Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

43,829,265

Max blood points amount spent on one character

2,930,915

Highest prestige level

4

Mystery boxes opened

74

Time played

279h 40m

Time played in last two weeks

0m

Blood points per hour

156,720

Estimated playtime per role

56% Survivor

Killer 44%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

31

Survivor full load-out matches

369

Ultra rare addon warded without a protection ward

4

Survivor rank
Ash III

Ash III

2 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

102

Killer full load-out matches

171

Ultra rare offering burned

0

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 42

Killer
Got 0 Left 42

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
98 088 The courier 26 106 687 221 86 286
98 089 Saturday ์ 26 102 733 508 16 86
98 090 ๐–‰๐–”๐–ˆโนโธ 26 101 437 5 314 1 879
98 091 luckyshoryuken 26 095 674 411 93 526
98 092 Kisenon 26 093 990 24 253 1 002
98 093 Evil9 26 093 548 523 124 474
98 094 Morant 26 092 913 359 281 1 401

Currently at

98 091 place

luckyshoryuken needs another

5 763 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

778

Obsessions healed

175

Survivors healed while you are injured

144

Survivors healed while rest are injured

219

Survivors unhooked

845

Survivors saved (from dying state/hook) in endgame

20

Knocked (In dying state) survivors healed

101

Survivors healed that come to you first

85

Protection hits for unhooked survivors

80

Protection hits for carried survivors

30

Survivors saved using pallet

2

Survivors affected with boon totems

1,350

Survivors affected with speed boost

1

Recovered from dying state

95

Take a hit with the Endurance status effect

104

Survivors healed in the Basement

3

Heals completed after all generators have been completed

2

Safe unhooks while broken

0

Protection hits during End Game

0

Objective actions

Objective actions

Items depleted

216

Repaired generators

911

Repaired damaged generators

870

Successful skill checks

12,380

Exit gates opened

82

Hex totems cleansed

16

Hex totems blessed

0

Chests opened

37

Chests opened in basement

0

Escapes when playing without any perk and repaired generator(s)

2

Matches with 300+ seconds of repairing generators

1

Matches in that picked up and used special item

83

Great skill checks while injured

95

Swap held Survivor items for new ones from chests (counts once per chest)

0

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

43

Finished repairs of generators while injured

3

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

889

Hits dodged by vaults

66

Basic attacks and projectiles dodged

1,664

Escapes after stunning killer using pallet

138

Escapes from killer gasp

44

Hooks sabotaged

48

Chases escaped after being injured in this chase

539

Chases lost by hiding in locker

1

Revealed killer aura

412

Unhooked yourself

26

Amount of screams

3,623

Reveal the Killer's aura for a total of 60 seconds in a single trial

0

Blind killer using flashlight

21

Perform a fast vault within 3 seconds of getting hit

8

Pallet stun the Killer while holding a rare, common, or uncommon item

2

Trials where you've revealed or seen the Killer's aura 11+ times

40

Escapes

Escapes

Total escapes

193

Escapes crawling (In dying state) through exit gates

20

Escapes through hatch

21

Escapes through hatch crawling (In dying state)

5

Escapes with new item

15

Escapes with somebody else item

1

Escapes being injured with for over half a match

14

Escapes while being downed at most once

113

Escapes after unhooked yourself

7

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

152

Escapes healthy or injured through hatch

16

Escaped by

89% Exit Gates

Hatch 11%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

3

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

4

Sanctum of Wrath (Upstairs on Shrine)

2

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

1

The Game (Bathroom)

1

Mount Ormond Resort (Chalet/Main Building)

0

Dead Dawg Saloon (Upstairs Saloon)

4

Treatment Theatre (Operation Theatre)

3

Midwich Elementary School

3

Raccoon City Police Station (1st Floor Main Hall)

2

Eyrie of Crows (Inside Eyrie)

2

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

5

Shelter Woods (by Command Centre)

2

Toba Landing repair (Upstairs Main Building)

5

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

1

Killer statistics

Killer statistics

Kills

Kills

Hooks

576

Obsessions sacrificed

142

Kills (Memento mories)

1

Kills (Memento mories) or sacrifices after last generator

98

All survivors sacrificed or killed (Memento Mori) before the last generator

81

Hooks

Hooks

Different survivors hooked in basement

115

Basement trees (3 or 4 survivors hooked in basement in this same time)

50

Survivors hooked while all remaining were injured

56

Survivors hooked before single generator was repaired

243

Survivors hooked in endgame

59

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

364

Generators damaged with Undetectable effect

110

Survivors grabbed while repairing a generator

19

Survivors grabbed while cleansing a totem

3

Generators protection

77% Protected

Unprotected 23%

Hit survivors with a basic attack while you are Undetectable

5

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

13

Oblivious effect applied

110

Survivors with Exposed effect downed

77

Survivors downed while carrying another survivor

45

Make unique survivors scream

816

Survivors hit with haste effect

326

Injure or down survivors who are Hindered

19

Survivors that holding Special Item hit

73

Survivors downed next to a raised pallet

603

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

47

Hatches closed

41

Survivors hit after they drop a pallet during chase

306

Survivors hit while carrying another survivor

95

Survivors detected using killer instinct

335

Killer vaults in chase

215

Survivors grabbed while performing a vault

1

Meters fallen

12

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

8

Uncloak attacks (The Wraith)

547

Blink attacks (The Nurse)

83

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

13

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

157

Trials where each survivor was hit after teleport (The Hag)

2

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

339

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

2

Survivors hit with Lethal Rush (The Blight)

245

Max Lacerations dealt (The Trickster)

10

Survivors with Broken effect downed

0

Condemned survivors (The Onryล)

0

Slams of one Survivor into another (The Mastermind)

1

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

30

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

9

Survivors downed by 24m+ hatchet throw (The Huntress)

1

Survivors downed with chainsaw (The Cannibal)

55

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

17

Deep wounded survivors downed (The Legion)

54

Survivors downed while having max Sickness (The Plague)

4

Marked survivors downed (The Ghostface)

4

Survivors downed with Demon Fury (The Oni)

3

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

36

Survivors downed with Dire Crows (The Artist)

9

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

4

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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