Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

92,553,082

Max blood points amount spent on one character

7,579,292

Highest prestige level

8

Mystery boxes opened

88

Time played

419h 54m

Time played in last two weeks

0m

Blood points per hour

220,417

Estimated playtime per role

29% Survivor

Killer 71%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

15

Survivor full load-out matches

166

Ultra rare addon warded without a protection ward

4

Survivor rank
Ash IV

Ash IV

1 / 3 pips
Adept progress 4%

2 / 51

Survivor
Got 2 Left 49
Killer

Killer

Killer perfect matches (5 000 points each category)

449

Killer full load-out matches

756

Ultra rare offering burned

2

Killer rank
Ash IV

Ash IV

2 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
95 332 Just fleeting 24 731 610 254 168 639
95 333 franco maggio 24 731 291 775 148 675
95 334 ramb 24 728 430 0 98 590
95 335 Drangel Le Fainéant 24 727 714 585 111 604
95 336 Joltron 24 727 614 305 287 1 191
95 337 vRyzor 24 724 066 622 198 797
95 338 RaduKun 24 722 173 367 128 627

Currently at

95 335 place

Drangel Le Fainéant needs another

716 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

477

Obsessions healed

73

Survivors healed while you are injured

73

Survivors healed while rest are injured

99

Survivors unhooked

570

Survivors saved (from dying state/hook) in endgame

23

Knocked (In dying state) survivors healed

56

Survivors healed that come to you first

35

Protection hits for unhooked survivors

38

Protection hits for carried survivors

10

Survivors saved using pallet

1

Survivors affected with boon totems

789

Survivors affected with speed boost

4

Recovered from dying state

65

Take a hit with the Endurance status effect

25

Survivors healed in the Basement

7

Heals completed after all generators have been completed

6

Safe unhooks while broken

0

Protection hits during End Game

3

Objective actions

Objective actions

Items depleted

55

Repaired generators

911

Repaired damaged generators

279

Successful skill checks

8,825

Exit gates opened

83

Hex totems cleansed

39

Hex totems blessed

0

Chests opened

130

Chests opened in basement

33

Escapes when playing without any perk and repaired generator(s)

2

Matches with 300+ seconds of repairing generators

3

Matches in that picked up and used special item

41

Great skill checks while injured

140

Swap held Survivor items for new ones from chests (counts once per chest)

8

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

428

Finished repairs of generators while injured

17

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

617

Hits dodged by vaults

61

Basic attacks and projectiles dodged

742

Escapes after stunning killer using pallet

68

Escapes from killer gasp

30

Hooks sabotaged

154

Chases escaped after being injured in this chase

215

Chases lost by hiding in locker

5

Revealed killer aura

477

Unhooked yourself

5

Amount of screams

1,536

Reveal the Killer's aura for a total of 60 seconds in a single trial

1,440

Blind killer using flashlight

31

Perform a fast vault within 3 seconds of getting hit

67

Pallet stun the Killer while holding a rare, common, or uncommon item

42

Trials where you've revealed or seen the Killer's aura 11+ times

151

Escapes

Escapes

Total escapes

165

Escapes crawling (In dying state) through exit gates

13

Escapes through hatch

23

Escapes through hatch crawling (In dying state)

1

Escapes with new item

38

Escapes with somebody else item

4

Escapes being injured with for over half a match

9

Escapes while being downed at most once

71

Escapes after unhooked yourself

0

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

7

Escapes through exit gates

129

Escapes healthy or injured through hatch

22

Escaped by

86% Exit Gates

Hatch 14%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

4

Campbell's Chapel (Upstairs Main Building)

4

Family Residence (Main Building)

3

Sanctum of Wrath (Upstairs on Shrine)

2

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

0

The Game (Bathroom)

0

Mount Ormond Resort (Chalet/Main Building)

3

Dead Dawg Saloon (Upstairs Saloon)

0

Treatment Theatre (Operation Theatre)

1

Midwich Elementary School

0

Raccoon City Police Station (1st Floor Main Hall)

2

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

3

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

3

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

5

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,786

Obsessions sacrificed

411

Kills (Memento mories)

286

Kills (Memento mories) or sacrifices after last generator

455

All survivors sacrificed or killed (Memento Mori) before the last generator

128

Hooks

Hooks

Different survivors hooked in basement

250

Basement trees (3 or 4 survivors hooked in basement in this same time)

19

Survivors hooked while all remaining were injured

241

Survivors hooked before single generator was repaired

863

Survivors hooked in endgame

219

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

1,763

Generators damaged with Undetectable effect

590

Survivors grabbed while repairing a generator

76

Survivors grabbed while cleansing a totem

18

Generators protection

53% Protected

Unprotected 47%

Hit survivors with a basic attack while you are Undetectable

1,029

Survivors injured while in the basement

69

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

673

Oblivious effect applied

3,505

Survivors with Exposed effect downed

538

Survivors downed while carrying another survivor

62

Make unique survivors scream

2,983

Survivors hit with haste effect

439

Injure or down survivors who are Hindered

203

Survivors that holding Special Item hit

529

Survivors downed next to a raised pallet

2,658

Survivors downed in Exit Gate

80

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

211

Hatches closed

120

Survivors hit after they drop a pallet during chase

1,645

Survivors hit while carrying another survivor

210

Survivors detected using killer instinct

2,551

Killer vaults in chase

845

Survivors grabbed while performing a vault

67

Meters fallen

3,328

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

122

Blink attacks (The Nurse)

4

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

462

Matches finished with one or more Hex totems remaining

49

Traps triggered (The Hag)

63

Trials where each survivor was hit after teleport (The Hag)

1

Shocks (The Doctor)

415

Trials where all survivors suffered from madness 3 (The Doctor)

129

Hatchets thrown (The Huntress)

0

Survivors put to sleep (The Nightmare)

154

Reverse bear-traps put on survivors (The Pig)

188

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

29

Survivors with Broken effect downed

323

Condemned survivors (The Onryō)

2,190

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

145

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

139

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

11

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

9

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

4

Survivors downed after phase walk (The Spirit)

59

Deep wounded survivors downed (The Legion)

92

Survivors downed while having max Sickness (The Plague)

247

Marked survivors downed (The Ghostface)

86

Survivors downed with Demon Fury (The Oni)

51

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

321

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

202

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

227

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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