Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

184,546,747

Max blood points amount spent on one character

9,633,691

Highest prestige level

62

Mystery boxes opened

1,217

Time played

861h 15m

Time played in last two weeks

23h 23m

Blood points per hour

214,278

Estimated playtime per role

94% Survivor

Killer 6%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

6

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

197

Survivor full load-out matches

495

Ultra rare addon warded without a protection ward

46

Survivor rank
Iridescent II

Iridescent II

3 / 5 pips
Adept progress 88%

45 / 51

Survivor
Got 45 Left 6
Killer

Killer

Killer perfect matches (5 000 points each category)

32

Killer full load-out matches

8

Ultra rare offering burned

1

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 64%

27 / 42

Killer
Got 27 Left 15

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
100 389 Brind 17 712 120 48 50 243
100 390 Cache "/ 17 710 793 256 8 50
100 391 MarcksDEMON SKINS 17 708 175 1 267 142 283
100 392 Herbie 17 705 037 0 120 503
100 393 Fearna 17 699 940 340 88 325
100 394 dAr2q 17 690 223 0 120 607
100 395 OTF Zach 17 688 761 41 92 401

Currently at

100 392 place

Herbie needs another

3 138 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

3,585

Obsessions healed

935

Survivors healed while you are injured

1,156

Survivors healed while rest are injured

1,448

Survivors unhooked

3,758

Survivors saved (from dying state/hook) in endgame

79

Knocked (In dying state) survivors healed

413

Survivors healed that come to you first

266

Protection hits for unhooked survivors

350

Protection hits for carried survivors

203

Survivors saved using pallet

11

Survivors affected with boon totems

7,885

Survivors affected with speed boost

89

Recovered from dying state

465

Take a hit with the Endurance status effect

237

Survivors healed in the Basement

50

Heals completed after all generators have been completed

70

Safe unhooks while broken

33

Protection hits during End Game

38

Objective actions

Objective actions

Items depleted

1,049

Repaired generators

2,551

Repaired damaged generators

1,002

Successful skill checks

50,918

Exit gates opened

254

Hex totems cleansed

111

Hex totems blessed

7

Chests opened

791

Chests opened in basement

66

Escapes when playing without any perk and repaired generator(s)

42

Matches with 300+ seconds of repairing generators

303

Matches in that picked up and used special item

515

Great skill checks while injured

1,218

Swap held Survivor items for new ones from chests (counts once per chest)

161

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

8

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

8

Healing or repairing skill checks

1,958

Finished repairs of generators while injured

89

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

2,493

Hits dodged by vaults

260

Basic attacks and projectiles dodged

5,055

Escapes after stunning killer using pallet

708

Escapes from killer gasp

229

Hooks sabotaged

272

Chases escaped after being injured in this chase

1,736

Chases lost by hiding in locker

22

Revealed killer aura

2,227

Unhooked yourself

58

Amount of screams

13,485

Reveal the Killer's aura for a total of 60 seconds in a single trial

6,780

Blind killer using flashlight

571

Perform a fast vault within 3 seconds of getting hit

426

Pallet stun the Killer while holding a rare, common, or uncommon item

329

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

701

Escapes crawling (In dying state) through exit gates

114

Escapes through hatch

53

Escapes through hatch crawling (In dying state)

11

Escapes with new item

181

Escapes with somebody else item

3

Escapes being injured with for over half a match

78

Escapes while being downed at most once

443

Escapes after unhooked yourself

23

Escapes as obsession without getting a hit as last survivor

4

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

2

Escape through hatch using key

3

Escapes after fixing last generator as lone survivor

2

Escapes through exit gates

534

Escapes healthy or injured through hatch

42

Escaped by

92% Exit Gates

Hatch 8%

Find and use the Hand or Eye of Vecna and escape a Trial

3

Escapes while broken

13

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

3

Campbell's Chapel (Upstairs Main Building)

2

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

3

Mother's Dwelling (Upstairs Cottage)

3

Temple of Purgation (Main Building Basement)

5

The Pale Rose (Steamboat)

3

The Game (Bathroom)

8

Mount Ormond Resort (Chalet/Main Building)

11

Dead Dawg Saloon (Upstairs Saloon)

9

Treatment Theatre (Operation Theatre)

10

Midwich Elementary School

6

Raccoon City Police Station (1st Floor Main Hall)

5

Eyrie of Crows (Inside Eyrie)

6

Garden of Joy (Upstairs Main Building)

5

Shattered Square (Upstairs Main Building)

6

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

6

Nostromo Wreckage (Mess Hall)

5

Greenville Square (Movie theatre)

2

Forgotten Ruins (Torture Room)

8

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

9

Killer statistics

Killer statistics

Kills

Kills

Hooks

136

Obsessions sacrificed

33

Kills (Memento mories)

27

Kills (Memento mories) or sacrifices after last generator

25

All survivors sacrificed or killed (Memento Mori) before the last generator

9

Hooks

Hooks

Different survivors hooked in basement

5

Basement trees (3 or 4 survivors hooked in basement in this same time)

0

Survivors hooked while all remaining were injured

9

Survivors hooked before single generator was repaired

76

Survivors hooked in endgame

14

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

50

Generators damaged with Undetectable effect

10

Survivors grabbed while repairing a generator

1

Survivors grabbed while cleansing a totem

0

Generators protection

59% Protected

Unprotected 41%

Hit survivors with a basic attack while you are Undetectable

40

Survivors injured while in the basement

3

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

39

Oblivious effect applied

101

Survivors with Exposed effect downed

10

Survivors downed while carrying another survivor

1

Make unique survivors scream

202

Survivors hit with haste effect

14

Injure or down survivors who are Hindered

15

Survivors that holding Special Item hit

88

Survivors downed next to a raised pallet

195

Survivors downed in Exit Gate

1

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

6

Hatches closed

9

Survivors hit after they drop a pallet during chase

123

Survivors hit while carrying another survivor

5

Survivors detected using killer instinct

124

Killer vaults in chase

50

Survivors grabbed while performing a vault

7

Meters fallen

325

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

5

Uncloak attacks (The Wraith)

8

Blink attacks (The Nurse)

84

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

4

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

13

Trials where all survivors suffered from madness 3 (The Doctor)

1

Hatchets thrown (The Huntress)

24

Survivors put to sleep (The Nightmare)

32

Reverse bear-traps put on survivors (The Pig)

4

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

13

Max Lacerations dealt (The Trickster)

17

Survivors with Broken effect downed

3

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

4

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

1

Survivors hit during Tail attack (The Xenomorph)

17

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

1

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

12

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

3

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

4

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

4

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

4

Intoxicated survivors downed (The Clown)

3

Survivors downed after phase walk (The Spirit)

1

Deep wounded survivors downed (The Legion)

1

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

4

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

9

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

10

Survivors downed with Dire Crows (The Artist)

1

Survivors downed during Nightfall (The Dredge)

5

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

3

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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