Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

32,964,114

Max blood points amount spent on one character

2,050,000

Highest prestige level

3

Mystery boxes opened

66

Time played

140h 0m

Time played in last two weeks

16m

Blood points per hour

235,458

Estimated playtime per role

31% Survivor

Killer 69%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

6

Survivor full load-out matches

27

Ultra rare addon warded without a protection ward

0

Survivor rank
Ash IV

Ash IV

2 / 3 pips
Adept progress 2%

1 / 51

Survivor
Got 1 Left 50
Killer

Killer

Killer perfect matches (5 000 points each category)

137

Killer full load-out matches

117

Ultra rare offering burned

3

Killer rank
Ash II

Ash II

4 / 4 pips
Adept progress 2%

1 / 42

Killer
Got 1 Left 41

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
100 202 Mentally clowned by goth girl 14 097 185 587 12 57
100 203 Valde 14 096 131 2 868 2 450 12 464
100 204 nunnomannen 14 095 210 23 58 300
100 205 DerpyGuy 14 094 534 226 6 81
100 206 me when exposed 14 093 342 288 14 99
100 207 Laurrito 14 092 984 38 312 1 435
100 208 rustnrot 14 084 002 726 0 0

Currently at

100 205 place

DerpyGuy needs another

676 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

210

Obsessions healed

34

Survivors healed while you are injured

42

Survivors healed while rest are injured

109

Survivors unhooked

184

Survivors saved (from dying state/hook) in endgame

0

Knocked (In dying state) survivors healed

9

Survivors healed that come to you first

27

Protection hits for unhooked survivors

13

Protection hits for carried survivors

3

Survivors saved using pallet

0

Survivors affected with boon totems

1,829

Survivors affected with speed boost

0

Recovered from dying state

20

Take a hit with the Endurance status effect

10

Survivors healed in the Basement

2

Heals completed after all generators have been completed

12

Safe unhooks while broken

3

Protection hits during End Game

2

Objective actions

Objective actions

Items depleted

107

Repaired generators

372

Repaired damaged generators

122

Successful skill checks

4,496

Exit gates opened

26

Hex totems cleansed

12

Hex totems blessed

0

Chests opened

21

Chests opened in basement

1

Escapes when playing without any perk and repaired generator(s)

21

Matches with 300+ seconds of repairing generators

0

Matches in that picked up and used special item

59

Great skill checks while injured

79

Swap held Survivor items for new ones from chests (counts once per chest)

4

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

283

Finished repairs of generators while injured

8

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

146

Hits dodged by vaults

20

Basic attacks and projectiles dodged

391

Escapes after stunning killer using pallet

32

Escapes from killer gasp

4

Hooks sabotaged

6

Chases escaped after being injured in this chase

113

Chases lost by hiding in locker

18

Revealed killer aura

250

Unhooked yourself

3

Amount of screams

1,088

Reveal the Killer's aura for a total of 60 seconds in a single trial

480

Blind killer using flashlight

1

Perform a fast vault within 3 seconds of getting hit

45

Pallet stun the Killer while holding a rare, common, or uncommon item

12

Trials where you've revealed or seen the Killer's aura 11+ times

530

Escapes

Escapes

Total escapes

50

Escapes crawling (In dying state) through exit gates

1

Escapes through hatch

3

Escapes through hatch crawling (In dying state)

0

Escapes with new item

9

Escapes with somebody else item

0

Escapes being injured with for over half a match

4

Escapes while being downed at most once

34

Escapes after unhooked yourself

1

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

46

Escapes healthy or injured through hatch

3

Escaped by

94% Exit Gates

Hatch 6%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

1

The Game (Bathroom)

0

Mount Ormond Resort (Chalet/Main Building)

0

Dead Dawg Saloon (Upstairs Saloon)

0

Treatment Theatre (Operation Theatre)

0

Midwich Elementary School

0

Raccoon City Police Station (1st Floor Main Hall)

2

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

2

Killer statistics

Killer statistics

Kills

Kills

Hooks

655

Obsessions sacrificed

156

Kills (Memento mories)

37

Kills (Memento mories) or sacrifices after last generator

107

All survivors sacrificed or killed (Memento Mori) before the last generator

84

Hooks

Hooks

Different survivors hooked in basement

127

Basement trees (3 or 4 survivors hooked in basement in this same time)

38

Survivors hooked while all remaining were injured

88

Survivors hooked before single generator was repaired

275

Survivors hooked in endgame

52

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

437

Generators damaged with Undetectable effect

59

Survivors grabbed while repairing a generator

25

Survivors grabbed while cleansing a totem

2

Generators protection

76% Protected

Unprotected 24%

Hit survivors with a basic attack while you are Undetectable

48

Survivors injured while in the basement

31

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

86

Oblivious effect applied

349

Survivors with Exposed effect downed

91

Survivors downed while carrying another survivor

30

Make unique survivors scream

927

Survivors hit with haste effect

250

Injure or down survivors who are Hindered

55

Survivors that holding Special Item hit

102

Survivors downed next to a raised pallet

743

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

28

Preventing escape

Preventing escape

Survivors grabbed from locker

84

Hatches closed

41

Survivors hit after they drop a pallet during chase

293

Survivors hit while carrying another survivor

68

Survivors detected using killer instinct

646

Killer vaults in chase

174

Survivors grabbed while performing a vault

3

Meters fallen

261

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

1

Uncloak attacks (The Wraith)

68

Blink attacks (The Nurse)

34

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

107

Matches finished with one or more Hex totems remaining

6

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

161

Trials where all survivors suffered from madness 3 (The Doctor)

15

Hatchets thrown (The Huntress)

144

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

2

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

72

Survivors with Broken effect downed

130

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

5

Damage Survivor pursued by a Guard (The Knight)

36

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

20

Survivors hit during Tail attack (The Xenomorph)

75

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

11

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

9

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

13

Intoxicated survivors downed (The Clown)

8

Survivors downed after phase walk (The Spirit)

9

Deep wounded survivors downed (The Legion)

15

Survivors downed while having max Sickness (The Plague)

13

Marked survivors downed (The Ghostface)

11

Survivors downed with Demon Fury (The Oni)

116

Survivors downed while speared (The Deathslinger)

16

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

68

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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