Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

257,974,057

Max blood points amount spent on one character

26,801,711

Highest prestige level

100

Mystery boxes opened

591

Time played

0m

Time played in last two weeks

0m

Blood points per hour

0

Estimated playtime per role

71% Survivor

Killer 29%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

3

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

448

Survivor full load-out matches

2,586

Ultra rare addon warded without a protection ward

602

Survivor rank
Ash III

Ash III

2 / 3 pips
Adept progress 24%

12 / 51

Survivor
Got 12 Left 39
Killer

Killer

Killer perfect matches (5 000 points each category)

164

Killer full load-out matches

258

Ultra rare offering burned

110

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 29%

12 / 42

Killer
Got 12 Left 30

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
81 391 Deadly Ponds 45 992 009 458 519 1 841
81 392 Radium 45 990 640 1 473 137 586
81 393 GoddessTerra 45 989 966 504 125 694
81 394 Post Shalom 45 989 295 1 447 569 2 255
81 395 Rybackster 45 985 629 994 152 695
81 396 123 45 981 750 1 225 41 143
81 397 Jules 45 981 624 0 701 3 448

Currently at

81 394 place

Post Shalom needs another

671 bloodpoints

to level up

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

4,432

Obsessions healed

861

Survivors healed while you are injured

994

Survivors healed while rest are injured

1,827

Survivors unhooked

5,313

Survivors saved (from dying state/hook) in endgame

190

Knocked (In dying state) survivors healed

639

Survivors healed that come to you first

436

Protection hits for unhooked survivors

668

Protection hits for carried survivors

352

Survivors saved using pallet

70

Survivors affected with boon totems

8,044

Survivors affected with speed boost

0

Recovered from dying state

449

Take a hit with the Endurance status effect

380

Survivors healed in the Basement

16

Heals completed after all generators have been completed

307

Safe unhooks while broken

23

Protection hits during End Game

152

Objective actions

Objective actions

Items depleted

1,045

Repaired generators

5,361

Repaired damaged generators

2,972

Successful skill checks

76,579

Exit gates opened

488

Hex totems cleansed

257

Hex totems blessed

0

Chests opened

1,340

Chests opened in basement

49

Escapes when playing without any perk and repaired generator(s)

201

Matches with 300+ seconds of repairing generators

6

Matches in that picked up and used special item

264

Great skill checks while injured

977

Swap held Survivor items for new ones from chests (counts once per chest)

441

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

3,266

Finished repairs of generators while injured

110

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

5,429

Hits dodged by vaults

581

Basic attacks and projectiles dodged

10,543

Escapes after stunning killer using pallet

1,706

Escapes from killer gasp

228

Hooks sabotaged

207

Chases escaped after being injured in this chase

3,399

Chases lost by hiding in locker

122

Revealed killer aura

1,902

Unhooked yourself

68

Amount of screams

13,538

Reveal the Killer's aura for a total of 60 seconds in a single trial

13,740

Blind killer using flashlight

1,893

Perform a fast vault within 3 seconds of getting hit

849

Pallet stun the Killer while holding a rare, common, or uncommon item

770

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

1,282

Escapes crawling (In dying state) through exit gates

103

Escapes through hatch

70

Escapes through hatch crawling (In dying state)

8

Escapes with new item

270

Escapes with somebody else item

26

Escapes being injured with for over half a match

123

Escapes while being downed at most once

776

Escapes after unhooked yourself

23

Escapes as obsession without getting a hit as last survivor

7

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

1,109

Escapes healthy or injured through hatch

62

Escaped by

95% Exit Gates

Hatch 5%

Find and use the Hand or Eye of Vecna and escape a Trial

2

Escapes while broken

11

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

10

Campbell's Chapel (Upstairs Main Building)

4

Family Residence (Main Building)

5

Sanctum of Wrath (Upstairs on Shrine)

10

Mother's Dwelling (Upstairs Cottage)

10

Temple of Purgation (Main Building Basement)

8

The Pale Rose (Steamboat)

12

The Game (Bathroom)

51

Mount Ormond Resort (Chalet/Main Building)

13

Dead Dawg Saloon (Upstairs Saloon)

11

Treatment Theatre (Operation Theatre)

18

Midwich Elementary School

8

Raccoon City Police Station (1st Floor Main Hall)

12

Eyrie of Crows (Inside Eyrie)

12

Garden of Joy (Upstairs Main Building)

8

Shattered Square (Upstairs Main Building)

11

Shelter Woods (by Command Centre)

4

Toba Landing repair (Upstairs Main Building)

12

Nostromo Wreckage (Mess Hall)

8

Greenville Square (Movie theatre)

7

Forgotten Ruins (Torture Room)

1

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

10

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,741

Obsessions sacrificed

195

Kills (Memento mories)

110

Kills (Memento mories) or sacrifices after last generator

173

All survivors sacrificed or killed (Memento Mori) before the last generator

85

Hooks

Hooks

Different survivors hooked in basement

116

Basement trees (3 or 4 survivors hooked in basement in this same time)

12

Survivors hooked while all remaining were injured

126

Survivors hooked before single generator was repaired

405

Survivors hooked in endgame

76

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

256

Generators damaged with Undetectable effect

197

Survivors grabbed while repairing a generator

45

Survivors grabbed while cleansing a totem

2

Generators protection

66% Protected

Unprotected 34%

Hit survivors with a basic attack while you are Undetectable

23

Survivors injured while in the basement

2

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

4

Oblivious effect applied

28

Survivors with Exposed effect downed

91

Survivors downed while carrying another survivor

25

Make unique survivors scream

562

Survivors hit with haste effect

190

Injure or down survivors who are Hindered

1

Survivors that holding Special Item hit

8

Survivors downed next to a raised pallet

1,005

Survivors downed in Exit Gate

24

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

64

Hatches closed

56

Survivors hit after they drop a pallet during chase

228

Survivors hit while carrying another survivor

69

Survivors detected using killer instinct

123

Killer vaults in chase

234

Survivors grabbed while performing a vault

3

Meters fallen

708

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

130

Uncloak attacks (The Wraith)

1,163

Blink attacks (The Nurse)

522

Survivors grabbed after triple blink (The Nurse)

1

Obsessions hooked

333

Matches finished with one or more Hex totems remaining

3

Traps triggered (The Hag)

300

Trials where each survivor was hit after teleport (The Hag)

1

Shocks (The Doctor)

500

Trials where all survivors suffered from madness 3 (The Doctor)

1

Hatchets thrown (The Huntress)

4,958

Survivors put to sleep (The Nightmare)

200

Reverse bear-traps put on survivors (The Pig)

125

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

41

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

100

Survivors downed by 24m+ hatchet throw (The Huntress)

39

Survivors downed with chainsaw (The Cannibal)

100

Intoxicated survivors downed (The Clown)

1

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

26

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

1

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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