Total blood points earned

321,051,870

Max blood points amount spent on one character

38,478,737

Time played

0m

Time played in last two weeks

0m

Blood points per hour

0

Estimated playtime per role

39% Survivor

Killer 61%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

267

Survivor full load-out matches

583

Ultra rare addon warded without a protection ward

154

Survivor rank
Ash IV

Ash IV

1 / 3 pips
Adept progress 76%

39 / 51

Survivor
Got 39 Left 12
Killer

Killer

Killer perfect matches (5 000 points each category)

1,531

Killer full load-out matches

1,724

Ultra rare offering burned

103

Killer rank
Ash IV

Ash IV

1 / 3 pips
Adept progress 81%

34 / 42

Killer
Got 34 Left 8

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
31 141 Marginal 321 065 662 6 013 1 511 5 699
31 142 Shadow 321 059 111 438 1 594 7 757
31 143 Swars 321 053 763 1 418 1 359 5 946
31 144 Taco Mane 321 051 870 7 005 1 391 5 526
31 145 Suharos 321 035 154 4 707 1 308 5 468
31 146 shakoodle 321 029 749 4 007 912 2 443
31 147 RedbullSnoopy 321 021 060 1 694 1 216 2 869

Currently at

31 144 place

Taco Mane needs another

1 893 bloodpoints

to level up

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

3,061

Obsessions healed

545

Survivors healed while you are injured

855

Survivors healed while rest are injured

770

Survivors unhooked

4,345

Survivors saved (from dying state/hook) in endgame

181

Knocked (In dying state) survivors healed

593

Survivors healed that come to you first

151

Protection hits for unhooked survivors

505

Protection hits for carried survivors

148

Survivors saved using pallet

72

Survivors affected with boon totems

4,491

Survivors affected with speed boost

50

Recovered from dying state

55

Take a hit with the Endurance status effect

42

Survivors healed in the Basement

26

Heals completed after all generators have been completed

0

Safe unhooks while broken

0

Protection hits during End Game

0

Objective actions

Objective actions

Highest prestige level

50

Mystery boxes opened

2,154

Items depleted

798

Repaired generators

5,526

Repaired damaged generators

5,005

Successful skill checks

55,389

Exit gates opened

590

Hex totems cleansed

204

Hex totems blessed

20

Chests opened

516

Chests opened in basement

72

Escapes when playing without any perk and repaired generator(s)

14

Matches with 300+ seconds of repairing generators

16

Matches in that picked up and used special item

91

Great skill checks while injured

633

Swap held Survivor items for new ones from chests (counts once per chest)

0

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

1

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

1

Healing or repairing skill checks

34

Finished repairs of generators while injured

1

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

6,260

Hits dodged by vaults

476

Basic attacks and projectiles dodged

5,684

Escapes after stunning killer using pallet

780

Escapes from killer gasp

98

Hooks sabotaged

107

Chases escaped after being injured in this chase

1,764

Chases lost by hiding in locker

41

Revealed killer aura

495

Unhooked yourself

129

Amount of screams

2,409

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Reveal the Killer's aura for a total of 60 seconds in a single trial

60

Blind killer using flashlight

83

Perform a fast vault within 3 seconds of getting hit

3

Pallet stun the Killer while holding a rare, common, or uncommon item

2

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

1,391

Escapes crawling (In dying state) through exit gates

224

Escapes through hatch

110

Escapes through hatch crawling (In dying state)

29

Escapes with new item

247

Escapes with somebody else item

36

Escapes being injured with for over half a match

258

Escapes while being downed at most once

604

Escapes after unhooked yourself

52

Escapes as obsession without getting a hit as last survivor

3

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

2

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

1,057

Escapes healthy or injured through hatch

81

Escaped by

92% Exit Gates

Hatch 8%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

15

Campbell's Chapel (Upstairs Main Building)

25

Family Residence (Main Building)

14

Sanctum of Wrath (Upstairs on Shrine)

21

Mother's Dwelling (Upstairs Cottage)

19

Temple of Purgation (Main Building Basement)

25

The Pale Rose (Steamboat)

13

The Game (Bathroom)

