Overall statistics
Account overall
Total blood points earned
212,195,274
Max blood points amount spent on one character
33,299,937
Highest prestige level
100
Mystery boxes opened
668
Time played
2580h 28m
Time played in last two weeks
29h 57m
Blood points per hour
82,231
Estimated playtime per role
93% Survivor
Killer 7%
Discovered hidden guardian ath the Yamaoka Estate (Tanuki)
1
Highest bloodweb level
50
Survivor
Survivor perfect matches (5 000 points each category)
798
Survivor full load-out matches
1,241
Ultra rare addon warded without a protection ward
86
Iridescent I
1 / 51
SurvivorKiller
Killer perfect matches (5 000 points each category)
284
Killer full load-out matches
362
Ultra rare offering burned
51
Ash II
2 / 42
KillerLeaderboards
Currently at
73 763 place
Lucas The Magic Boy213 needs another
1 831 bloodpoints
to level up
Estimated time
1h
Survivor statistics
Altruism actions
Health states healed
11,271
Obsessions healed
2,759
Survivors healed while you are injured
3,235
Survivors healed while rest are injured
3,187
Survivors unhooked
15,447
Survivors saved (from dying state/hook) in endgame
651
Knocked (In dying state) survivors healed
1,562
Survivors healed that come to you first
696
Protection hits for unhooked survivors
1,721
Protection hits for carried survivors
305
Survivors saved using pallet
33
Survivors affected with boon totems
39,869
Survivors affected with speed boost
2,266
Recovered from dying state
729
Take a hit with the Endurance status effect
490
Survivors healed in the Basement
10
Heals completed after all generators have been completed
154
Safe unhooks while broken
11
Protection hits during End Game
91
Objective actions
Items depleted
1,272
Repaired generators
16,246
Repaired damaged generators
14,616
Successful skill checks
155,828
Exit gates opened
1,272
Hex totems cleansed
903
Hex totems blessed
0
Chests opened
2,073
Chests opened in basement
607
Escapes when playing without any perk and repaired generator(s)
47
Matches with 300+ seconds of repairing generators
335
Matches in that picked up and used special item
630
Great skill checks while injured
1,336
Swap held Survivor items for new ones from chests (counts once per chest)
24
Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped
0
Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped
0
Healing or repairing skill checks
4,200
Finished repairs of generators while injured
219
Chests opened with a key
11
Boldness actions
Vaults in chase
13,871
Hits dodged by vaults
1,383
Basic attacks and projectiles dodged
18,706
Escapes after stunning killer using pallet
2,979
Escapes from killer gasp
272
Hooks sabotaged
173
Chases escaped after being injured in this chase
6,584
Chases lost by hiding in locker
41
Revealed killer aura
37,086
Unhooked yourself
94
Amount of screams
25,573
Reveal the Killer's aura for a total of 60 seconds in a single trial
34,500
Blind killer using flashlight
119
Perform a fast vault within 3 seconds of getting hit
502
Pallet stun the Killer while holding a rare, common, or uncommon item
345
Trials where you've revealed or seen the Killer's aura 11+ times
1,946
Escapes
Total escapes
3,506
Escapes crawling (In dying state) through exit gates
449
Escapes through hatch
247
Escapes through hatch crawling (In dying state)
40
Escapes with new item
1,080
Escapes with somebody else item
184
Escapes being injured with for over half a match
435
Escapes while being downed at most once
1,958
Escapes after unhooked yourself
28
Escapes as obsession without getting a hit as last survivor
5
Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit
6
Escape through hatch using key
3
Escapes after fixing last generator as lone survivor
1
Escapes through exit gates
2,810
Escapes healthy or injured through hatch
207
Escaped by
93% Exit Gates
Hatch 7%
Find and use the Hand or Eye of Vecna and escape a Trial
1
Escapes while broken
3
Escapes from maps
Disturbed Ward (Upstairs Main Building)
33
Campbell's Chapel (Upstairs Main Building)
46
Family Residence (Main Building)
30
Sanctum of Wrath (Upstairs on Shrine)
25
Mother's Dwelling (Upstairs Cottage)
35
Temple of Purgation (Main Building Basement)
28
The Pale Rose (Steamboat)
28
The Game (Bathroom)
45
Mount Ormond Resort (Chalet/Main Building)
61
Dead Dawg Saloon (Upstairs Saloon)
25
Treatment Theatre (Operation Theatre)
52
Midwich Elementary School
55
Raccoon City Police Station (1st Floor Main Hall)
62
