while in the basement

7

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

17

Oblivious effect applied

24

Survivors with Exposed effect downed

81

Survivors downed while carrying another survivor

1

Make unique survivors scream

72

Survivors hit with haste effect

6

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

8

Survivors downed next to a raised pallet

67

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

2

Hatches closed

3

Survivors hit after they drop a pallet during chase

22

Survivors hit while carrying another survivor

2

Survivors detected using killer instinct

69

Killer vaults in chase

31

Survivors grabbed while performing a vault

0

Meters fallen

6

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

0

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

0

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

67

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

Save your daily progress with Dead by Stats account!

We will save your data every day and present it in clear way inline & on charts equalizing to most recent stats!

REGISTER NOW
Support us!