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SDM

76561198166000106

Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

68,154,352

Max blood points amount spent on one character

3,778,000

Highest prestige level

12

Mystery boxes opened

84

Time played

367h 18m

Time played in last two weeks

66h 2m

Blood points per hour

185,555

Estimated playtime per role

40% Survivor

Killer 60%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

26

Survivor full load-out matches

135

Ultra rare addon warded without a protection ward

6

Survivor rank
Ash I

Ash I

1 / 4 pips
Adept progress 2%

1 / 51

Survivor
Got 1 Left 50
Killer

Killer

Killer perfect matches (5 000 points each category)

165

Killer full load-out matches

199

Ultra rare offering burned

1

Killer rank
Ash II

Ash II

3 / 4 pips
Adept progress 12%

5 / 42

Killer
Got 5 Left 37

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
105 855 gandy637 9 672 028 33 21 91
105 856 Crimson 9 669 082 222 10 53
105 857 Mellowiex 9 668 739 198 40 195
105 858 Remi 9 667 031 282 9 53
105 859 Kelo 9 666 852 331 27 92
105 860 R2-T2 9 665 673 102 43 223
105 861 Hotgut 9 665 073 98 245 789

Currently at

105 858 place

Remi needs another

1 708 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

362

Obsessions healed

97

Survivors healed while you are injured

80

Survivors healed while rest are injured

114

Survivors unhooked

606

Survivors saved (from dying state/hook) in endgame

24

Knocked (In dying state) survivors healed

37

Survivors healed that come to you first

30

Protection hits for unhooked survivors

102

Protection hits for carried survivors

0

Survivors saved using pallet

1

Survivors affected with boon totems

682

Survivors affected with speed boost

0

Recovered from dying state

38

Take a hit with the Endurance status effect

42

Survivors healed in the Basement

9

Heals completed after all generators have been completed

18

Safe unhooks while broken

4

Protection hits during End Game

17

Objective actions

Objective actions

Items depleted

207

Repaired generators

564

Repaired damaged generators

128

Successful skill checks

8,061

Exit gates opened

40

Hex totems cleansed

17

Hex totems blessed

0

Chests opened

70

Chests opened in basement

14

Escapes when playing without any perk and repaired generator(s)

0

Matches with 300+ seconds of repairing generators

1,800

Matches in that picked up and used special item

11

Great skill checks while injured

246

Swap held Survivor items for new ones from chests (counts once per chest)

32

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

1

Healing or repairing skill checks

2,697

Finished repairs of generators while injured

65

Chests opened with a key

4

Boldness actions

Boldness actions

Vaults in chase

422

Hits dodged by vaults

38

Basic attacks and projectiles dodged

469

Escapes after stunning killer using pallet

96

Escapes from killer gasp

15

Hooks sabotaged

4

Chases escaped after being injured in this chase

225

Chases lost by hiding in locker

2

Revealed killer aura

215

Unhooked yourself

1

Amount of screams

1,674

Reveal the Killer's aura for a total of 60 seconds in a single trial

2,520

Blind killer using flashlight

6

Perform a fast vault within 3 seconds of getting hit

87

Pallet stun the Killer while holding a rare, common, or uncommon item

95

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

99

Escapes crawling (In dying state) through exit gates

4

Escapes through hatch

6

Escapes through hatch crawling (In dying state)

1

Escapes with new item

11

Escapes with somebody else item

0

Escapes being injured with for over half a match

8

Escapes while being downed at most once

54

Escapes after unhooked yourself

0

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

89

Escapes healthy or injured through hatch

5

Escaped by

94% Exit Gates

Hatch 6%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

1

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

0

The Game (Bathroom)

1

Mount Ormond Resort (Chalet/Main Building)

1

Dead Dawg Saloon (Upstairs Saloon)

1

Treatment Theatre (Operation Theatre)

2

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

3

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

2

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

2

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

2

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

4

Killer statistics

Killer statistics

Kills

Kills

Hooks

668

Obsessions sacrificed

166

Kills (Memento mories)

51

Kills (Memento mories) or sacrifices after last generator

130

All survivors sacrificed or killed (Memento Mori) before the last generator

80

Hooks

Hooks

Different survivors hooked in basement

96

Basement trees (3 or 4 survivors hooked in basement in this same time)

6

Survivors hooked while all remaining were injured

90

Survivors hooked before single generator was repaired

312

Survivors hooked in endgame

67

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

457

Generators damaged with Undetectable effect

79

Survivors grabbed while repairing a generator

31

Survivors grabbed while cleansing a totem

2

Generators protection

71% Protected

Unprotected 29%

Hit survivors with a basic attack while you are Undetectable

101

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

56

Oblivious effect applied

212

Survivors with Exposed effect downed

183

Survivors downed while carrying another survivor

34

Make unique survivors scream

1,039

Survivors hit with haste effect

588

Injure or down survivors who are Hindered

34

Survivors that holding Special Item hit

35

Survivors downed next to a raised pallet

921

Survivors downed in Exit Gate

12

Survivors downed withit 30 seconds of breaking pallet or wall

30

Preventing escape

Preventing escape

Survivors grabbed from locker

48

Hatches closed

49

Survivors hit after they drop a pallet during chase

467

Survivors hit while carrying another survivor

102

Survivors detected using killer instinct

686

Killer vaults in chase

349

Survivors grabbed while performing a vault

5

Meters fallen

446

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

151

Blink attacks (The Nurse)

13

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

83

Matches finished with one or more Hex totems remaining

2

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

127

Trials where all survivors suffered from madness 3 (The Doctor)

14

Hatchets thrown (The Huntress)

262

Survivors put to sleep (The Nightmare)

43

Reverse bear-traps put on survivors (The Pig)

123

Survivors sent to Cage of Atonement (The Executioner)

62

Survivors hit with Lethal Rush (The Blight)

68

Max Lacerations dealt (The Trickster)

106

Survivors with Broken effect downed

133

Condemned survivors (The Onryō)

329

Slams of one Survivor into another (The Mastermind)

4

Damage Survivor pursued by a Guard (The Knight)

25

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

17

Survivors hit during Tail attack (The Xenomorph)

8

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

2

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

77

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

80

Intoxicated survivors downed (The Clown)

56

Survivors downed after phase walk (The Spirit)

45

Deep wounded survivors downed (The Legion)

27

Survivors downed while having max Sickness (The Plague)

59

Marked survivors downed (The Ghostface)

78

Survivors downed with Demon Fury (The Oni)

18

Survivors downed while speared (The Deathslinger)

30

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

41

Survivors downed with Dire Crows (The Artist)

25

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

4

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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