Overall statistics
Account overall
Total blood points earned
68,824,707
Max blood points amount spent on one character
4,991,684
Highest prestige level
40
Mystery boxes opened
250
Time played
579h 4m
Time played in last two weeks
0m
Blood points per hour
118,855
Estimated playtime per role
66% Survivor
Killer 34%
Discovered hidden guardian ath the Yamaoka Estate (Tanuki)
0
Highest bloodweb level
50
Survivor
Survivor perfect matches (5 000 points each category)
93
Survivor full load-out matches
745
Ultra rare addon warded without a protection ward
214
Ash II
0 / 51
SurvivorKiller
Killer perfect matches (5 000 points each category)
103
Killer full load-out matches
193
Ultra rare offering burned
48
Ash IV
2 / 42
KillerLeaderboards
Currently at
98 051 place
SEBOABE needs another
2 612 bloodpoints
to level up
Estimated time
1h
Survivor statistics
Altruism actions
Health states healed
1,267
Obsessions healed
344
Survivors healed while you are injured
380
Survivors healed while rest are injured
496
Survivors unhooked
1,441
Survivors saved (from dying state/hook) in endgame
42
Knocked (In dying state) survivors healed
161
Survivors healed that come to you first
128
Protection hits for unhooked survivors
167
Protection hits for carried survivors
66
Survivors saved using pallet
10
Survivors affected with boon totems
4,170
Survivors affected with speed boost
143
Recovered from dying state
125
Take a hit with the Endurance status effect
250
Survivors healed in the Basement
3
Heals completed after all generators have been completed
2
Safe unhooks while broken
10
Protection hits during End Game
0
Objective actions
Items depleted
585
Repaired generators
1,528
Repaired damaged generators
1,081
Successful skill checks
21,196
Exit gates opened
144
Hex totems cleansed
38
Hex totems blessed
0
Chests opened
185
Chests opened in basement
15
Escapes when playing without any perk and repaired generator(s)
4
Matches with 300+ seconds of repairing generators
3
Matches in that picked up and used special item
138
Great skill checks while injured
134
Swap held Survivor items for new ones from chests (counts once per chest)
2
Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped
0
Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped
0
Healing or repairing skill checks
51
Finished repairs of generators while injured
2
Chests opened with a key
0
Boldness actions
Vaults in chase
1,826
Hits dodged by vaults
180
Basic attacks and projectiles dodged
2,955
Escapes after stunning killer using pallet
556
Escapes from killer gasp
69
Hooks sabotaged
25
Chases escaped after being injured in this chase
885
Chases lost by hiding in locker
14
Revealed killer aura
577
Unhooked yourself
13
Amount of screams
4,018
Reveal the Killer's aura for a total of 60 seconds in a single trial
480
Blind killer using flashlight
104
Perform a fast vault within 3 seconds of getting hit
107
Pallet stun the Killer while holding a rare, common, or uncommon item
71
Trials where you've revealed or seen the Killer's aura 11+ times
25
Escapes
Total escapes
323
Escapes crawling (In dying state) through exit gates
56
Escapes through hatch
28
Escapes through hatch crawling (In dying state)
8
Escapes with new item
46
Escapes with somebody else item
7
Escapes being injured with for over half a match
50
Escapes while being downed at most once
195
Escapes after unhooked yourself
2
Escapes as obsession without getting a hit as last survivor
1
Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit
1
Escape through hatch using key
0
Escapes after fixing last generator as lone survivor
0
Escapes through exit gates
239
Escapes healthy or injured through hatch
20
Escaped by
91% Exit Gates
Hatch 9%
Find and use the Hand or Eye of Vecna and escape a Trial
0
Escapes while broken
1
Escapes from maps
Disturbed Ward (Upstairs Main Building)
3
Campbell's Chapel (Upstairs Main Building)
2
Family Residence (Main Building)
1
Sanctum of Wrath (Upstairs on Shrine)
1
Mother's Dwelling (Upstairs Cottage)
1
Temple of Purgation (Main Building Basement)
1
The Pale Rose (Steamboat)
1
The Game (Bathroom)
3
Mount Ormond Resort (Chalet/Main Building)
5
Dead Dawg Saloon (Upstairs Saloon)
2
Treatment Theatre (Operation Theatre)
2
Midwich Elementary School
5
Raccoon City Police Station (1st Floor Main Hall)
3
Eyrie of Crows (Inside Eyrie)
6
Garden of Joy (Upstairs Main Building)
