Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

72,189,675

Max blood points amount spent on one character

5,608,000

Highest prestige level

6

Mystery boxes opened

221

Time played

578h 43m

Time played in last two weeks

0m

Blood points per hour

124,741

Estimated playtime per role

29% Survivor

Killer 71%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

35

Survivor full load-out matches

18

Ultra rare addon warded without a protection ward

1

Survivor rank
Ash II

Ash II

2 / 4 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

311

Killer full load-out matches

210

Ultra rare offering burned

4

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 14%

6 / 42

Killer
Got 6 Left 36

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
75 164 dmnc 72 203 686 970 307 1 507
75 165 messer 72 202 792 2 269 366 1 381
75 166 Kaifidango 甲斐 72 195 878 386 320 1 152
75 167 Johnny the man 72 189 675 1 876 226 958
75 168 weskers toy 72 187 318 14 460 2 215
75 169 无尽夜 72 185 673 1 808 15 32
75 170 wicked. 72 182 005 257 359 1 282

Currently at

75 167 place

Johnny the man needs another

6 203 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

538

Obsessions healed

81

Survivors healed while you are injured

90

Survivors healed while rest are injured

112

Survivors unhooked

611

Survivors saved (from dying state/hook) in endgame

28

Knocked (In dying state) survivors healed

33

Survivors healed that come to you first

27

Protection hits for unhooked survivors

67

Protection hits for carried survivors

7

Survivors saved using pallet

0

Survivors affected with boon totems

509

Survivors affected with speed boost

8

Recovered from dying state

13

Take a hit with the Endurance status effect

11

Survivors healed in the Basement

2

Heals completed after all generators have been completed

18

Safe unhooks while broken

4

Protection hits during End Game

11

Objective actions

Objective actions

Items depleted

37

Repaired generators

958

Repaired damaged generators

279

Successful skill checks

6,209

Exit gates opened

107

Hex totems cleansed

45

Hex totems blessed

0

Chests opened

99

Chests opened in basement

8

Escapes when playing without any perk and repaired generator(s)

0

Matches with 300+ seconds of repairing generators

2

Matches in that picked up and used special item

11

Great skill checks while injured

102

Swap held Survivor items for new ones from chests (counts once per chest)

2

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

78

Finished repairs of generators while injured

1

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

748

Hits dodged by vaults

78

Basic attacks and projectiles dodged

393

Escapes after stunning killer using pallet

63

Escapes from killer gasp

20

Hooks sabotaged

19

Chases escaped after being injured in this chase

198

Chases lost by hiding in locker

0

Revealed killer aura

90

Unhooked yourself

4

Amount of screams

1,000

Reveal the Killer's aura for a total of 60 seconds in a single trial

3,180

Blind killer using flashlight

0

Perform a fast vault within 3 seconds of getting hit

67

Pallet stun the Killer while holding a rare, common, or uncommon item

16

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

226

Escapes crawling (In dying state) through exit gates

10

Escapes through hatch

17

Escapes through hatch crawling (In dying state)

4

Escapes with new item

57

Escapes with somebody else item

7

Escapes being injured with for over half a match

19

Escapes while being downed at most once

63

Escapes after unhooked yourself

1

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

2

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

199

Escapes healthy or injured through hatch

13

Escaped by

92% Exit Gates

Hatch 8%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

5

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

6

Campbell's Chapel (Upstairs Main Building)

3

Family Residence (Main Building)

3

Sanctum of Wrath (Upstairs on Shrine)

4

Mother's Dwelling (Upstairs Cottage)

2

Temple of Purgation (Main Building Basement)

6

The Pale Rose (Steamboat)

1

The Game (Bathroom)

3

Mount Ormond Resort (Chalet/Main Building)

4

Dead Dawg Saloon (Upstairs Saloon)

1

Treatment Theatre (Operation Theatre)

1

Midwich Elementary School

2

Raccoon City Police Station (1st Floor Main Hall)

1

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

4

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

1

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,876

Obsessions sacrificed

327

Kills (Memento mories)

177

Kills (Memento mories) or sacrifices after last generator

387

All survivors sacrificed or killed (Memento Mori) before the last generator

116

Hooks

Hooks

Different survivors hooked in basement

268

Basement trees (3 or 4 survivors hooked in basement in this same time)

29

Survivors hooked while all remaining were injured

267

Survivors hooked before single generator was repaired

506

Survivors hooked in endgame

159

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

727

Generators damaged with Undetectable effect

341

Survivors grabbed while repairing a generator

42

Survivors grabbed while cleansing a totem

2

Generators protection

55% Protected

Unprotected 45%

Hit survivors with a basic attack while you are Undetectable

367

Survivors injured while in the basement

30

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

196

Oblivious effect applied

519

Survivors with Exposed effect downed

239

Survivors downed while carrying another survivor

39

Make unique survivors scream

1,950

Survivors hit with haste effect

429

Injure or down survivors who are Hindered

161

Survivors that holding Special Item hit

213

Survivors downed next to a raised pallet

2,057

Survivors downed in Exit Gate

8

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

117

Hatches closed

124

Survivors hit after they drop a pallet during chase

970

Survivors hit while carrying another survivor

192

Survivors detected using killer instinct

2,136

Killer vaults in chase

466

Survivors grabbed while performing a vault

26

Meters fallen

3,107

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

146

Uncloak attacks (The Wraith)

866

Blink attacks (The Nurse)

31

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

143

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

55

Trials where each survivor was hit after teleport (The Hag)

2

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

209

Survivors put to sleep (The Nightmare)

55

Reverse bear-traps put on survivors (The Pig)

27

Survivors sent to Cage of Atonement (The Executioner)

49

Survivors hit with Lethal Rush (The Blight)

278

Max Lacerations dealt (The Trickster)

135

Survivors with Broken effect downed

136

Condemned survivors (The Onryō)

71

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

21

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

39

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

1

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

108

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

15

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

82

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

4

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

24

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

3

Intoxicated survivors downed (The Clown)

21

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

47

Survivors downed while having max Sickness (The Plague)

1

Marked survivors downed (The Ghostface)

99

Survivors downed with Demon Fury (The Oni)

21

Survivors downed while speared (The Deathslinger)

62

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

149

Survivors downed with Dire Crows (The Artist)

25

Survivors downed during Nightfall (The Dredge)

9

Down survivor you recently teleported to (The Singularity)

10

Down survivor using UVX (The Unknown)

94

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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