Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

78,962,698

Max blood points amount spent on one character

7,348,292

Highest prestige level

13

Mystery boxes opened

383

Time played

504h 28m

Time played in last two weeks

11h 49m

Blood points per hour

156,527

Estimated playtime per role

74% Survivor

Killer 26%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

2

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

113

Survivor full load-out matches

617

Ultra rare addon warded without a protection ward

80

Survivor rank
Ash III

Ash III

2 / 3 pips
Adept progress 65%

33 / 51

Survivor
Got 33 Left 18
Killer

Killer

Killer perfect matches (5 000 points each category)

83

Killer full load-out matches

142

Ultra rare offering burned

5

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 19%

8 / 42

Killer
Got 8 Left 34

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
78 676 akichi 55 440 511 575 408 1 486
78 677 KaNic 55 437 353 967 129 567
78 678 nero joezz 55 436 160 1 291 499 1 309
78 679 Michael 55 435 467 606 379 1 664
78 680 GalaxxyBlade 55 433 812 502 288 1 062
78 681 yablakpe 55 429 523 609 71 347
78 682 Schmuck 55 429 409 166 176 783

Currently at

78 679 place

Michael needs another

693 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,543

Obsessions healed

291

Survivors healed while you are injured

296

Survivors healed while rest are injured

395

Survivors unhooked

1,894

Survivors saved (from dying state/hook) in endgame

44

Knocked (In dying state) survivors healed

122

Survivors healed that come to you first

77

Protection hits for unhooked survivors

161

Protection hits for carried survivors

30

Survivors saved using pallet

8

Survivors affected with boon totems

2,223

Survivors affected with speed boost

17

Recovered from dying state

53

Take a hit with the Endurance status effect

37

Survivors healed in the Basement

15

Heals completed after all generators have been completed

76

Safe unhooks while broken

28

Protection hits during End Game

22

Objective actions

Objective actions

Items depleted

603

Repaired generators

2,288

Repaired damaged generators

819

Successful skill checks

19,381

Exit gates opened

229

Hex totems cleansed

99

Hex totems blessed

0

Chests opened

297

Chests opened in basement

40

Escapes when playing without any perk and repaired generator(s)

15

Matches with 300+ seconds of repairing generators

1,508

Matches in that picked up and used special item

72

Great skill checks while injured

530

Swap held Survivor items for new ones from chests (counts once per chest)

33

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

3,246

Finished repairs of generators while injured

157

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,553

Hits dodged by vaults

116

Basic attacks and projectiles dodged

1,303

Escapes after stunning killer using pallet

342

Escapes from killer gasp

33

Hooks sabotaged

26

Chases escaped after being injured in this chase

542

Chases lost by hiding in locker

4

Revealed killer aura

192

Unhooked yourself

18

Amount of screams

2,984

Reveal the Killer's aura for a total of 60 seconds in a single trial

660

Blind killer using flashlight

128

Perform a fast vault within 3 seconds of getting hit

185

Pallet stun the Killer while holding a rare, common, or uncommon item

236

Trials where you've revealed or seen the Killer's aura 11+ times

298

Escapes

Escapes

Total escapes

526

Escapes crawling (In dying state) through exit gates

41

Escapes through hatch

58

Escapes through hatch crawling (In dying state)

10

Escapes with new item

119

Escapes with somebody else item

12

Escapes being injured with for over half a match

36

Escapes while being downed at most once

253

Escapes after unhooked yourself

11

Escapes as obsession without getting a hit as last survivor

3

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

5

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

4

Escapes through exit gates

427

Escapes healthy or injured through hatch

48

Escaped by

89% Exit Gates

Hatch 11%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

8

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

12

Campbell's Chapel (Upstairs Main Building)

3

Family Residence (Main Building)

4

Sanctum of Wrath (Upstairs on Shrine)

2

Mother's Dwelling (Upstairs Cottage)

8

Temple of Purgation (Main Building Basement)

3

The Pale Rose (Steamboat)

6

The Game (Bathroom)

7

Mount Ormond Resort (Chalet/Main Building)

1

Dead Dawg Saloon (Upstairs Saloon)

5

Treatment Theatre (Operation Theatre)

9

Midwich Elementary School

7

Raccoon City Police Station (1st Floor Main Hall)

2

Eyrie of Crows (Inside Eyrie)

2

Garden of Joy (Upstairs Main Building)

3

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

2

Greenville Square (Movie theatre)

4

Forgotten Ruins (Torture Room)

1

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

7

Killer statistics

Killer statistics

Kills

Kills

Hooks

653

Obsessions sacrificed

124

Kills (Memento mories)

23

Kills (Memento mories) or sacrifices after last generator

122

All survivors sacrificed or killed (Memento Mori) before the last generator

62

Hooks

Hooks

Different survivors hooked in basement

128

Basement trees (3 or 4 survivors hooked in basement in this same time)

10

Survivors hooked while all remaining were injured

33

Survivors hooked before single generator was repaired

172

Survivors hooked in endgame

29

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

456

Generators damaged with Undetectable effect

27

Survivors grabbed while repairing a generator

9

Survivors grabbed while cleansing a totem

1

Generators protection

67% Protected

Unprotected 33%

Hit survivors with a basic attack while you are Undetectable

49

Survivors injured while in the basement

12

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

78

Oblivious effect applied

225

Survivors with Exposed effect downed

62

Survivors downed while carrying another survivor

8

Make unique survivors scream

355

Survivors hit with haste effect

87

Injure or down survivors who are Hindered

21

Survivors that holding Special Item hit

37

Survivors downed next to a raised pallet

381

Survivors downed in Exit Gate

1

Survivors downed withit 30 seconds of breaking pallet or wall

19

Preventing escape

Preventing escape

Survivors grabbed from locker

30

Hatches closed

33

Survivors hit after they drop a pallet during chase

361

Survivors hit while carrying another survivor

38

Survivors detected using killer instinct

287

Killer vaults in chase

213

Survivors grabbed while performing a vault

3

Meters fallen

206

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

86

Blink attacks (The Nurse)

45

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

118

Matches finished with one or more Hex totems remaining

2

Traps triggered (The Hag)

17

Trials where each survivor was hit after teleport (The Hag)

1

Shocks (The Doctor)

631

Trials where all survivors suffered from madness 3 (The Doctor)

69

Hatchets thrown (The Huntress)

544

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

76

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

40

Condemned survivors (The Onryō)

16

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

33

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

118

Intoxicated survivors downed (The Clown)

7

Survivors downed after phase walk (The Spirit)

3

Deep wounded survivors downed (The Legion)

38

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

53

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

18

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

46

Survivors downed with Dire Crows (The Artist)

6

Survivors downed during Nightfall (The Dredge)

3

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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