Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

84,973,783

Max blood points amount spent on one character

4,577,377

Highest prestige level

3

Mystery boxes opened

200

Time played

258h 17m

Time played in last two weeks

0m

Blood points per hour

328,994

Estimated playtime per role

44% Survivor

Killer 56%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

5

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

54

Survivor full load-out matches

255

Ultra rare addon warded without a protection ward

17

Survivor rank
Ash IV

Ash IV

1 / 3 pips
Adept progress 33%

17 / 51

Survivor
Got 17 Left 34
Killer

Killer

Killer perfect matches (5 000 points each category)

218

Killer full load-out matches

229

Ultra rare offering burned

6

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 52%

22 / 42

Killer
Got 22 Left 20

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
91 421 MARSHALL.D.TEACH 29 066 630 248 97 423
91 422 Ryo 29 064 984 395 73 296
91 423 IDrive 29 059 978 957 80 314
91 425 ~Useable thing 02 โ™ก 29 050 750 156 70 347
91 426 Sjaakie 29 047 897 698 197 958
91 427 Flappy 29 045 700 637 190 679

Currently at

91 424 place

โ—Š๐•ฟ๐•ฏ๐”ƒโ—Š needs another

7 110 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

679

Obsessions healed

157

Survivors healed while you are injured

121

Survivors healed while rest are injured

301

Survivors unhooked

662

Survivors saved (from dying state/hook) in endgame

21

Knocked (In dying state) survivors healed

64

Survivors healed that come to you first

83

Protection hits for unhooked survivors

44

Protection hits for carried survivors

8

Survivors saved using pallet

1

Survivors affected with boon totems

2,049

Survivors affected with speed boost

2

Recovered from dying state

45

Take a hit with the Endurance status effect

44

Survivors healed in the Basement

11

Heals completed after all generators have been completed

47

Safe unhooks while broken

2

Protection hits during End Game

18

Objective actions

Objective actions

Items depleted

346

Repaired generators

1,061

Repaired damaged generators

380

Successful skill checks

12,255

Exit gates opened

125

Hex totems cleansed

24

Hex totems blessed

10

Chests opened

265

Chests opened in basement

33

Escapes when playing without any perk and repaired generator(s)

55

Matches with 300+ seconds of repairing generators

4

Matches in that picked up and used special item

110

Great skill checks while injured

348

Swap held Survivor items for new ones from chests (counts once per chest)

108

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

8

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

8

Healing or repairing skill checks

217

Finished repairs of generators while injured

6

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

890

Hits dodged by vaults

58

Basic attacks and projectiles dodged

652

Escapes after stunning killer using pallet

197

Escapes from killer gasp

8

Hooks sabotaged

53

Chases escaped after being injured in this chase

493

Chases lost by hiding in locker

2

Revealed killer aura

705

Unhooked yourself

7

Amount of screams

2,648

Reveal the Killer's aura for a total of 60 seconds in a single trial

4,860

Blind killer using flashlight

42

Perform a fast vault within 3 seconds of getting hit

239

Pallet stun the Killer while holding a rare, common, or uncommon item

125

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

205

Escapes crawling (In dying state) through exit gates

11

Escapes through hatch

19

Escapes through hatch crawling (In dying state)

0

Escapes with new item

51

Escapes with somebody else item

1

Escapes being injured with for over half a match

23

Escapes while being downed at most once

130

Escapes after unhooked yourself

1

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

175

Escapes healthy or injured through hatch

19

Escaped by

91% Exit Gates

Hatch 9%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

4

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

3

Campbell's Chapel (Upstairs Main Building)

6

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

2

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

4

The Game (Bathroom)

1

Mount Ormond Resort (Chalet/Main Building)

1

Dead Dawg Saloon (Upstairs Saloon)

1

Treatment Theatre (Operation Theatre)

2

Midwich Elementary School

3

Raccoon City Police Station (1st Floor Main Hall)

2

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

4

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

3

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

4

Forgotten Ruins (Torture Room)

1

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

7

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,084

Obsessions sacrificed

248

Kills (Memento mories)

87

Kills (Memento mories) or sacrifices after last generator

197

All survivors sacrificed or killed (Memento Mori) before the last generator

133

Hooks

Hooks

Different survivors hooked in basement

197

Basement trees (3 or 4 survivors hooked in basement in this same time)

67

Survivors hooked while all remaining were injured

164

Survivors hooked before single generator was repaired

368

Survivors hooked in endgame

100

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

627

Generators damaged with Undetectable effect

234

Survivors grabbed while repairing a generator

22

Survivors grabbed while cleansing a totem

6

Generators protection

73% Protected

Unprotected 27%

Hit survivors with a basic attack while you are Undetectable

145

Survivors injured while in the basement

60

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

251

Oblivious effect applied

376

Survivors with Exposed effect downed

41

Survivors downed while carrying another survivor

35

Make unique survivors scream

1,506

Survivors hit with haste effect

187

Injure or down survivors who are Hindered

270

Survivors that holding Special Item hit

196

Survivors downed next to a raised pallet

1,360

Survivors downed in Exit Gate

9

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

68

Hatches closed

76

Survivors hit after they drop a pallet during chase

481

Survivors hit while carrying another survivor

90

Survivors detected using killer instinct

854

Killer vaults in chase

273

Survivors grabbed while performing a vault

12

Meters fallen

850

Merciless Victories with 3 Universal Perks

5

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

29

Uncloak attacks (The Wraith)

825

Blink attacks (The Nurse)

403

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

4

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

9

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

29

Trials where all survivors suffered from madness 3 (The Doctor)

2

Hatchets thrown (The Huntress)

355

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

53

Survivors hit with Lethal Rush (The Blight)

35

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

35

Condemned survivors (The Onryล)

0

Slams of one Survivor into another (The Mastermind)

3

Damage Survivor pursued by a Guard (The Knight)

2

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

102

Survivors downed by 24m+ hatchet throw (The Huntress)

1

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

136

Survivors downed after phase walk (The Spirit)

1

Deep wounded survivors downed (The Legion)

26

Survivors downed while having max Sickness (The Plague)

9

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

46

Survivors downed while speared (The Deathslinger)

30

Survivors downed with Victor clinging (The Twins)

10

Survivors downed while contaminated (The Nemesis)

207

Survivors downed with Dire Crows (The Artist)

50

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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