2
Shattered Square (Upstairs Main Building)
2
Shelter Woods (by Command Centre)
2
Toba Landing repair (Upstairs Main Building)
2
Nostromo Wreckage (Mess Hall)
0
Greenville Square (Movie theatre)
0
Forgotten Ruins (Torture Room)
0
Fallen Refuge
0
Raccoon City Police Exit Opened and Escaped
7
Killer statistics
Kills
Hooks
640
Obsessions sacrificed
152
Kills (Memento mories)
62
Kills (Memento mories) or sacrifices after last generator
169
All survivors sacrificed or killed (Memento Mori) before the last generator
62
Hooks
Different survivors hooked in basement
116
Basement trees (3 or 4 survivors hooked in basement in this same time)
17
Survivors hooked while all remaining were injured
53
Survivors hooked before single generator was repaired
272
Survivors hooked in endgame
71
Territory protection
Generators damaged with at least one survivor hooked
221
Generators damaged with Undetectable effect
40
Survivors grabbed while repairing a generator
41
Survivors grabbed while cleansing a totem
4
Generators protection
59% Protected
Unprotected 41%
Hit survivors with a basic attack while you are Undetectable
42
Survivors injured while in the basement
2
Downs and effects
Survivors with Oblivious effect downed
42
Oblivious effect applied
120
Survivors with Exposed effect downed
298
Survivors downed while carrying another survivor
37
Make unique survivors scream
742
Survivors hit with haste effect
284
Injure or down survivors who are Hindered
3
Survivors that holding Special Item hit
15
Survivors downed next to a raised pallet
772
Survivors downed in Exit Gate
1
Survivors downed withit 30 seconds of breaking pallet or wall
0
Preventing escape
Survivors grabbed from locker
33
Hatches closed
33
Survivors hit after they drop a pallet during chase
410
Survivors hit while carrying another survivor
103
Survivors detected using killer instinct
386
Killer vaults in chase
321
Survivors grabbed while performing a vault
1
Meters fallen
11
Merciless Victories with 3 Universal Perks
0
Killer abilities
Killer abilities actions
Survivors trapped and picked up (The Trapper)
11
Uncloak attacks (The Wraith)
123
Blink attacks (The Nurse)
24
Survivors grabbed after triple blink (The Nurse)
0
Obsessions hooked
144
Matches finished with one or more Hex totems remaining
0
Traps triggered (The Hag)
0
Trials where each survivor was hit after teleport (The Hag)
0
Shocks (The Doctor)
184
Trials where all survivors suffered from madness 3 (The Doctor)
6
Hatchets thrown (The Huntress)
331
Survivors put to sleep (The Nightmare)
0
Reverse bear-traps put on survivors (The Pig)
0
Survivors sent to Cage of Atonement (The Executioner)
0
Survivors hit with Lethal Rush (The Blight)
110
Max Lacerations dealt (The Trickster)
120
Survivors with Broken effect downed
0
Condemned survivors (The Onryō)
0
Slams of one Survivor into another (The Mastermind)
0
Damage Survivor pursued by a Guard (The Knight)
33
Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)
0
Survivors hit during Tail attack (The Xenomorph)
19
Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)
0
Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)
0
Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)
0
Hit a Survivor using Hellfire (The Dark Lord)
0
Damage Survivor pursued by a Guard (The First)
0
Perfectly times grab attacks (The Ghoul)
0
Survivors immobilized to a wall (The Slasher)
0
Survivors interrupted in Security Office (The Animatronic)
0
Killer abilities downs
Survivors downed with chainsaw (The Hillbilly)
14
Survivors downed by 24m+ hatchet throw (The Huntress)
0
Survivors downed with chainsaw (The Cannibal)
91
Intoxicated survivors downed (The Clown)
0
Survivors downed after phase walk (The Spirit)
12
Deep wounded survivors downed (The Legion)
45
Survivors downed while having max Sickness (The Plague)
0
Marked survivors downed (The Ghostface)
71
Survivors downed with Demon Fury (The Oni)
0
Survivors downed while speared (The Deathslinger)
143
Survivors downed with Victor clinging (The Twins)
0
Survivors downed while contaminated (The Nemesis)
0
Survivors downed with Dire Crows (The Artist)
0
Survivors downed during Nightfall (The Dredge)
0
Down survivor you recently teleported to (The Singularity)
0
Down survivor using UVX (The Unknown)
0
Whip downs (The Krause)
0
Killer abilities chart
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