Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

37,877,084

Max blood points amount spent on one character

2,344,000

Highest prestige level

12

Mystery boxes opened

214

Time played

302h 26m

Time played in last two weeks

0m

Blood points per hour

125,241

Estimated playtime per role

20% Survivor

Killer 80%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

5

Survivor full load-out matches

92

Ultra rare addon warded without a protection ward

16

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 4%

2 / 51

Survivor
Got 2 Left 49
Killer

Killer

Killer perfect matches (5 000 points each category)

113

Killer full load-out matches

465

Ultra rare offering burned

81

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 42

Killer
Got 0 Left 42

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
86 262 IceRyujinnGT 37 879 815 276 356 1 448
86 263 binaryPersona 37 879 140 192 236 1 238
86 264 jao004 37 878 567 2 719 905 634
86 265 Insidious Being 37 877 084 1 123 81 354
86 266 突破口 37 876 184 166 295 1 189
86 267 astronaut 37 875 819 293 194 704
86 268 Big Yahu 37 875 211 200 46 266

Currently at

86 265 place

Insidious Being needs another

1 483 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

211

Obsessions healed

33

Survivors healed while you are injured

36

Survivors healed while rest are injured

70

Survivors unhooked

218

Survivors saved (from dying state/hook) in endgame

15

Knocked (In dying state) survivors healed

35

Survivors healed that come to you first

11

Protection hits for unhooked survivors

12

Protection hits for carried survivors

7

Survivors saved using pallet

0

Survivors affected with boon totems

597

Survivors affected with speed boost

0

Recovered from dying state

6

Take a hit with the Endurance status effect

1

Survivors healed in the Basement

1

Heals completed after all generators have been completed

8

Safe unhooks while broken

0

Protection hits during End Game

4

Objective actions

Objective actions

Items depleted

57

Repaired generators

354

Repaired damaged generators

88

Successful skill checks

2,238

Exit gates opened

37

Hex totems cleansed

6

Hex totems blessed

0

Chests opened

65

Chests opened in basement

8

Escapes when playing without any perk and repaired generator(s)

18

Matches with 300+ seconds of repairing generators

1

Matches in that picked up and used special item

7

Great skill checks while injured

14

Swap held Survivor items for new ones from chests (counts once per chest)

3

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

168

Finished repairs of generators while injured

2

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

77

Hits dodged by vaults

10

Basic attacks and projectiles dodged

144

Escapes after stunning killer using pallet

15

Escapes from killer gasp

8

Hooks sabotaged

10

Chases escaped after being injured in this chase

61

Chases lost by hiding in locker

0

Revealed killer aura

179

Unhooked yourself

2

Amount of screams

246

Reveal the Killer's aura for a total of 60 seconds in a single trial

840

Blind killer using flashlight

4

Perform a fast vault within 3 seconds of getting hit

0

Pallet stun the Killer while holding a rare, common, or uncommon item

4

Trials where you've revealed or seen the Killer's aura 11+ times

945

Escapes

Escapes

Total escapes

81

Escapes crawling (In dying state) through exit gates

4

Escapes through hatch

11

Escapes through hatch crawling (In dying state)

2

Escapes with new item

22

Escapes with somebody else item

2

Escapes being injured with for over half a match

5

Escapes while being downed at most once

32

Escapes after unhooked yourself

0

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

66

Escapes healthy or injured through hatch

9

Escaped by

86% Exit Gates

Hatch 14%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

0

The Game (Bathroom)

1

Mount Ormond Resort (Chalet/Main Building)

0

Dead Dawg Saloon (Upstairs Saloon)

0

Treatment Theatre (Operation Theatre)

2

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

0

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

0

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,123

Obsessions sacrificed

204

Kills (Memento mories)

152

Kills (Memento mories) or sacrifices after last generator

363

All survivors sacrificed or killed (Memento Mori) before the last generator

147

Hooks

Hooks

Different survivors hooked in basement

127

Basement trees (3 or 4 survivors hooked in basement in this same time)

8

Survivors hooked while all remaining were injured

72

Survivors hooked before single generator was repaired

116

Survivors hooked in endgame

122

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

671

Generators damaged with Undetectable effect

97

Survivors grabbed while repairing a generator

106

Survivors grabbed while cleansing a totem

12

Generators protection

62% Protected

Unprotected 38%

Hit survivors with a basic attack while you are Undetectable

435

Survivors injured while in the basement

5

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

78

Oblivious effect applied

163

Survivors with Exposed effect downed

183

Survivors downed while carrying another survivor

17

Make unique survivors scream

438

Survivors hit with haste effect

84

Injure or down survivors who are Hindered

40

Survivors that holding Special Item hit

75

Survivors downed next to a raised pallet

358

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

22

Hatches closed

102

Survivors hit after they drop a pallet during chase

806

Survivors hit while carrying another survivor

151

Survivors detected using killer instinct

652

Killer vaults in chase

76

Survivors grabbed while performing a vault

3

Meters fallen

947

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

28

Blink attacks (The Nurse)

3

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

86

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

552

Trials where each survivor was hit after teleport (The Hag)

2

Shocks (The Doctor)

32

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

321

Survivors put to sleep (The Nightmare)

96

Reverse bear-traps put on survivors (The Pig)

45

Survivors sent to Cage of Atonement (The Executioner)

11

Survivors hit with Lethal Rush (The Blight)

10

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

2

Condemned survivors (The Onryō)

13

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

7

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

3

Intoxicated survivors downed (The Clown)

18

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

16

Survivors downed while having max Sickness (The Plague)

7

Marked survivors downed (The Ghostface)

126

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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