Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

45,492,301

Max blood points amount spent on one character

3,799,050

Highest prestige level

8

Mystery boxes opened

80

Time played

254h 22m

Time played in last two weeks

1h 40m

Blood points per hour

178,845

Estimated playtime per role

63% Survivor

Killer 37%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

28

Survivor full load-out matches

216

Ultra rare addon warded without a protection ward

22

Survivor rank
Ash III

Ash III

3 / 3 pips
Adept progress 4%

2 / 51

Survivor
Got 2 Left 49
Killer

Killer

Killer perfect matches (5 000 points each category)

85

Killer full load-out matches

127

Ultra rare offering burned

23

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
97 898 Kanaki 21 346 978 239 102 462
97 899 Latif 21 346 059 13 121 666
97 900 Nyls 21 344 741 356 78 393
97 901 BreadMan 21 340 484 122 130 540
97 902 iceman 21 337 116 207 105 459
97 903 Wolf 21 337 068 54 228 900
97 904 호준 21 336 034 158 47 208

Currently at

97 901 place

BreadMan needs another

4 257 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

643

Obsessions healed

119

Survivors healed while you are injured

213

Survivors healed while rest are injured

319

Survivors unhooked

633

Survivors saved (from dying state/hook) in endgame

21

Knocked (In dying state) survivors healed

94

Survivors healed that come to you first

53

Protection hits for unhooked survivors

48

Protection hits for carried survivors

13

Survivors saved using pallet

1

Survivors affected with boon totems

6,215

Survivors affected with speed boost

19

Recovered from dying state

72

Take a hit with the Endurance status effect

87

Survivors healed in the Basement

12

Heals completed after all generators have been completed

31

Safe unhooks while broken

27

Protection hits during End Game

4

Objective actions

Objective actions

Items depleted

253

Repaired generators

909

Repaired damaged generators

254

Successful skill checks

11,474

Exit gates opened

84

Hex totems cleansed

26

Hex totems blessed

3

Chests opened

185

Chests opened in basement

9

Escapes when playing without any perk and repaired generator(s)

37

Matches with 300+ seconds of repairing generators

302

Matches in that picked up and used special item

39

Great skill checks while injured

298

Swap held Survivor items for new ones from chests (counts once per chest)

23

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

755

Finished repairs of generators while injured

47

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

950

Hits dodged by vaults

129

Basic attacks and projectiles dodged

1,516

Escapes after stunning killer using pallet

294

Escapes from killer gasp

55

Hooks sabotaged

36

Chases escaped after being injured in this chase

409

Chases lost by hiding in locker

8

Revealed killer aura

267

Unhooked yourself

6

Amount of screams

2,502

Reveal the Killer's aura for a total of 60 seconds in a single trial

1,320

Blind killer using flashlight

180

Perform a fast vault within 3 seconds of getting hit

211

Pallet stun the Killer while holding a rare, common, or uncommon item

143

Trials where you've revealed or seen the Killer's aura 11+ times

603

Escapes

Escapes

Total escapes

220

Escapes crawling (In dying state) through exit gates

23

Escapes through hatch

17

Escapes through hatch crawling (In dying state)

7

Escapes with new item

41

Escapes with somebody else item

1

Escapes being injured with for over half a match

47

Escapes while being downed at most once

122

Escapes after unhooked yourself

5

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

2

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

180

Escapes healthy or injured through hatch

10

Escaped by

92% Exit Gates

Hatch 8%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

17

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

2

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

3

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

1

The Game (Bathroom)

2

Mount Ormond Resort (Chalet/Main Building)

1

Dead Dawg Saloon (Upstairs Saloon)

2

Treatment Theatre (Operation Theatre)

8

Midwich Elementary School

2

Raccoon City Police Station (1st Floor Main Hall)

1

Eyrie of Crows (Inside Eyrie)

2

Garden of Joy (Upstairs Main Building)

4

Shattered Square (Upstairs Main Building)

4

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

1

Killer statistics

Killer statistics

Kills

Kills

Hooks

429

Obsessions sacrificed

90

Kills (Memento mories)

88

Kills (Memento mories) or sacrifices after last generator

89

All survivors sacrificed or killed (Memento Mori) before the last generator

23

Hooks

Hooks

Different survivors hooked in basement

35

Basement trees (3 or 4 survivors hooked in basement in this same time)

7

Survivors hooked while all remaining were injured

90

Survivors hooked before single generator was repaired

270

Survivors hooked in endgame

39

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

302

Generators damaged with Undetectable effect

81

Survivors grabbed while repairing a generator

28

Survivors grabbed while cleansing a totem

10

Generators protection

51% Protected

Unprotected 49%

Hit survivors with a basic attack while you are Undetectable

192

Survivors injured while in the basement

16

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

233

Oblivious effect applied

592

Survivors with Exposed effect downed

134

Survivors downed while carrying another survivor

32

Make unique survivors scream

781

Survivors hit with haste effect

181

Injure or down survivors who are Hindered

13

Survivors that holding Special Item hit

92

Survivors downed next to a raised pallet

614

Survivors downed in Exit Gate

9

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

62

Hatches closed

34

Survivors hit after they drop a pallet during chase

377

Survivors hit while carrying another survivor

76

Survivors detected using killer instinct

750

Killer vaults in chase

130

Survivors grabbed while performing a vault

5

Meters fallen

1,008

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

90

Blink attacks (The Nurse)

47

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

125

Matches finished with one or more Hex totems remaining

11

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

114

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

20

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

15

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

48

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

65

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

105

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

45

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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