Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

27,886,676

Max blood points amount spent on one character

3,004,000

Highest prestige level

4

Mystery boxes opened

175

Time played

232h 17m

Time played in last two weeks

5m

Blood points per hour

120,055

Estimated playtime per role

39% Survivor

Killer 61%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

3

Survivor full load-out matches

137

Ultra rare addon warded without a protection ward

7

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

155

Killer full load-out matches

185

Ultra rare offering burned

14

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 2%

1 / 42

Killer
Got 1 Left 41

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
94 589 Puck0725 20 726 567 333 138 600
94 590 Odd Bloke 20 721 674 238 263 1 325
94 591 Skoalface 20 720 198 0 87 353
94 592 Mondragon_DK 20 719 559 484 74 359
94 593 and switch 20 717 206 937 53 273
94 594 Nyxs 20 716 374 241 116 449
94 595 krool⛧ 20 715 398 656 43 162

Currently at

94 592 place

Mondragon_DK needs another

639 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

264

Obsessions healed

66

Survivors healed while you are injured

59

Survivors healed while rest are injured

76

Survivors unhooked

292

Survivors saved (from dying state/hook) in endgame

9

Knocked (In dying state) survivors healed

29

Survivors healed that come to you first

18

Protection hits for unhooked survivors

29

Protection hits for carried survivors

9

Survivors saved using pallet

2

Survivors affected with boon totems

2,489

Survivors affected with speed boost

1

Recovered from dying state

15

Take a hit with the Endurance status effect

7

Survivors healed in the Basement

0

Heals completed after all generators have been completed

0

Safe unhooks while broken

0

Protection hits during End Game

0

Objective actions

Objective actions

Items depleted

153

Repaired generators

539

Repaired damaged generators

319

Successful skill checks

4,106

Exit gates opened

65

Hex totems cleansed

16

Hex totems blessed

0

Chests opened

38

Chests opened in basement

5

Escapes when playing without any perk and repaired generator(s)

2

Matches with 300+ seconds of repairing generators

0

Matches in that picked up and used special item

16

Great skill checks while injured

33

Swap held Survivor items for new ones from chests (counts once per chest)

0

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

376

Hits dodged by vaults

43

Basic attacks and projectiles dodged

806

Escapes after stunning killer using pallet

66

Escapes from killer gasp

23

Hooks sabotaged

1

Chases escaped after being injured in this chase

151

Chases lost by hiding in locker

1

Revealed killer aura

714

Unhooked yourself

2

Amount of screams

653

Reveal the Killer's aura for a total of 60 seconds in a single trial

0

Blind killer using flashlight

0

Perform a fast vault within 3 seconds of getting hit

0

Pallet stun the Killer while holding a rare, common, or uncommon item

0

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

107

Escapes crawling (In dying state) through exit gates

15

Escapes through hatch

3

Escapes through hatch crawling (In dying state)

0

Escapes with new item

14

Escapes with somebody else item

1

Escapes being injured with for over half a match

13

Escapes while being downed at most once

59

Escapes after unhooked yourself

1

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

89

Escapes healthy or injured through hatch

3

Escaped by

97% Exit Gates

Hatch 3%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

3

Campbell's Chapel (Upstairs Main Building)

2

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

2

The Game (Bathroom)

1

Mount Ormond Resort (Chalet/Main Building)

2

Dead Dawg Saloon (Upstairs Saloon)

3

Treatment Theatre (Operation Theatre)

3

Midwich Elementary School

3

Raccoon City Police Station (1st Floor Main Hall)

0

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

1

Killer statistics

Killer statistics

Kills

Kills

Hooks

676

Obsessions sacrificed

124

Kills (Memento mories)

28

Kills (Memento mories) or sacrifices after last generator

152

All survivors sacrificed or killed (Memento Mori) before the last generator

74

Hooks

Hooks

Different survivors hooked in basement

108

Basement trees (3 or 4 survivors hooked in basement in this same time)

1

Survivors hooked while all remaining were injured

66

Survivors hooked before single generator was repaired

293

Survivors hooked in endgame

79

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

398

Generators damaged with Undetectable effect

40

Survivors grabbed while repairing a generator

24

Survivors grabbed while cleansing a totem

5

Generators protection

66% Protected

Unprotected 34%

Hit survivors with a basic attack while you are Undetectable

21

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

68

Oblivious effect applied

587

Survivors with Exposed effect downed

192

Survivors downed while carrying another survivor

13

Make unique survivors scream

296

Survivors hit with haste effect

439

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

14

Survivors downed next to a raised pallet

882

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

15

Hatches closed

50

Survivors hit after they drop a pallet during chase

346

Survivors hit while carrying another survivor

53

Survivors detected using killer instinct

253

Killer vaults in chase

111

Survivors grabbed while performing a vault

2

Meters fallen

3

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

304

Blink attacks (The Nurse)

121

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

54

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

546

Trials where all survivors suffered from madness 3 (The Doctor)

106

Hatchets thrown (The Huntress)

243

Survivors put to sleep (The Nightmare)

23

Reverse bear-traps put on survivors (The Pig)

19

Survivors sent to Cage of Atonement (The Executioner)

49

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

86

Survivors with Broken effect downed

261

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

12

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

70

Intoxicated survivors downed (The Clown)

27

Survivors downed after phase walk (The Spirit)

70

Deep wounded survivors downed (The Legion)

4

Survivors downed while having max Sickness (The Plague)

33

Marked survivors downed (The Ghostface)

24

Survivors downed with Demon Fury (The Oni)

10

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

26

Survivors downed with Dire Crows (The Artist)

3

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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