Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

88,346,320

Max blood points amount spent on one character

6,398,000

Highest prestige level

14

Mystery boxes opened

596

Time played

1389h 27m

Time played in last two weeks

0m

Blood points per hour

63,584

Estimated playtime per role

62% Survivor

Killer 38%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

37

Survivor full load-out matches

1,210

Ultra rare addon warded without a protection ward

196

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 24%

12 / 51

Survivor
Got 12 Left 39
Killer

Killer

Killer perfect matches (5 000 points each category)

238

Killer full load-out matches

533

Ultra rare offering burned

24

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 12%

5 / 42

Killer
Got 5 Left 37

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
63 464 Mohito 88 357 431 1 734 295 1 006
63 465 Abtrix 88 355 034 270 900 4 287
63 466 wēskēr's slavē 88 354 483 105 570 2 637
63 467 ELECTRIC LIZARD 88 346 320 2 095 765 4 185
63 468 rish11z 88 345 457 551 300 1 523
63 469 ben 88 338 675 785 356 1 591
63 470 Fry!ngpaN 88 335 112 490 434 2 111

Currently at

63 467 place

ELECTRIC LIZARD needs another

8 163 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,265

Obsessions healed

1

Survivors healed while you are injured

42

Survivors healed while rest are injured

2

Survivors unhooked

2,554

Survivors saved (from dying state/hook) in endgame

209

Knocked (In dying state) survivors healed

1

Survivors healed that come to you first

0

Protection hits for unhooked survivors

312

Protection hits for carried survivors

13

Survivors saved using pallet

0

Survivors affected with boon totems

0

Survivors affected with speed boost

0

Recovered from dying state

0

Take a hit with the Endurance status effect

0

Survivors healed in the Basement

0

Heals completed after all generators have been completed

0

Safe unhooks while broken

0

Protection hits during End Game

0

Objective actions

Objective actions

Items depleted

5

Repaired generators

4,185

Repaired damaged generators

928

Successful skill checks

19,515

Exit gates opened

457

Hex totems cleansed

214

Hex totems blessed

0

Chests opened

675

Chests opened in basement

135

Escapes when playing without any perk and repaired generator(s)

0

Matches with 300+ seconds of repairing generators

20

Matches in that picked up and used special item

0

Great skill checks while injured

0

Swap held Survivor items for new ones from chests (counts once per chest)

0

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

1

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

1

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

3,339

Hits dodged by vaults

310

Basic attacks and projectiles dodged

0

Escapes after stunning killer using pallet

0

Escapes from killer gasp

22

Hooks sabotaged

51

Chases escaped after being injured in this chase

0

Chases lost by hiding in locker

0

Revealed killer aura

0

Unhooked yourself

7

Amount of screams

0

Reveal the Killer's aura for a total of 60 seconds in a single trial

0

Blind killer using flashlight

0

Perform a fast vault within 3 seconds of getting hit

0

Pallet stun the Killer while holding a rare, common, or uncommon item

0

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

765

Escapes crawling (In dying state) through exit gates

60

Escapes through hatch

205

Escapes through hatch crawling (In dying state)

3

Escapes with new item

170

Escapes with somebody else item

18

Escapes being injured with for over half a match

36

Escapes while being downed at most once

215

Escapes after unhooked yourself

49

Escapes as obsession without getting a hit as last survivor

4

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

2

Escape through hatch using key

3

Escapes after fixing last generator as lone survivor

5

Escapes through exit gates

500

Escapes healthy or injured through hatch

202

Escaped by

73% Exit Gates

Hatch 27%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

7

Campbell's Chapel (Upstairs Main Building)

8

Family Residence (Main Building)

8

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

9

Temple of Purgation (Main Building Basement)

5

The Pale Rose (Steamboat)

10

The Game (Bathroom)

6

Mount Ormond Resort (Chalet/Main Building)

5

Dead Dawg Saloon (Upstairs Saloon)

0

Treatment Theatre (Operation Theatre)

1

Midwich Elementary School

0

Raccoon City Police Station (1st Floor Main Hall)

0

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

0

Killer statistics

Killer statistics

Kills

Kills

Hooks

2,095

Obsessions sacrificed

352

Kills (Memento mories)

84

Kills (Memento mories) or sacrifices after last generator

579

All survivors sacrificed or killed (Memento Mori) before the last generator

137

Hooks

Hooks

Different survivors hooked in basement

493

Basement trees (3 or 4 survivors hooked in basement in this same time)

42

Survivors hooked while all remaining were injured

18

Survivors hooked before single generator was repaired

69

Survivors hooked in endgame

29

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

854

Generators damaged with Undetectable effect

22

Survivors grabbed while repairing a generator

27

Survivors grabbed while cleansing a totem

0

Generators protection

49% Protected

Unprotected 51%

Hit survivors with a basic attack while you are Undetectable

0

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

0

Oblivious effect applied

0

Survivors with Exposed effect downed

0

Survivors downed while carrying another survivor

7

Make unique survivors scream

269

Survivors hit with haste effect

99

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

0

Survivors downed next to a raised pallet

269

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

7

Hatches closed

86

Survivors hit after they drop a pallet during chase

687

Survivors hit while carrying another survivor

114

Survivors detected using killer instinct

0

Killer vaults in chase

42

Survivors grabbed while performing a vault

0

Meters fallen

0

Merciless Victories with 3 Universal Perks

1

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

151

Uncloak attacks (The Wraith)

232

Blink attacks (The Nurse)

2,344

Survivors grabbed after triple blink (The Nurse)

2

Obsessions hooked

348

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

249

Trials where each survivor was hit after teleport (The Hag)

7

Shocks (The Doctor)

655

Trials where all survivors suffered from madness 3 (The Doctor)

16

Hatchets thrown (The Huntress)

1,065

Survivors put to sleep (The Nightmare)

251

Reverse bear-traps put on survivors (The Pig)

3

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

248

Survivors downed by 24m+ hatchet throw (The Huntress)

1

Survivors downed with chainsaw (The Cannibal)

38

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

428

Deep wounded survivors downed (The Legion)

6

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

184

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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