Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

56,604,967

Max blood points amount spent on one character

6,131,211

Highest prestige level

7

Mystery boxes opened

377

Time played

486h 44m

Time played in last two weeks

0m

Blood points per hour

116,296

Estimated playtime per role

65% Survivor

Killer 35%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

29

Survivor full load-out matches

87

Ultra rare addon warded without a protection ward

7

Survivor rank
Ash IV

Ash IV

1 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

133

Killer full load-out matches

312

Ultra rare offering burned

17

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 42

Killer
Got 0 Left 42

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
83 887 Rednaxzio 42 176 550 1 033 55 232
83 888 Inju.lain 42 167 766 555 72 242
83 889 bastian 42 166 593 1 149 55 197
83 890 Chairman 42 166 233 837 272 1 349
83 891 matt 42 164 021 0 346 1 767
83 892 x2ichi 42 161 346 273 88 337
83 893 Berkeley 42 155 052 28 603 2 111

Currently at

83 890 place

Chairman needs another

360 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

868

Obsessions healed

202

Survivors healed while you are injured

131

Survivors healed while rest are injured

225

Survivors unhooked

1,186

Survivors saved (from dying state/hook) in endgame

53

Knocked (In dying state) survivors healed

89

Survivors healed that come to you first

70

Protection hits for unhooked survivors

88

Protection hits for carried survivors

33

Survivors saved using pallet

4

Survivors affected with boon totems

2,378

Survivors affected with speed boost

0

Recovered from dying state

126

Take a hit with the Endurance status effect

22

Survivors healed in the Basement

0

Heals completed after all generators have been completed

0

Safe unhooks while broken

0

Protection hits during End Game

0

Objective actions

Objective actions

Items depleted

135

Repaired generators

1,914

Repaired damaged generators

1,011

Successful skill checks

19,352

Exit gates opened

179

Hex totems cleansed

41

Hex totems blessed

0

Chests opened

174

Chests opened in basement

32

Escapes when playing without any perk and repaired generator(s)

1

Matches with 300+ seconds of repairing generators

2

Matches in that picked up and used special item

34

Great skill checks while injured

48

Swap held Survivor items for new ones from chests (counts once per chest)

3

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,715

Hits dodged by vaults

170

Basic attacks and projectiles dodged

2,583

Escapes after stunning killer using pallet

303

Escapes from killer gasp

53

Hooks sabotaged

46

Chases escaped after being injured in this chase

822

Chases lost by hiding in locker

1

Revealed killer aura

17

Unhooked yourself

9

Amount of screams

2,321

Reveal the Killer's aura for a total of 60 seconds in a single trial

120

Blind killer using flashlight

0

Perform a fast vault within 3 seconds of getting hit

33

Pallet stun the Killer while holding a rare, common, or uncommon item

19

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

376

Escapes crawling (In dying state) through exit gates

21

Escapes through hatch

22

Escapes through hatch crawling (In dying state)

0

Escapes with new item

74

Escapes with somebody else item

8

Escapes being injured with for over half a match

20

Escapes while being downed at most once

213

Escapes after unhooked yourself

1

Escapes as obsession without getting a hit as last survivor

7

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

333

Escapes healthy or injured through hatch

22

Escaped by

94% Exit Gates

Hatch 6%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

4

Campbell's Chapel (Upstairs Main Building)

2

Family Residence (Main Building)

5

Sanctum of Wrath (Upstairs on Shrine)

2

Mother's Dwelling (Upstairs Cottage)

6

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

7

The Game (Bathroom)

11

Mount Ormond Resort (Chalet/Main Building)

11

Dead Dawg Saloon (Upstairs Saloon)

12

Treatment Theatre (Operation Theatre)

6

Midwich Elementary School

3

Raccoon City Police Station (1st Floor Main Hall)

6

Eyrie of Crows (Inside Eyrie)

12

Garden of Joy (Upstairs Main Building)

3

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

2

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

3

Greenville Square (Movie theatre)

2

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

5

Killer statistics

Killer statistics

Kills

Kills

Hooks

840

Obsessions sacrificed

201

Kills (Memento mories)

41

Kills (Memento mories) or sacrifices after last generator

175

All survivors sacrificed or killed (Memento Mori) before the last generator

140

Hooks

Hooks

Different survivors hooked in basement

219

Basement trees (3 or 4 survivors hooked in basement in this same time)

14

Survivors hooked while all remaining were injured

64

Survivors hooked before single generator was repaired

305

Survivors hooked in endgame

112

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

351

Generators damaged with Undetectable effect

12

Survivors grabbed while repairing a generator

38

Survivors grabbed while cleansing a totem

5

Generators protection

76% Protected

Unprotected 24%

Hit survivors with a basic attack while you are Undetectable

0

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

135

Oblivious effect applied

504

Survivors with Exposed effect downed

832

Survivors downed while carrying another survivor

31

Make unique survivors scream

21

Survivors hit with haste effect

4

Injure or down survivors who are Hindered

7

Survivors that holding Special Item hit

0

Survivors downed next to a raised pallet

925

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

9

Hatches closed

71

Survivors hit after they drop a pallet during chase

498

Survivors hit while carrying another survivor

114

Survivors detected using killer instinct

817

Killer vaults in chase

31

Survivors grabbed while performing a vault

0

Meters fallen

0

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

336

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

94

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

80

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

22

Survivors with Broken effect downed

356

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

274

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

257

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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