Total blood points earned

66,816,406

Max blood points amount spent on one character

4,216,000

Time played

508h 58m

Time played in last two weeks

15h 17m

Blood points per hour

131,279

Estimated playtime per role

49% Survivor

Killer 51%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

53

Survivor full load-out matches

49

Ultra rare addon warded without a protection ward

10

Survivor rank
Bronze IV

Bronze IV

2 / 4 pips
Adept progress 98%

50 / 51

Survivor
Got 50 Left 1
Killer

Killer

Killer perfect matches (5 000 points each category)

178

Killer full load-out matches

139

Ultra rare offering burned

4

Killer rank
Bronze IV

Bronze IV

2 / 4 pips
Adept progress 100%

42 / 42

Killer
Got 42 Left 0

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
81 124 NezhyA 65 112 997 40 519 2 664
81 125 Shepie (B<3) 65 110 023 680 156 825
81 126 Oaie 65 103 809 1 466 133 761
81 127 Tony 65 098 001 1 054 303 1 264
81 128 PinkGirl 65 091 872 434 214 1 178
81 129 Szevin 65 091 273 1 108 267 1 128
81 130 grognite 65 089 892 1 647 308 1 265

Currently at

81 127 place

Tony needs another

5 808 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

794

Obsessions healed

149

Survivors healed while you are injured

235

Survivors healed while rest are injured

153

Survivors unhooked

1,127

Survivors saved (from dying state/hook) in endgame

37

Knocked (In dying state) survivors healed

127

Survivors healed that come to you first

47

Protection hits for unhooked survivors

134

Protection hits for carried survivors

10

Survivors saved using pallet

4

Survivors affected with boon totems

935

Survivors affected with speed boost

1

Recovered from dying state

23

Take a hit with the Endurance status effect

18

Survivors healed in the Basement

12

Heals completed after all generators have been completed

27

Safe unhooks while broken

8

Protection hits during End Game

5

Objective actions

Objective actions

Highest prestige level

11

Mystery boxes opened

337

Items depleted

260

Repaired generators

1,282

Repaired damaged generators

456

Successful skill checks

11,511

Exit gates opened

143

Hex totems cleansed

48

Hex totems blessed

0

Chests opened

346

Chests opened in basement

92

Escapes when playing without any perk and repaired generator(s)

2

Matches with 300+ seconds of repairing generators

601

Matches in that picked up and used special item

19

Great skill checks while injured

169

Swap held Survivor items for new ones from chests (counts once per chest)

25

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

1

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

1

Healing or repairing skill checks

248

Finished repairs of generators while injured

15

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

1,072

Hits dodged by vaults

121

Basic attacks and projectiles dodged

570

Escapes after stunning killer using pallet

83

Escapes from killer gasp

27

Hooks sabotaged

48

Chases escaped after being injured in this chase

268

Chases lost by hiding in locker

1

Revealed killer aura

294

Unhooked yourself

32

Amount of screams

1,048

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Reveal the Killer's aura for a total of 60 seconds in a single trial

960

Blind killer using flashlight

6

Perform a fast vault within 3 seconds of getting hit

63

Pallet stun the Killer while holding a rare, common, or uncommon item

40

Trials where you've revealed or seen the Killer's aura 11+ times

6

Escapes

Escapes

Total escapes

306

Escapes crawling (In dying state) through exit gates

33

Escapes through hatch

34

Escapes through hatch crawling (In dying state)

5

Escapes with new item

113

Escapes with somebody else item

8

Escapes being injured with for over half a match

40

Escapes while being downed at most once

95

Escapes after unhooked yourself

9

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

2

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

239

Escapes healthy or injured through hatch

29

Escaped by

89% Exit Gates

Hatch 11%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

3

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

3

Campbell's Chapel (Upstairs Main Building)

3

Family Residence (Main Building)

5

Sanctum of Wrath (Upstairs on Shrine)

