Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

18,415,986

Max blood points amount spent on one character

960,000

Highest prestige level

7

Mystery boxes opened

108

Time played

155h 9m

Time played in last two weeks

0m

Blood points per hour

118,698

Estimated playtime per role

66% Survivor

Killer 34%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

19

Survivor full load-out matches

171

Ultra rare addon warded without a protection ward

14

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

11

Killer full load-out matches

54

Ultra rare offering burned

3

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 42

Killer
Got 0 Left 42

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
106 037 Rosine 12 802 714 291 232 1 360
106 038 A1M4EK 12 802 643 1 294 124 210
106 039 arisune 12 802 539 283 347 1 444
106 040 Sid T7in 12 802 088 129 57 248
106 041 ZhreTic 12 801 768 45 16 126
106 042 Full Metal Crodie 12 800 252 161 291 1 110
106 043 zlFr4gxs 12 799 144 13 39 88

Currently at

106 040 place

Sid T7in needs another

451 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

235

Obsessions healed

58

Survivors healed while you are injured

48

Survivors healed while rest are injured

59

Survivors unhooked

269

Survivors saved (from dying state/hook) in endgame

6

Knocked (In dying state) survivors healed

29

Survivors healed that come to you first

21

Protection hits for unhooked survivors

44

Protection hits for carried survivors

14

Survivors saved using pallet

1

Survivors affected with boon totems

432

Survivors affected with speed boost

7

Recovered from dying state

30

Take a hit with the Endurance status effect

50

Survivors healed in the Basement

1

Heals completed after all generators have been completed

6

Safe unhooks while broken

0

Protection hits during End Game

8

Objective actions

Objective actions

Items depleted

54

Repaired generators

342

Repaired damaged generators

156

Successful skill checks

4,362

Exit gates opened

41

Hex totems cleansed

9

Hex totems blessed

0

Chests opened

44

Chests opened in basement

8

Escapes when playing without any perk and repaired generator(s)

0

Matches with 300+ seconds of repairing generators

0

Matches in that picked up and used special item

8

Great skill checks while injured

23

Swap held Survivor items for new ones from chests (counts once per chest)

1

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

557

Hits dodged by vaults

43

Basic attacks and projectiles dodged

747

Escapes after stunning killer using pallet

119

Escapes from killer gasp

19

Hooks sabotaged

1

Chases escaped after being injured in this chase

212

Chases lost by hiding in locker

2

Revealed killer aura

91

Unhooked yourself

0

Amount of screams

1,186

Reveal the Killer's aura for a total of 60 seconds in a single trial

120

Blind killer using flashlight

30

Perform a fast vault within 3 seconds of getting hit

37

Pallet stun the Killer while holding a rare, common, or uncommon item

38

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

78

Escapes crawling (In dying state) through exit gates

12

Escapes through hatch

8

Escapes through hatch crawling (In dying state)

1

Escapes with new item

6

Escapes with somebody else item

1

Escapes being injured with for over half a match

9

Escapes while being downed at most once

37

Escapes after unhooked yourself

0

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

58

Escapes healthy or injured through hatch

7

Escaped by

90% Exit Gates

Hatch 10%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

0

The Game (Bathroom)

1

Mount Ormond Resort (Chalet/Main Building)

1

Dead Dawg Saloon (Upstairs Saloon)

0

Treatment Theatre (Operation Theatre)

1

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

0

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

0

Killer statistics

Killer statistics

Kills

Kills

Hooks

140

Obsessions sacrificed

35

Kills (Memento mories)

43

Kills (Memento mories) or sacrifices after last generator

49

All survivors sacrificed or killed (Memento Mori) before the last generator

19

Hooks

Hooks

Different survivors hooked in basement

15

Basement trees (3 or 4 survivors hooked in basement in this same time)

7

Survivors hooked while all remaining were injured

12

Survivors hooked before single generator was repaired

38

Survivors hooked in endgame

26

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

55

Generators damaged with Undetectable effect

16

Survivors grabbed while repairing a generator

2

Survivors grabbed while cleansing a totem

0

Generators protection

61% Protected

Unprotected 39%

Hit survivors with a basic attack while you are Undetectable

7

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

0

Oblivious effect applied

0

Survivors with Exposed effect downed

152

Survivors downed while carrying another survivor

7

Make unique survivors scream

212

Survivors hit with haste effect

56

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

3

Survivors downed next to a raised pallet

154

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

12

Hatches closed

16

Survivors hit after they drop a pallet during chase

89

Survivors hit while carrying another survivor

20

Survivors detected using killer instinct

0

Killer vaults in chase

79

Survivors grabbed while performing a vault

0

Meters fallen

39

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

195

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

100

Matches finished with one or more Hex totems remaining

1

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

28

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

3

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

5

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

6

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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