Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

149,890,080

Max blood points amount spent on one character

8,670,000

Highest prestige level

34

Mystery boxes opened

1,277

Time played

454h 50m

Time played in last two weeks

0m

Blood points per hour

329,549

Estimated playtime per role

14% Survivor

Killer 86%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

41

Survivor full load-out matches

185

Ultra rare addon warded without a protection ward

11

Survivor rank
Bronze IV

Bronze IV

3 / 4 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

595

Killer full load-out matches

850

Ultra rare offering burned

1

Killer rank
Ash I

Ash I

3 / 4 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
65 280 Gerhard 76 473 295 1 177 116 463
65 281 Indy 76 464 071 47 1 042 4 452
65 282 Kriš 76 463 369 1 034 334 1 587
65 283 Chilldyne 76 456 086 1 260 13 54
65 284 MijasTouch 76 444 291 1 201 323 1 424
65 285 paazt.L 76 434 888 387 494 2 252
65 286 SashimiTheFood 76 432 722 1 625 198 906

Currently at

65 283 place

Chilldyne needs another

7 283 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

382

Obsessions healed

81

Survivors healed while you are injured

55

Survivors healed while rest are injured

154

Survivors unhooked

443

Survivors saved (from dying state/hook) in endgame

20

Knocked (In dying state) survivors healed

48

Survivors healed that come to you first

47

Protection hits for unhooked survivors

19

Protection hits for carried survivors

8

Survivors saved using pallet

2

Survivors affected with boon totems

806

Survivors affected with speed boost

0

Recovered from dying state

33

Take a hit with the Endurance status effect

28

Survivors healed in the Basement

6

Heals completed after all generators have been completed

31

Safe unhooks while broken

0

Protection hits during End Game

23

Objective actions

Objective actions

Items depleted

181

Repaired generators

501

Repaired damaged generators

201

Successful skill checks

6,974

Exit gates opened

53

Hex totems cleansed

10

Hex totems blessed

0

Chests opened

42

Chests opened in basement

5

Escapes when playing without any perk and repaired generator(s)

17

Matches with 300+ seconds of repairing generators

600

Matches in that picked up and used special item

74

Great skill checks while injured

101

Swap held Survivor items for new ones from chests (counts once per chest)

16

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

1,220

Finished repairs of generators while injured

22

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

465

Hits dodged by vaults

47

Basic attacks and projectiles dodged

625

Escapes after stunning killer using pallet

157

Escapes from killer gasp

15

Hooks sabotaged

15

Chases escaped after being injured in this chase

298

Chases lost by hiding in locker

1

Revealed killer aura

325

Unhooked yourself

7

Amount of screams

1,509

Reveal the Killer's aura for a total of 60 seconds in a single trial

2,220

Blind killer using flashlight

5

Perform a fast vault within 3 seconds of getting hit

107

Pallet stun the Killer while holding a rare, common, or uncommon item

133

Trials where you've revealed or seen the Killer's aura 11+ times

151

Escapes

Escapes

Total escapes

96

Escapes crawling (In dying state) through exit gates

12

Escapes through hatch

10

Escapes through hatch crawling (In dying state)

1

Escapes with new item

19

Escapes with somebody else item

0

Escapes being injured with for over half a match

4

Escapes while being downed at most once

67

Escapes after unhooked yourself

3

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

74

Escapes healthy or injured through hatch

9

Escaped by

90% Exit Gates

Hatch 10%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

2

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

2

The Game (Bathroom)

0

Mount Ormond Resort (Chalet/Main Building)

0

Dead Dawg Saloon (Upstairs Saloon)

0

Treatment Theatre (Operation Theatre)

3

Midwich Elementary School

0

Raccoon City Police Station (1st Floor Main Hall)

2

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

3

Shattered Square (Upstairs Main Building)

2

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

5

Killer statistics

Killer statistics

Kills

Kills

Hooks

2,378

Obsessions sacrificed

519

Kills (Memento mories)

356

Kills (Memento mories) or sacrifices after last generator

600

All survivors sacrificed or killed (Memento Mori) before the last generator

104

Hooks

Hooks

Different survivors hooked in basement

285

Basement trees (3 or 4 survivors hooked in basement in this same time)

42

Survivors hooked while all remaining were injured

234

Survivors hooked before single generator was repaired

1,468

Survivors hooked in endgame

303

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

1,922

Generators damaged with Undetectable effect

439

Survivors grabbed while repairing a generator

90

Survivors grabbed while cleansing a totem

15

Generators protection

41% Protected

Unprotected 59%

Hit survivors with a basic attack while you are Undetectable

910

Survivors injured while in the basement

71

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

793

Oblivious effect applied

3,406

Survivors with Exposed effect downed

572

Survivors downed while carrying another survivor

252

Make unique survivors scream

4,044

Survivors hit with haste effect

571

Injure or down survivors who are Hindered

266

Survivors that holding Special Item hit

1,136

Survivors downed next to a raised pallet

3,981

Survivors downed in Exit Gate

62

Survivors downed withit 30 seconds of breaking pallet or wall

12

Preventing escape

Preventing escape

Survivors grabbed from locker

318

Hatches closed

126

Survivors hit after they drop a pallet during chase

2,276

Survivors hit while carrying another survivor

500

Survivors detected using killer instinct

6,258

Killer vaults in chase

1,599

Survivors grabbed while performing a vault

83

Meters fallen

7,491

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

48

Blink attacks (The Nurse)

11

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

162

Matches finished with one or more Hex totems remaining

2

Traps triggered (The Hag)

12

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

36

Trials where all survivors suffered from madness 3 (The Doctor)

1

Hatchets thrown (The Huntress)

102

Survivors put to sleep (The Nightmare)

145

Reverse bear-traps put on survivors (The Pig)

4

Survivors sent to Cage of Atonement (The Executioner)

61

Survivors hit with Lethal Rush (The Blight)

194

Max Lacerations dealt (The Trickster)

9

Survivors with Broken effect downed

699

Condemned survivors (The Onryō)

45

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

27

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

458

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

918

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

11

Hit a Survivor using Hellfire (The Dark Lord)

534

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

253

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

45

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

2

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

10

Intoxicated survivors downed (The Clown)

4

Survivors downed after phase walk (The Spirit)

13

Deep wounded survivors downed (The Legion)

23

Survivors downed while having max Sickness (The Plague)

16

Marked survivors downed (The Ghostface)

22

Survivors downed with Demon Fury (The Oni)

25

Survivors downed while speared (The Deathslinger)

106

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

287

Survivors downed with Dire Crows (The Artist)

32

Survivors downed during Nightfall (The Dredge)

72

Down survivor you recently teleported to (The Singularity)

140

Down survivor using UVX (The Unknown)

4

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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