Eyrie of Crows (Inside Eyrie)
25
Garden of Joy (Upstairs Main Building)
14
Shattered Square (Upstairs Main Building)
15
Shelter Woods (by Command Centre)
11
Toba Landing repair (Upstairs Main Building)
20
Nostromo Wreckage (Mess Hall)
19
Greenville Square (Movie theatre)
3
Forgotten Ruins (Torture Room)
5
Fallen Refuge
0
Raccoon City Police Exit Opened and Escaped
52
Killer statistics
Kills
Hooks
906
Obsessions sacrificed
229
Kills (Memento mories)
166
Kills (Memento mories) or sacrifices after last generator
335
All survivors sacrificed or killed (Memento Mori) before the last generator
60
Hooks
Different survivors hooked in basement
193
Basement trees (3 or 4 survivors hooked in basement in this same time)
38
Survivors hooked while all remaining were injured
73
Survivors hooked before single generator was repaired
506
Survivors hooked in endgame
230
Territory protection
Generators damaged with at least one survivor hooked
1,366
Generators damaged with Undetectable effect
627
Survivors grabbed while repairing a generator
32
Survivors grabbed while cleansing a totem
1
Generators protection
42% Protected
Unprotected 58%
Hit survivors with a basic attack while you are Undetectable
565
Survivors injured while in the basement
59
Downs and effects
Survivors with Oblivious effect downed
345
Oblivious effect applied
1,623
Survivors with Exposed effect downed
41
Survivors downed while carrying another survivor
21
Make unique survivors scream
1,916
Survivors hit with haste effect
306
Injure or down survivors who are Hindered
28
Survivors that holding Special Item hit
218
Survivors downed next to a raised pallet
1,673
Survivors downed in Exit Gate
30
Survivors downed withit 30 seconds of breaking pallet or wall
14
Preventing escape
Survivors grabbed from locker
99
Hatches closed
71
Survivors hit after they drop a pallet during chase
769
Survivors hit while carrying another survivor
111
Survivors detected using killer instinct
2,858
Killer vaults in chase
458
Survivors grabbed while performing a vault
22
Meters fallen
3,162
Merciless Victories with 3 Universal Perks
0
Killer abilities
Killer abilities actions
Survivors trapped and picked up (The Trapper)
0
Uncloak attacks (The Wraith)
0
Blink attacks (The Nurse)
17
Survivors grabbed after triple blink (The Nurse)
0
Obsessions hooked
157
Matches finished with one or more Hex totems remaining
2
Traps triggered (The Hag)
0
Trials where each survivor was hit after teleport (The Hag)
0
Shocks (The Doctor)
0
Trials where all survivors suffered from madness 3 (The Doctor)
0
Hatchets thrown (The Huntress)
0
Survivors put to sleep (The Nightmare)
0
Reverse bear-traps put on survivors (The Pig)
0
Survivors sent to Cage of Atonement (The Executioner)
65
Survivors hit with Lethal Rush (The Blight)
0
Max Lacerations dealt (The Trickster)
0
Survivors with Broken effect downed
371
Condemned survivors (The Onryō)
0
Slams of one Survivor into another (The Mastermind)
2
Damage Survivor pursued by a Guard (The Knight)
0
Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)
0
Survivors hit during Tail attack (The Xenomorph)
0
Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)
0
Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)
0
Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)
0
Hit a Survivor using Hellfire (The Dark Lord)
42
Damage Survivor pursued by a Guard (The First)
0
Perfectly times grab attacks (The Ghoul)
4
Survivors immobilized to a wall (The Slasher)
0
Survivors interrupted in Security Office (The Animatronic)
31
Killer abilities downs
Survivors downed with chainsaw (The Hillbilly)
9,336
Survivors downed by 24m+ hatchet throw (The Huntress)
0
Survivors downed with chainsaw (The Cannibal)
0
Intoxicated survivors downed (The Clown)
0
Survivors downed after phase walk (The Spirit)
0
Deep wounded survivors downed (The Legion)
0
Survivors downed while having max Sickness (The Plague)
0
Marked survivors downed (The Ghostface)
5
Survivors downed with Demon Fury (The Oni)
0
Survivors downed while speared (The Deathslinger)
15
Survivors downed with Victor clinging (The Twins)
0
Survivors downed while contaminated (The Nemesis)
414
Survivors downed with Dire Crows (The Artist)
0
Survivors downed during Nightfall (The Dredge)
0
Down survivor you recently teleported to (The Singularity)
0
Down survivor using UVX (The Unknown)
0
Whip downs (The Krause)
0
Killer abilities chart
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