Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

119,118,556

Max blood points amount spent on one character

10,437,563

Highest prestige level

11

Mystery boxes opened

615

Time played

955h 21m

Time played in last two weeks

55m

Blood points per hour

124,686

Estimated playtime per role

20% Survivor

Killer 80%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

28

Survivor full load-out matches

42

Ultra rare addon warded without a protection ward

0

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 2%

1 / 51

Survivor
Got 1 Left 50
Killer

Killer

Killer perfect matches (5 000 points each category)

765

Killer full load-out matches

907

Ultra rare offering burned

0

Killer rank
Ash III

Ash III

1 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
54 479 Zartron81 119 139 271 1 678 347 1 643
54 480 Bloody 119 127 087 59 1 054 4 719
54 481 Bandit 119 124 459 239 408 1 762
54 482 Oljeutvinning 119 118 556 3 419 245 1 084
54 483 ely7 119 114 746 1 357 237 1 072
54 484 *SK 119 114 184 5 806 1 208 3 903
54 485 Vinc 119 112 581 860 1 126 5 278

Currently at

54 482 place

Oljeutvinning needs another

5 903 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

462

Obsessions healed

27

Survivors healed while you are injured

37

Survivors healed while rest are injured

21

Survivors unhooked

894

Survivors saved (from dying state/hook) in endgame

22

Knocked (In dying state) survivors healed

19

Survivors healed that come to you first

1

Protection hits for unhooked survivors

69

Protection hits for carried survivors

3

Survivors saved using pallet

0

Survivors affected with boon totems

170

Survivors affected with speed boost

0

Recovered from dying state

3

Take a hit with the Endurance status effect

1

Survivors healed in the Basement

0

Heals completed after all generators have been completed

0

Safe unhooks while broken

1

Protection hits during End Game

0

Objective actions

Objective actions

Items depleted

61

Repaired generators

1,084

Repaired damaged generators

280

Successful skill checks

5,632

Exit gates opened

99

Hex totems cleansed

57

Hex totems blessed

0

Chests opened

445

Chests opened in basement

69

Escapes when playing without any perk and repaired generator(s)

0

Matches with 300+ seconds of repairing generators

0

Matches in that picked up and used special item

0

Great skill checks while injured

2

Swap held Survivor items for new ones from chests (counts once per chest)

1

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,106

Hits dodged by vaults

114

Basic attacks and projectiles dodged

286

Escapes after stunning killer using pallet

41

Escapes from killer gasp

17

Hooks sabotaged

51

Chases escaped after being injured in this chase

27

Chases lost by hiding in locker

0

Revealed killer aura

0

Unhooked yourself

2

Amount of screams

12

Reveal the Killer's aura for a total of 60 seconds in a single trial

60

Blind killer using flashlight

0

Perform a fast vault within 3 seconds of getting hit

0

Pallet stun the Killer while holding a rare, common, or uncommon item

0

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

245

Escapes crawling (In dying state) through exit gates

13

Escapes through hatch

62

Escapes through hatch crawling (In dying state)

3

Escapes with new item

153

Escapes with somebody else item

17

Escapes being injured with for over half a match

19

Escapes while being downed at most once

78

Escapes after unhooked yourself

9

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

3

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

170

Escapes healthy or injured through hatch

59

Escaped by

75% Exit Gates

Hatch 25%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

3

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

1

The Game (Bathroom)

3

Mount Ormond Resort (Chalet/Main Building)

2

Dead Dawg Saloon (Upstairs Saloon)

1

Treatment Theatre (Operation Theatre)

0

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

0

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

0

Killer statistics

Killer statistics

Kills

Kills

Hooks

3,419

Obsessions sacrificed

791

Kills (Memento mories)

163

Kills (Memento mories) or sacrifices after last generator

818

All survivors sacrificed or killed (Memento Mori) before the last generator

244

Hooks

Hooks

Different survivors hooked in basement

557

Basement trees (3 or 4 survivors hooked in basement in this same time)

43

Survivors hooked while all remaining were injured

307

Survivors hooked before single generator was repaired

1,676

Survivors hooked in endgame

349

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

2,383

Generators damaged with Undetectable effect

193

Survivors grabbed while repairing a generator

60

Survivors grabbed while cleansing a totem

14

Generators protection

54% Protected

Unprotected 46%

Hit survivors with a basic attack while you are Undetectable

588

Survivors injured while in the basement

63

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

392

Oblivious effect applied

2,015

Survivors with Exposed effect downed

328

Survivors downed while carrying another survivor

72

Make unique survivors scream

2,732

Survivors hit with haste effect

522

Injure or down survivors who are Hindered

574

Survivors that holding Special Item hit

407

Survivors downed next to a raised pallet

4,236

Survivors downed in Exit Gate

5

Survivors downed withit 30 seconds of breaking pallet or wall

3

Preventing escape

Preventing escape

Survivors grabbed from locker

176

Hatches closed

244

Survivors hit after they drop a pallet during chase

2,943

Survivors hit while carrying another survivor

311

Survivors detected using killer instinct

3,760

Killer vaults in chase

1,537

Survivors grabbed while performing a vault

87

Meters fallen

3,764

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

28

Uncloak attacks (The Wraith)

349

Blink attacks (The Nurse)

591

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

97

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

48

Trials where each survivor was hit after teleport (The Hag)

1

Shocks (The Doctor)

526

Trials where all survivors suffered from madness 3 (The Doctor)

25

Hatchets thrown (The Huntress)

1,206

Survivors put to sleep (The Nightmare)

678

Reverse bear-traps put on survivors (The Pig)

98

Survivors sent to Cage of Atonement (The Executioner)

79

Survivors hit with Lethal Rush (The Blight)

731

Max Lacerations dealt (The Trickster)

284

Survivors with Broken effect downed

625

Condemned survivors (The Onryō)

390

Slams of one Survivor into another (The Mastermind)

15

Damage Survivor pursued by a Guard (The Knight)

148

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

50

Survivors hit during Tail attack (The Xenomorph)

122

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

3

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

176

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

2

Hit a Survivor using Hellfire (The Dark Lord)

64

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

345

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

4

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

252

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

111

Intoxicated survivors downed (The Clown)

164

Survivors downed after phase walk (The Spirit)

54

Deep wounded survivors downed (The Legion)

225

Survivors downed while having max Sickness (The Plague)

105

Marked survivors downed (The Ghostface)

89

Survivors downed with Demon Fury (The Oni)

69

Survivors downed while speared (The Deathslinger)

314

Survivors downed with Victor clinging (The Twins)

19

Survivors downed while contaminated (The Nemesis)

271

Survivors downed with Dire Crows (The Artist)

66

Survivors downed during Nightfall (The Dredge)

63

Down survivor you recently teleported to (The Singularity)

219

Down survivor using UVX (The Unknown)

109

Whip downs (The Krause)

197

Killer abilities chart

Killer abilities chart

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