Total blood points earned

123,428,453

Max blood points amount spent on one character

13,448,122

Time played

953h 44m

Time played in last two weeks

7h 41m

Blood points per hour

129,416

Estimated playtime per role

87% Survivor

Killer 13%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

238

Survivor full load-out matches

10

Ultra rare addon warded without a protection ward

12

Survivor rank
Ash II

Ash II

4 / 4 pips
Adept progress 4%

2 / 51

Survivor
Got 2 Left 49
Killer

Killer

Killer perfect matches (5 000 points each category)

118

Killer full load-out matches

10

Ultra rare offering burned

7

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
84 207 Dogez 59 598 225 1 534 167 760
84 208 Rural 59 597 801 862 284 985
84 209 -(P)- Wambo 59 597 386 660 587 2 628
84 210 Sisti. 59 591 039 488 579 2 382
84 211 |bar2d2| 59 588 390 1 378 180 823
84 212 QtLanaa 59 587 183 343 305 1 207
84 213 Ezy 59 585 613 1 045 324 1 363

Currently at

84 210 place

Sisti. needs another

6 347 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

2,360

Obsessions healed

604

Survivors healed while you are injured

544

Survivors healed while rest are injured

812

Survivors unhooked

3,132

Survivors saved (from dying state/hook) in endgame

122

Knocked (In dying state) survivors healed

316

Survivors healed that come to you first

243

Protection hits for unhooked survivors

260

Protection hits for carried survivors

248

Survivors saved using pallet

25

Survivors affected with boon totems

7,025

Survivors affected with speed boost

3

Recovered from dying state

125

Take a hit with the Endurance status effect

308

Survivors healed in the Basement

24

Heals completed after all generators have been completed

52

Safe unhooks while broken

1

Protection hits during End Game

14

Objective actions

Objective actions

Highest prestige level

21

Mystery boxes opened

542

Items depleted

549

Repaired generators

4,353

Repaired damaged generators

3,724

Successful skill checks

48,567

Exit gates opened

420

Hex totems cleansed

90

Hex totems blessed

23

Chests opened

1,220

Chests opened in basement

142

Escapes when playing without any perk and repaired generator(s)

18

Matches with 300+ seconds of repairing generators

315

Matches in that picked up and used special item

169

Great skill checks while injured

926

Swap held Survivor items for new ones from chests (counts once per chest)

33

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

445

Finished repairs of generators while injured

37

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

5,999

Hits dodged by vaults

505

Basic attacks and projectiles dodged

8,360

Escapes after stunning killer using pallet

1,541

Escapes from killer gasp

133

Hooks sabotaged

208

Chases escaped after being injured in this chase

2,834

Chases lost by hiding in locker

4

Revealed killer aura

305

Unhooked yourself

69

Amount of screams

6,607

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Reveal the Killer's aura for a total of 60 seconds in a single trial

540

Blind killer using flashlight

30

Perform a fast vault within 3 seconds of getting hit

189

Pallet stun the Killer while holding a rare, common, or uncommon item

69

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

1,058

Escapes crawling (In dying state) through exit gates

66

Escapes through hatch

110

Escapes through hatch crawling (In dying state)

22

Escapes with new item

375

Escapes with somebody else item

35

Escapes being injured with for over half a match

154

Escapes while being downed at most once

611

Escapes after unhooked yourself

26

Escapes as obsession without getting a hit as last survivor

6

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

4

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

882

Escapes healthy or injured through hatch

88

Escaped by

90% Exit Gates

Hatch 10%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

2

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

15

Campbell's Chapel (Upstairs Main Building)

12

Family Residence (Main Building)

8

Sanctum of Wrath (Upstairs on Shrine)

16

Mother's Dwelling (Upstairs Cottage)

11

Temple of Purgation (Main Building Basement)

10

The Pale Rose (Steamboat)

7

The Game (Bathroom)

6

Mount Ormond Resort (Chalet/Main Building)

29

Dead Dawg Saloon (Upstairs Saloon)

20

Treatment Theatre (Operation Theatre)

19

Midwich Elementary School

14

Raccoon City Police Station (1st Floor Main Hall)

22

Eyrie of Crows (Inside Eyrie)

14

Garden of Joy (Upstairs Main Building)

15

Shattered Square (Upstairs Main Building)

17

Shelter Woods (by Command Centre)

5

Toba Landing repair (Upstairs Main Building)

5

Nostromo Wreckage (Mess Hall)

9

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

21

Killer statistics

Killer statistics

Kills

Kills

Hooks

521

Obsessions sacrificed

123

Kills (Memento mories)

49

Kills (Memento mories) or sacrifices after last generator

73

All survivors sacrificed or killed (Memento Mori) before the last generator

59

Hooks

Hooks

Different survivors hooked in basement

55

Basement trees (3 or 4 survivors hooked in basement in this same time)

10

Survivors hooked while all remaining were injured

64

Survivors hooked before single generator was repaired

314

Survivors hooked in endgame

40

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

323

Generators damaged with Undetectable effect

106

Survivors grabbed while repairing a generator

27

Survivors grabbed while cleansing a totem

3

Generators protection

76% Protected

Unprotected 24%

Hit survivors with a basic attack while you are Undetectable

5

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

18

Oblivious effect applied

100

Survivors with Exposed effect downed

132

Survivors downed while carrying another survivor

22

Make unique survivors scream

72

Survivors hit with haste effect

47

Injure or down survivors who are Hindered

1

Survivors that holding Special Item hit

1

Survivors downed next to a raised pallet

589

Survivors downed in Exit Gate

1

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

48

Hatches closed

50

Survivors hit after they drop a pallet during chase

367

Survivors hit while carrying another survivor

56

Survivors detected using killer instinct

836

Killer vaults in chase

218

Survivors grabbed while performing a vault

0

Meters fallen

2

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

100

Blink attacks (The Nurse)

30

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

33

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

74

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

41

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

250

Survivors put to sleep (The Nightmare)

27

Reverse bear-traps put on survivors (The Pig)

12

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

5

Max Lacerations dealt (The Trickster)

28

Survivors with Broken effect downed

101

Condemned survivors (The Onryō)

768

Slams of one Survivor into another (The Mastermind)

3

Damage Survivor pursued by a Guard (The Knight)

5

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

40

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

1

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

1

Survivors downed with chainsaw (The Cannibal)

12

Intoxicated survivors downed (The Clown)

8

Survivors downed after phase walk (The Spirit)

6

Deep wounded survivors downed (The Legion)

118

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

43

Survivors downed with Demon Fury (The Oni)

7

Survivors downed while speared (The Deathslinger)

14

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

103

Survivors downed with Dire Crows (The Artist)

38

Survivors downed during Nightfall (The Dredge)

5

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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