Total blood points earned

708,879,946

Max blood points amount spent on one character

62,639,981

Time played

0m

Time played in last two weeks

0m

Blood points per hour

0

Estimated playtime per role

97% Survivor

Killer 3%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

1,065

Survivor full load-out matches

7,358

Ultra rare addon warded without a protection ward

2,013

Survivor rank
Gold II

Gold II

2 / 5 pips
Adept progress 6%

3 / 51

Survivor
Got 3 Left 48
Killer

Killer

Killer perfect matches (5 000 points each category)

95

Killer full load-out matches

111

Ultra rare offering burned

50

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
10 150 DC_SAMY 708 981 891 9 610 2 123 8 288
10 151 corvus 708 940 802 3 857 4 053 13 378
10 152 減税大臣 708 894 720 7 286 1 238 4 617
10 153 [e2] ivan vozduh 708 879 946 379 4 199 15 146
10 154 siylva 708 869 357 8 853 2 427 8 139
10 155 pallet by density 708 772 679 6 381 2 278 11 778
10 156 Helen Shivers 708 717 562 5 825 4 571 18 492

Currently at

10 153 place

[e2] ivan vozduh needs another

14 774 bloodpoints

to level up

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

11,535

Obsessions healed

2,487

Survivors healed while you are injured

3,212

Survivors healed while rest are injured

4,040

Survivors unhooked

16,419

Survivors saved (from dying state/hook) in endgame

1,432

Knocked (In dying state) survivors healed

2,331

Survivors healed that come to you first

901

Protection hits for unhooked survivors

1,588

Protection hits for carried survivors

973

Survivors saved using pallet

432

Survivors affected with boon totems

33,079

Survivors affected with speed boost

360

Recovered from dying state

1,334

Take a hit with the Endurance status effect

2,030

Survivors healed in the Basement

27

Heals completed after all generators have been completed

655

Safe unhooks while broken

47

Protection hits during End Game

527

Objective actions

Objective actions

Highest prestige level

100

Mystery boxes opened

3,099

Items depleted

2,957

Repaired generators

15,146

Repaired damaged generators

9,791

Successful skill checks

200,177

Exit gates opened

1,649

Hex totems cleansed

651

Hex totems blessed

23

Chests opened

984

Chests opened in basement

115

Escapes when playing without any perk and repaired generator(s)

12

Matches with 300+ seconds of repairing generators

1,820

Matches in that picked up and used special item

922

Great skill checks while injured

7,063

Swap held Survivor items for new ones from chests (counts once per chest)

49

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

16,447

Finished repairs of generators while injured

687

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

26,817

Hits dodged by vaults

1,953

Basic attacks and projectiles dodged

29,562

Escapes after stunning killer using pallet

4,769

Escapes from killer gasp

327

Hooks sabotaged

334

Chases escaped after being injured in this chase

9,505

Chases lost by hiding in locker

128

Revealed killer aura

4,569

Unhooked yourself

522

Amount of screams

38,359

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

3

Reveal the Killer's aura for a total of 60 seconds in a single trial

9,000

Blind killer using flashlight

1,813

Perform a fast vault within 3 seconds of getting hit

1,470

Pallet stun the Killer while holding a rare, common, or uncommon item

1,535

Trials where you've revealed or seen the Killer's aura 11+ times

102

Escapes

Escapes

Total escapes

4,199

Escapes crawling (In dying state) through exit gates

934

Escapes through hatch

261

Escapes through hatch crawling (In dying state)

45

Escapes with new item

443

Escapes with somebody else item

141

Escapes being injured with for over half a match

746

Escapes while being downed at most once

2,464

Escapes after unhooked yourself

254

Escapes as obsession without getting a hit as last survivor

16

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

8

Escape through hatch using key

8

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

3,004

Escapes healthy or injured through hatch

216

Escaped by

94% Exit Gates

Hatch 6%

Find and use the Hand or Eye of Vecna and escape a Trial

9

Escapes while broken

36

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

34

Campbell's Chapel (Upstairs Main Building)

33

Family Residence (Main Building)

14

Sanctum of Wrath (Upstairs on Shrine)

25

Mother's Dwelling (Upstairs Cottage)

28

Temple of Purgation (Main Building Basement)

10

The Pale Rose (Steamboat)

18

The Game (Bathroom)

30

Mount Ormond Resort (Chalet/Main Building)

41

Dead Dawg Saloon (Upstairs Saloon)

40

Treatment Theatre (Operation Theatre)

56

Midwich Elementary School

42

Raccoon City Police Station (1st Floor Main Hall)

62

Eyrie of Crows (Inside Eyrie)

25

Garden of Joy (Upstairs Main Building)

35

Shattered Square (Upstairs Main Building)

17

Shelter Woods (by Command Centre)

16

Toba Landing repair (Upstairs Main Building)

24

Nostromo Wreckage (Mess Hall)

19

Greenville Square (Movie theatre)

6

Forgotten Ruins (Torture Room)

3

Fallen Refuge

6

Raccoon City Police Exit Opened and Escaped

69

Killer statistics

Killer statistics

Kills

Kills

Hooks

379

Obsessions sacrificed

88

Kills (Memento mories)

59

Kills (Memento mories) or sacrifices after last generator

100

All survivors sacrificed or killed (Memento Mori) before the last generator

26

Hooks

Hooks

Different survivors hooked in basement

66

Basement trees (3 or 4 survivors hooked in basement in this same time)

6

Survivors hooked while all remaining were injured

44

Survivors hooked before single generator was repaired

229

Survivors hooked in endgame

66

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

268

Generators damaged with Undetectable effect

51

Survivors grabbed while repairing a generator

11

Survivors grabbed while cleansing a totem

1

Generators protection

51% Protected

Unprotected 49%

Hit survivors with a basic attack while you are Undetectable

2

Survivors injured while in the basement

11

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

24

Oblivious effect applied

148

Survivors with Exposed effect downed

37

Survivors downed while carrying another survivor

30

Make unique survivors scream

382

Survivors hit with haste effect

76

Injure or down survivors who are Hindered

7

Survivors that holding Special Item hit

55

Survivors downed next to a raised pallet

621

Survivors downed in Exit Gate

8

Survivors downed withit 30 seconds of breaking pallet or wall

1

Preventing escape

Preventing escape

Survivors grabbed from locker

27

Hatches closed

36

Survivors hit after they drop a pallet during chase

224

Survivors hit while carrying another survivor

83

Survivors detected using killer instinct

203

Killer vaults in chase

180

Survivors grabbed while performing a vault

5

Meters fallen

510

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

8

Uncloak attacks (The Wraith)

247

Blink attacks (The Nurse)

295

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

85

Matches finished with one or more Hex totems remaining

2

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

52

Trials where all survivors suffered from madness 3 (The Doctor)

23

Hatchets thrown (The Huntress)

1,996

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

10

Survivors hit with Lethal Rush (The Blight)

42

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

4

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

8

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

1

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

9

Survivors downed by 24m+ hatchet throw (The Huntress)

5

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

11

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

7

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

7

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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