Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

63,612,135

Max blood points amount spent on one character

4,281,425

Highest prestige level

9

Mystery boxes opened

111

Time played

517h 7m

Time played in last two weeks

0m

Blood points per hour

123,013

Estimated playtime per role

35% Survivor

Killer 65%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

32

Survivor full load-out matches

219

Ultra rare addon warded without a protection ward

96

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

226

Killer full load-out matches

371

Ultra rare offering burned

59

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 2%

1 / 42

Killer
Got 1 Left 41

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
87 890 H0spice 39 194 070 182 146 672
87 891 Bluu 39 193 710 1 120 65 269
87 892 157DePpk 39 191 705 274 128 547
87 893 Epidemy 39 191 290 682 129 552
87 894 rutek13pl 39 185 084 323 175 836
87 895 THE PapaSmurf 39 180 572 298 203 689
87 896 3.042 sec loop no jk 39 180 334 1 652 866 2 320

Currently at

87 893 place

Epidemy needs another

415 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

381

Obsessions healed

105

Survivors healed while you are injured

103

Survivors healed while rest are injured

143

Survivors unhooked

577

Survivors saved (from dying state/hook) in endgame

17

Knocked (In dying state) survivors healed

55

Survivors healed that come to you first

31

Protection hits for unhooked survivors

56

Protection hits for carried survivors

37

Survivors saved using pallet

0

Survivors affected with boon totems

1,338

Survivors affected with speed boost

9

Recovered from dying state

38

Take a hit with the Endurance status effect

35

Survivors healed in the Basement

8

Heals completed after all generators have been completed

12

Safe unhooks while broken

5

Protection hits during End Game

6

Objective actions

Objective actions

Items depleted

276

Repaired generators

712

Repaired damaged generators

353

Successful skill checks

11,483

Exit gates opened

54

Hex totems cleansed

12

Hex totems blessed

0

Chests opened

160

Chests opened in basement

24

Escapes when playing without any perk and repaired generator(s)

5

Matches with 300+ seconds of repairing generators

0

Matches in that picked up and used special item

29

Great skill checks while injured

67

Swap held Survivor items for new ones from chests (counts once per chest)

28

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

910

Hits dodged by vaults

99

Basic attacks and projectiles dodged

1,962

Escapes after stunning killer using pallet

136

Escapes from killer gasp

51

Hooks sabotaged

19

Chases escaped after being injured in this chase

493

Chases lost by hiding in locker

3

Revealed killer aura

266

Unhooked yourself

10

Amount of screams

1,322

Reveal the Killer's aura for a total of 60 seconds in a single trial

300

Blind killer using flashlight

89

Perform a fast vault within 3 seconds of getting hit

45

Pallet stun the Killer while holding a rare, common, or uncommon item

55

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

176

Escapes crawling (In dying state) through exit gates

7

Escapes through hatch

8

Escapes through hatch crawling (In dying state)

2

Escapes with new item

35

Escapes with somebody else item

5

Escapes being injured with for over half a match

21

Escapes while being downed at most once

102

Escapes after unhooked yourself

4

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

161

Escapes healthy or injured through hatch

6

Escaped by

95% Exit Gates

Hatch 5%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

4

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

2

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

0

The Game (Bathroom)

0

Mount Ormond Resort (Chalet/Main Building)

0

Dead Dawg Saloon (Upstairs Saloon)

2

Treatment Theatre (Operation Theatre)

3

Midwich Elementary School

0

Raccoon City Police Station (1st Floor Main Hall)

3

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

6

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,063

Obsessions sacrificed

249

Kills (Memento mories)

249

Kills (Memento mories) or sacrifices after last generator

374

All survivors sacrificed or killed (Memento Mori) before the last generator

115

Hooks

Hooks

Different survivors hooked in basement

196

Basement trees (3 or 4 survivors hooked in basement in this same time)

30

Survivors hooked while all remaining were injured

103

Survivors hooked before single generator was repaired

557

Survivors hooked in endgame

168

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

344

Generators damaged with Undetectable effect

29

Survivors grabbed while repairing a generator

29

Survivors grabbed while cleansing a totem

5

Generators protection

55% Protected

Unprotected 45%

Hit survivors with a basic attack while you are Undetectable

91

Survivors injured while in the basement

36

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

194

Oblivious effect applied

697

Survivors with Exposed effect downed

342

Survivors downed while carrying another survivor

61

Make unique survivors scream

1,374

Survivors hit with haste effect

365

Injure or down survivors who are Hindered

128

Survivors that holding Special Item hit

204

Survivors downed next to a raised pallet

1,777

Survivors downed in Exit Gate

12

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

109

Hatches closed

92

Survivors hit after they drop a pallet during chase

964

Survivors hit while carrying another survivor

147

Survivors detected using killer instinct

1,436

Killer vaults in chase

622

Survivors grabbed while performing a vault

16

Meters fallen

1,746

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

2

Uncloak attacks (The Wraith)

330

Blink attacks (The Nurse)

53

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

43

Matches finished with one or more Hex totems remaining

1

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

184

Trials where all survivors suffered from madness 3 (The Doctor)

20

Hatchets thrown (The Huntress)

1,254

Survivors put to sleep (The Nightmare)

71

Reverse bear-traps put on survivors (The Pig)

50

Survivors sent to Cage of Atonement (The Executioner)

90

Survivors hit with Lethal Rush (The Blight)

178

Max Lacerations dealt (The Trickster)

199

Survivors with Broken effect downed

513

Condemned survivors (The Onryō)

371

Slams of one Survivor into another (The Mastermind)

9

Damage Survivor pursued by a Guard (The Knight)

4

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

17

Survivors hit during Tail attack (The Xenomorph)

62

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

50

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

50

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

29

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

2

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

35

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

73

Intoxicated survivors downed (The Clown)

37

Survivors downed after phase walk (The Spirit)

9

Deep wounded survivors downed (The Legion)

57

Survivors downed while having max Sickness (The Plague)

130

Marked survivors downed (The Ghostface)

54

Survivors downed with Demon Fury (The Oni)

42

Survivors downed while speared (The Deathslinger)

13

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

76

Survivors downed with Dire Crows (The Artist)

1

Survivors downed during Nightfall (The Dredge)

33

Down survivor you recently teleported to (The Singularity)

5

Down survivor using UVX (The Unknown)

7

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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