Overall statistics
Account overall
Total blood points earned
12,750,986
Max blood points amount spent on one character
936,000
Highest prestige level
100
Mystery boxes opened
159
Time played
214h 33m
Time played in last two weeks
8h 10m
Blood points per hour
59,431
Estimated playtime per role
20% Survivor
Killer 80%
Discovered hidden guardian ath the Yamaoka Estate (Tanuki)
1
Highest bloodweb level
50
Survivor
Survivor perfect matches (5 000 points each category)
5
Survivor full load-out matches
78
Ultra rare addon warded without a protection ward
27
Ash IV
39 / 51
SurvivorKiller
Killer perfect matches (5 000 points each category)
31
Killer full load-out matches
69
Ultra rare offering burned
4
Ash IV
34 / 42
KillerLeaderboards
Currently at
101 119 place
Ecole Tireur needs another
253 bloodpoints
to level up
Estimated time
1h
Survivor statistics
Altruism actions
Health states healed
135
Obsessions healed
34
Survivors healed while you are injured
54
Survivors healed while rest are injured
43
Survivors unhooked
193
Survivors saved (from dying state/hook) in endgame
2
Knocked (In dying state) survivors healed
32
Survivors healed that come to you first
32
Protection hits for unhooked survivors
253
Protection hits for carried survivors
30
Survivors saved using pallet
5
Survivors affected with boon totems
159
Survivors affected with speed boost
50
Recovered from dying state
10
Take a hit with the Endurance status effect
10
Survivors healed in the Basement
25
Heals completed after all generators have been completed
0
Safe unhooks while broken
0
Protection hits during End Game
0
Objective actions
Items depleted
129
Repaired generators
360
Repaired damaged generators
67
Successful skill checks
5,335
Exit gates opened
49
Hex totems cleansed
102
Hex totems blessed
20
Chests opened
148
Chests opened in basement
32
Escapes when playing without any perk and repaired generator(s)
8
Matches with 300+ seconds of repairing generators
1
Matches in that picked up and used special item
36
Great skill checks while injured
43
Swap held Survivor items for new ones from chests (counts once per chest)
6
Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped
8
Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped
8
Healing or repairing skill checks
146
Finished repairs of generators while injured
1
Chests opened with a key
1
Boldness actions
Vaults in chase
259
Hits dodged by vaults
54
Basic attacks and projectiles dodged
455
Escapes after stunning killer using pallet
67
Escapes from killer gasp
16
Hooks sabotaged
54
Chases escaped after being injured in this chase
150
Chases lost by hiding in locker
35
Revealed killer aura
52
Unhooked yourself
50
Amount of screams
120
Reveal the Killer's aura for a total of 60 seconds in a single trial
0
Blind killer using flashlight
31
Perform a fast vault within 3 seconds of getting hit
6
Pallet stun the Killer while holding a rare, common, or uncommon item
2
Trials where you've revealed or seen the Killer's aura 11+ times
0
Escapes
Total escapes
110
Escapes crawling (In dying state) through exit gates
1
Escapes through hatch
4
Escapes through hatch crawling (In dying state)
1
Escapes with new item
29
Escapes with somebody else item
1
Escapes being injured with for over half a match
7
Escapes while being downed at most once
36
Escapes after unhooked yourself
1
Escapes as obsession without getting a hit as last survivor
1
Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit
1
Escape through hatch using key
1
Escapes after fixing last generator as lone survivor
1
Escapes through exit gates
105
Escapes healthy or injured through hatch
3
Escaped by
96% Exit Gates
Hatch 4%
Find and use the Hand or Eye of Vecna and escape a Trial
0
Escapes while broken
0
Escapes from maps
Disturbed Ward (Upstairs Main Building)
2
Campbell's Chapel (Upstairs Main Building)
1
Family Residence (Main Building)
1
Sanctum of Wrath (Upstairs on Shrine)
1
Mother's Dwelling (Upstairs Cottage)
1
Temple of Purgation (Main Building Basement)
1
The Pale Rose (Steamboat)
1
The Game (Bathroom)
1
Mount Ormond Resort (Chalet/Main Building)
1
Dead Dawg Saloon (Upstairs Saloon)
1
Treatment Theatre (Operation Theatre)
1
Midwich Elementary School
1
Raccoon City Police Station (1st Floor Main Hall)
1
Eyrie of Crows (Inside Eyrie)
2
Garden of Joy (Upstairs Main Building)
1
Shattered Square (Upstairs Main Building)
