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Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

104,330,212

Max blood points amount spent on one character

9,132,000

Highest prestige level

10

Mystery boxes opened

486

Time played

1021h 29m

Time played in last two weeks

0m

Blood points per hour

102,136

Estimated playtime per role

38% Survivor

Killer 62%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

74

Survivor full load-out matches

73

Ultra rare addon warded without a protection ward

24

Survivor rank
Ash IV

Ash IV

1 / 3 pips
Adept progress 6%

3 / 51

Survivor
Got 3 Left 48
Killer

Killer

Killer perfect matches (5 000 points each category)

433

Killer full load-out matches

245

Ultra rare offering burned

58

Killer rank
Ash IV

Ash IV

2 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
64 794 Izzy 103 215 628 748 630 2 816
64 795 Bert-Diff 103 214 133 1 473 531 1 961
64 796 Father Wizzy 103 211 311 2 781 364 1 339
64 797 Black Frost 103 204 253 2 959 558 2 264
64 798 Gerald 103 202 033 1 724 301 1 116
64 799 Nod For Moonwalks 103 201 065 567 330 1 299
64 800 Brockster555 103 197 888 565 578 2 723

Currently at

64 797 place

Black Frost needs another

7 058 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

864

Obsessions healed

47

Survivors healed while you are injured

230

Survivors healed while rest are injured

72

Survivors unhooked

1,649

Survivors saved (from dying state/hook) in endgame

57

Knocked (In dying state) survivors healed

95

Survivors healed that come to you first

8

Protection hits for unhooked survivors

193

Protection hits for carried survivors

38

Survivors saved using pallet

0

Survivors affected with boon totems

963

Survivors affected with speed boost

0

Recovered from dying state

8

Take a hit with the Endurance status effect

12

Survivors healed in the Basement

3

Heals completed after all generators have been completed

2

Safe unhooks while broken

0

Protection hits during End Game

1

Objective actions

Objective actions

Items depleted

41

Repaired generators

2,275

Repaired damaged generators

863

Successful skill checks

12,192

Exit gates opened

266

Hex totems cleansed

88

Hex totems blessed

0

Chests opened

357

Chests opened in basement

85

Escapes when playing without any perk and repaired generator(s)

12

Matches with 300+ seconds of repairing generators

9

Matches in that picked up and used special item

8

Great skill checks while injured

22

Swap held Survivor items for new ones from chests (counts once per chest)

10

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

18

Finished repairs of generators while injured

1

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,848

Hits dodged by vaults

184

Basic attacks and projectiles dodged

779

Escapes after stunning killer using pallet

116

Escapes from killer gasp

53

Hooks sabotaged

81

Chases escaped after being injured in this chase

98

Chases lost by hiding in locker

0

Revealed killer aura

106

Unhooked yourself

102

Amount of screams

392

Reveal the Killer's aura for a total of 60 seconds in a single trial

120

Blind killer using flashlight

1

Perform a fast vault within 3 seconds of getting hit

16

Pallet stun the Killer while holding a rare, common, or uncommon item

11

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

561

Escapes crawling (In dying state) through exit gates

36

Escapes through hatch

68

Escapes through hatch crawling (In dying state)

16

Escapes with new item

112

Escapes with somebody else item

5

Escapes being injured with for over half a match

80

Escapes while being downed at most once

168

Escapes after unhooked yourself

42

Escapes as obsession without getting a hit as last survivor

3

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

2

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

457

Escapes healthy or injured through hatch

52

Escaped by

88% Exit Gates

Hatch 12%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

5

Campbell's Chapel (Upstairs Main Building)

9

Family Residence (Main Building)

3

Sanctum of Wrath (Upstairs on Shrine)

6

Mother's Dwelling (Upstairs Cottage)

10

Temple of Purgation (Main Building Basement)

5

The Pale Rose (Steamboat)

13

The Game (Bathroom)

2

Mount Ormond Resort (Chalet/Main Building)

6

Dead Dawg Saloon (Upstairs Saloon)

5

Treatment Theatre (Operation Theatre)

5

Midwich Elementary School

3

Raccoon City Police Station (1st Floor Main Hall)

0

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

0

Killer statistics

Killer statistics

Kills

Kills

Hooks

2,979

Obsessions sacrificed

600

Kills (Memento mories)

232

Kills (Memento mories) or sacrifices after last generator

875

All survivors sacrificed or killed (Memento Mori) before the last generator

369

Hooks

Hooks

Different survivors hooked in basement

511

Basement trees (3 or 4 survivors hooked in basement in this same time)

42

Survivors hooked while all remaining were injured

265

Survivors hooked before single generator was repaired

179

Survivors hooked in endgame

112

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

1,981

Generators damaged with Undetectable effect

37

Survivors grabbed while repairing a generator

113

Survivors grabbed while cleansing a totem

15

Generators protection

63% Protected

Unprotected 37%

Hit survivors with a basic attack while you are Undetectable

22

Survivors injured while in the basement

17

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

143

Oblivious effect applied

101

Survivors with Exposed effect downed

161

Survivors downed while carrying another survivor

45

Make unique survivors scream

342

Survivors hit with haste effect

84

Injure or down survivors who are Hindered

17

Survivors that holding Special Item hit

34

Survivors downed next to a raised pallet

501

Survivors downed in Exit Gate

1

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

26

Hatches closed

266

Survivors hit after they drop a pallet during chase

2,056

Survivors hit while carrying another survivor

418

Survivors detected using killer instinct

237

Killer vaults in chase

124

Survivors grabbed while performing a vault

2

Meters fallen

221

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

110

Uncloak attacks (The Wraith)

736

Blink attacks (The Nurse)

420

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

292

Matches finished with one or more Hex totems remaining

1

Traps triggered (The Hag)

319

Trials where each survivor was hit after teleport (The Hag)

8

Shocks (The Doctor)

394

Trials where all survivors suffered from madness 3 (The Doctor)

16

Hatchets thrown (The Huntress)

2,510

Survivors put to sleep (The Nightmare)

1,133

Reverse bear-traps put on survivors (The Pig)

306

Survivors sent to Cage of Atonement (The Executioner)

19

Survivors hit with Lethal Rush (The Blight)

230

Max Lacerations dealt (The Trickster)

80

Survivors with Broken effect downed

74

Condemned survivors (The Onryō)

12

Slams of one Survivor into another (The Mastermind)

1

Damage Survivor pursued by a Guard (The Knight)

15

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

11

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

17

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

3

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

2

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

426

Survivors downed by 24m+ hatchet throw (The Huntress)

2

Survivors downed with chainsaw (The Cannibal)

298

Intoxicated survivors downed (The Clown)

95

Survivors downed after phase walk (The Spirit)

81

Deep wounded survivors downed (The Legion)

208

Survivors downed while having max Sickness (The Plague)

198

Marked survivors downed (The Ghostface)

166

Survivors downed with Demon Fury (The Oni)

125

Survivors downed while speared (The Deathslinger)

61

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

55

Survivors downed with Dire Crows (The Artist)

1

Survivors downed during Nightfall (The Dredge)

11

Down survivor you recently teleported to (The Singularity)

15

Down survivor using UVX (The Unknown)

4

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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