Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

39,543,925

Max blood points amount spent on one character

2,757,000

Highest prestige level

16

Mystery boxes opened

626

Time played

233h 25m

Time played in last two weeks

0m

Blood points per hour

169,413

Estimated playtime per role

23% Survivor

Killer 77%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

23

Survivor full load-out matches

26

Ultra rare addon warded without a protection ward

2

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 2%

1 / 51

Survivor
Got 1 Left 50
Killer

Killer

Killer perfect matches (5 000 points each category)

177

Killer full load-out matches

232

Ultra rare offering burned

0

Killer rank
Ash III

Ash III

1 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
94 185 RagnarokKrp 39 543 925 820 84 305
94 186 Hannibal 28 797 604 390 40 199
94 187 Ya Boi, Slavoj 28 796 759 1 148 80 330
94 188 markizz 28 796 250 187 58 295
94 189 FraerZip 28 791 025 810 84 368
94 190 Luis_ofski 28 785 133 132 321 1 266
94 191 Matlock 28 785 029 416 193 797

Currently at

94 188 place

markizz needs another

509 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

152

Obsessions healed

28

Survivors healed while you are injured

25

Survivors healed while rest are injured

31

Survivors unhooked

228

Survivors saved (from dying state/hook) in endgame

11

Knocked (In dying state) survivors healed

17

Survivors healed that come to you first

10

Protection hits for unhooked survivors

26

Protection hits for carried survivors

5

Survivors saved using pallet

0

Survivors affected with boon totems

265

Survivors affected with speed boost

0

Recovered from dying state

8

Take a hit with the Endurance status effect

18

Survivors healed in the Basement

0

Heals completed after all generators have been completed

11

Safe unhooks while broken

0

Protection hits during End Game

3

Objective actions

Objective actions

Items depleted

20

Repaired generators

305

Repaired damaged generators

112

Successful skill checks

2,517

Exit gates opened

38

Hex totems cleansed

8

Hex totems blessed

0

Chests opened

45

Chests opened in basement

10

Escapes when playing without any perk and repaired generator(s)

0

Matches with 300+ seconds of repairing generators

3

Matches in that picked up and used special item

14

Great skill checks while injured

108

Swap held Survivor items for new ones from chests (counts once per chest)

0

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

251

Finished repairs of generators while injured

12

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

329

Hits dodged by vaults

39

Basic attacks and projectiles dodged

148

Escapes after stunning killer using pallet

28

Escapes from killer gasp

0

Hooks sabotaged

2

Chases escaped after being injured in this chase

91

Chases lost by hiding in locker

0

Revealed killer aura

7

Unhooked yourself

1

Amount of screams

314

Reveal the Killer's aura for a total of 60 seconds in a single trial

0

Blind killer using flashlight

0

Perform a fast vault within 3 seconds of getting hit

11

Pallet stun the Killer while holding a rare, common, or uncommon item

3

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

84

Escapes crawling (In dying state) through exit gates

3

Escapes through hatch

14

Escapes through hatch crawling (In dying state)

1

Escapes with new item

16

Escapes with somebody else item

2

Escapes being injured with for over half a match

12

Escapes while being downed at most once

29

Escapes after unhooked yourself

0

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

67

Escapes healthy or injured through hatch

13

Escaped by

83% Exit Gates

Hatch 17%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

2

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

3

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

1

The Game (Bathroom)

0

Mount Ormond Resort (Chalet/Main Building)

0

Dead Dawg Saloon (Upstairs Saloon)

1

Treatment Theatre (Operation Theatre)

0

Midwich Elementary School

0

Raccoon City Police Station (1st Floor Main Hall)

1

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

1

Killer statistics

Killer statistics

Kills

Kills

Hooks

820

Obsessions sacrificed

183

Kills (Memento mories)

80

Kills (Memento mories) or sacrifices after last generator

166

All survivors sacrificed or killed (Memento Mori) before the last generator

71

Hooks

Hooks

Different survivors hooked in basement

135

Basement trees (3 or 4 survivors hooked in basement in this same time)

18

Survivors hooked while all remaining were injured

120

Survivors hooked before single generator was repaired

365

Survivors hooked in endgame

59

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

446

Generators damaged with Undetectable effect

43

Survivors grabbed while repairing a generator

10

Survivors grabbed while cleansing a totem

1

Generators protection

63% Protected

Unprotected 37%

Hit survivors with a basic attack while you are Undetectable

102

Survivors injured while in the basement

31

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

97

Oblivious effect applied

240

Survivors with Exposed effect downed

74

Survivors downed while carrying another survivor

31

Make unique survivors scream

778

Survivors hit with haste effect

90

Injure or down survivors who are Hindered

11

Survivors that holding Special Item hit

193

Survivors downed next to a raised pallet

955

Survivors downed in Exit Gate

5

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

46

Hatches closed

47

Survivors hit after they drop a pallet during chase

520

Survivors hit while carrying another survivor

107

Survivors detected using killer instinct

997

Killer vaults in chase

397

Survivors grabbed while performing a vault

16

Meters fallen

1,550

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

66

Blink attacks (The Nurse)

248

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

23

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

69

Trials where each survivor was hit after teleport (The Hag)

1

Shocks (The Doctor)

22

Trials where all survivors suffered from madness 3 (The Doctor)

1

Hatchets thrown (The Huntress)

1,032

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

37

Survivors sent to Cage of Atonement (The Executioner)

4

Survivors hit with Lethal Rush (The Blight)

9

Max Lacerations dealt (The Trickster)

875

Survivors with Broken effect downed

33

Condemned survivors (The Onryō)

127

Slams of one Survivor into another (The Mastermind)

3

Damage Survivor pursued by a Guard (The Knight)

9

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

4

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

1

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

86

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

18

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

36

Deep wounded survivors downed (The Legion)

213

Survivors downed while having max Sickness (The Plague)

20

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

5

Survivors downed while speared (The Deathslinger)

63

Survivors downed with Victor clinging (The Twins)

5

Survivors downed while contaminated (The Nemesis)

1

Survivors downed with Dire Crows (The Artist)

5

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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