6

Mount Ormond Resort (Chalet/Main Building)

29

Dead Dawg Saloon (Upstairs Saloon)

28

Treatment Theatre (Operation Theatre)

12

Midwich Elementary School

12

Raccoon City Police Station (1st Floor Main Hall)

23

Eyrie of Crows (Inside Eyrie)

9

Garden of Joy (Upstairs Main Building)

6

Shattered Square (Upstairs Main Building)

10

Shelter Woods (by Command Centre)

4

Toba Landing repair (Upstairs Main Building)

2

Nostromo Wreckage (Mess Hall)

2

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

25

Killer statistics

Killer statistics

Kills

Kills

Hooks

7,005

Obsessions sacrificed

1,658

Kills (Memento mories)

416

Kills (Memento mories) or sacrifices after last generator

1,486

All survivors sacrificed or killed (Memento Mori) before the last generator

982

Hooks

Hooks

Different survivors hooked in basement

1,154

Basement trees (3 or 4 survivors hooked in basement in this same time)

91

Survivors hooked while all remaining were injured

653

Survivors hooked before single generator was repaired

1,801

Survivors hooked in endgame

402

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

3,282

Generators damaged with Undetectable effect

74

Survivors grabbed while repairing a generator

148

Survivors grabbed while cleansing a totem

60

Generators protection

73% Protected

Unprotected 27%

Hit survivors with a basic attack while you are Undetectable

60

Survivors injured while in the basement

37

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

524

Oblivious effect applied

2,093

Survivors with Exposed effect downed

932

Survivors downed while carrying another survivor

125

Make unique survivors scream

2,896

Survivors hit with haste effect

1,455

Injure or down survivors who are Hindered

436

Survivors that holding Special Item hit

210

Survivors downed next to a raised pallet

4,312

Survivors downed in Exit Gate

1

Survivors downed withit 30 seconds of breaking pallet or wall

5

Preventing escape

Preventing escape

Survivors grabbed from locker

231

Hatches closed

712

Survivors hit after they drop a pallet during chase

4,252

Survivors hit while carrying another survivor

810

Survivors detected using killer instinct

3,233

Killer vaults in chase

2,288

Survivors grabbed while performing a vault

0

Meters fallen

33

Merciless Victories with 3 Universal Perks

5

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

100

Uncloak attacks (The Wraith)

341

Blink attacks (The Nurse)

1,850

Survivors grabbed after triple blink (The Nurse)

1

Obsessions hooked

302

Matches finished with one or more Hex totems remaining

1

Traps triggered (The Hag)

388

Trials where each survivor was hit after teleport (The Hag)

6

Shocks (The Doctor)

713

Trials where all survivors suffered from madness 3 (The Doctor)

52

Hatchets thrown (The Huntress)

1,122

Survivors put to sleep (The Nightmare)

736

Reverse bear-traps put on survivors (The Pig)

129

Survivors sent to Cage of Atonement (The Executioner)

143

Survivors hit with Lethal Rush (The Blight)

707

Max Lacerations dealt (The Trickster)

3,785

Survivors with Broken effect downed

1,326

Condemned survivors (The Onryō)

232

Slams of one Survivor into another (The Mastermind)

50

Damage Survivor pursued by a Guard (The Knight)

116

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

20

Survivors hit during Tail attack (The Xenomorph)

67

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

22

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

164

Survivors downed by 24m+ hatchet throw (The Huntress)

23

Survivors downed with chainsaw (The Cannibal)

558

Intoxicated survivors downed (The Clown)

103

Survivors downed after phase walk (The Spirit)

228

Deep wounded survivors downed (The Legion)

541

Survivors downed while having max Sickness (The Plague)

249

Marked survivors downed (The Ghostface)

780

Survivors downed with Demon Fury (The Oni)

906

Survivors downed while speared (The Deathslinger)

964

Survivors downed with Victor clinging (The Twins)

11

Survivors downed while contaminated (The Nemesis)

585

Survivors downed with Dire Crows (The Artist)

61

Survivors downed during Nightfall (The Dredge)

54

Down survivor you recently teleported to (The Singularity)

149

Down survivor using UVX (The Unknown)

362

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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