5

Mother's Dwelling (Upstairs Cottage)

2

Temple of Purgation (Main Building Basement)

4

The Pale Rose (Steamboat)

3

The Game (Bathroom)

4

Mount Ormond Resort (Chalet/Main Building)

2

Dead Dawg Saloon (Upstairs Saloon)

5

Treatment Theatre (Operation Theatre)

5

Midwich Elementary School

0

Raccoon City Police Station (1st Floor Main Hall)

2

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

2

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,068

Obsessions sacrificed

212

Kills (Memento mories)

65

Kills (Memento mories) or sacrifices after last generator

252

All survivors sacrificed or killed (Memento Mori) before the last generator

133

Hooks

Hooks

Different survivors hooked in basement

163

Basement trees (3 or 4 survivors hooked in basement in this same time)

21

Survivors hooked while all remaining were injured

98

Survivors hooked before single generator was repaired

201

Survivors hooked in endgame

96

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

570

Generators damaged with Undetectable effect

24

Survivors grabbed while repairing a generator

45

Survivors grabbed while cleansing a totem

4

Generators protection

68% Protected

Unprotected 32%

Hit survivors with a basic attack while you are Undetectable

83

Survivors injured while in the basement

10

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

115

Oblivious effect applied

114

Survivors with Exposed effect downed

108

Survivors downed while carrying another survivor

12

Make unique survivors scream

294

Survivors hit with haste effect

21

Injure or down survivors who are Hindered

29

Survivors that holding Special Item hit

40

Survivors downed next to a raised pallet

489

Survivors downed in Exit Gate

12

Survivors downed withit 30 seconds of breaking pallet or wall

44

Preventing escape

Preventing escape

Survivors grabbed from locker

10

Hatches closed

106

Survivors hit after they drop a pallet during chase

565

Survivors hit while carrying another survivor

130

Survivors detected using killer instinct

329

Killer vaults in chase

93

Survivors grabbed while performing a vault

10

Meters fallen

594

Merciless Victories with 3 Universal Perks

2

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

121

Blink attacks (The Nurse)

375

Survivors grabbed after triple blink (The Nurse)

1

Obsessions hooked

113

Matches finished with one or more Hex totems remaining

6

Traps triggered (The Hag)

112

Trials where each survivor was hit after teleport (The Hag)

3

Shocks (The Doctor)

115

Trials where all survivors suffered from madness 3 (The Doctor)

9

Hatchets thrown (The Huntress)

466

Survivors put to sleep (The Nightmare)

138

Reverse bear-traps put on survivors (The Pig)

62

Survivors sent to Cage of Atonement (The Executioner)

11

Survivors hit with Lethal Rush (The Blight)

77

Max Lacerations dealt (The Trickster)

57

Survivors with Broken effect downed

10

Condemned survivors (The Onryō)

48

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

10

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

5

Survivors hit during Tail attack (The Xenomorph)

35

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

39

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

32

Damage Survivor pursued by a Guard (The First)

16

Perfectly times grab attacks (The Ghoul)

1

Survivors immobilized to a wall (The Slasher)

1

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

34

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

266

Intoxicated survivors downed (The Clown)

46

Survivors downed after phase walk (The Spirit)

32

Deep wounded survivors downed (The Legion)

66

Survivors downed while having max Sickness (The Plague)

54

Marked survivors downed (The Ghostface)

50

Survivors downed with Demon Fury (The Oni)

27

Survivors downed while speared (The Deathslinger)

62

Survivors downed with Victor clinging (The Twins)

9

Survivors downed while contaminated (The Nemesis)

25

Survivors downed with Dire Crows (The Artist)

4

Survivors downed during Nightfall (The Dredge)

14

Down survivor you recently teleported to (The Singularity)

25

Down survivor using UVX (The Unknown)

31

Whip downs (The Krause)

16

Killer abilities chart

Killer abilities chart

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