1
Shelter Woods (by Command Centre)
1
Toba Landing repair (Upstairs Main Building)
1
Nostromo Wreckage (Mess Hall)
1
Greenville Square (Movie theatre)
1
Forgotten Ruins (Torture Room)
0
Fallen Refuge
0
Raccoon City Police Exit Opened and Escaped
20
Killer statistics
Kills
Hooks
1,155
Obsessions sacrificed
68
Kills (Memento mories)
32
Kills (Memento mories) or sacrifices after last generator
75
All survivors sacrificed or killed (Memento Mori) before the last generator
33
Hooks
Different survivors hooked in basement
35
Basement trees (3 or 4 survivors hooked in basement in this same time)
2
Survivors hooked while all remaining were injured
26
Survivors hooked before single generator was repaired
95
Survivors hooked in endgame
47
Territory protection
Generators damaged with at least one survivor hooked
205
Generators damaged with Undetectable effect
53
Survivors grabbed while repairing a generator
34
Survivors grabbed while cleansing a totem
10
Generators protection
64% Protected
Unprotected 36%
Hit survivors with a basic attack while you are Undetectable
40
Survivors injured while in the basement
28
Downs and effects
Survivors with Oblivious effect downed
15
Oblivious effect applied
35
Survivors with Exposed effect downed
44
Survivors downed while carrying another survivor
44
Make unique survivors scream
126
Survivors hit with haste effect
31
Injure or down survivors who are Hindered
35
Survivors that holding Special Item hit
60
Survivors downed next to a raised pallet
245
Survivors downed in Exit Gate
5
Survivors downed withit 30 seconds of breaking pallet or wall
1
Preventing escape
Survivors grabbed from locker
35
Hatches closed
46
Survivors hit after they drop a pallet during chase
185
Survivors hit while carrying another survivor
51
Survivors detected using killer instinct
150
Killer vaults in chase
78
Survivors grabbed while performing a vault
0
Meters fallen
216
Merciless Victories with 3 Universal Perks
5
Killer abilities
Killer abilities actions
Survivors trapped and picked up (The Trapper)
100
Uncloak attacks (The Wraith)
100
Blink attacks (The Nurse)
514
Survivors grabbed after triple blink (The Nurse)
1
Obsessions hooked
301
Matches finished with one or more Hex totems remaining
1
Traps triggered (The Hag)
300
Trials where each survivor was hit after teleport (The Hag)
1
Shocks (The Doctor)
500
Trials where all survivors suffered from madness 3 (The Doctor)
1
Hatchets thrown (The Huntress)
1,140
Survivors put to sleep (The Nightmare)
200
Reverse bear-traps put on survivors (The Pig)
125
Survivors sent to Cage of Atonement (The Executioner)
30
Survivors hit with Lethal Rush (The Blight)
30
Max Lacerations dealt (The Trickster)
50
Survivors with Broken effect downed
54
Condemned survivors (The Onryō)
51
Slams of one Survivor into another (The Mastermind)
10
Damage Survivor pursued by a Guard (The Knight)
50
Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)
10
Survivors hit during Tail attack (The Xenomorph)
30
Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)
10
Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)
0
Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)
0
Hit a Survivor using Hellfire (The Dark Lord)
0
Damage Survivor pursued by a Guard (The First)
0
Perfectly times grab attacks (The Ghoul)
0
Survivors immobilized to a wall (The Slasher)
0
Survivors interrupted in Security Office (The Animatronic)
0
Killer abilities downs
Survivors downed with chainsaw (The Hillbilly)
100
Survivors downed by 24m+ hatchet throw (The Huntress)
20
Survivors downed with chainsaw (The Cannibal)
100
Intoxicated survivors downed (The Clown)
103
Survivors downed after phase walk (The Spirit)
106
Deep wounded survivors downed (The Legion)
35
Survivors downed while having max Sickness (The Plague)
51
Marked survivors downed (The Ghostface)
50
Survivors downed with Demon Fury (The Oni)
75
Survivors downed while speared (The Deathslinger)
30
Survivors downed with Victor clinging (The Twins)
10
Survivors downed while contaminated (The Nemesis)
65
Survivors downed with Dire Crows (The Artist)
52
Survivors downed during Nightfall (The Dredge)
50
Down survivor you recently teleported to (The Singularity)
30
Down survivor using UVX (The Unknown)
35
Whip downs (The Krause)
0
Killer abilities chart
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