Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

211,436,642

Max blood points amount spent on one character

30,498,010

Highest prestige level

23

Mystery boxes opened

909

Time played

0m

Time played in last two weeks

0m

Blood points per hour

0

Estimated playtime per role

13% Survivor

Killer 87%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

51

Survivor full load-out matches

233

Ultra rare addon warded without a protection ward

23

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

1,713

Killer full load-out matches

2,357

Ultra rare offering burned

33

Killer rank
Ash IV

Ash IV

2 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
39 708 vivi 207 593 633 701 1 292 5 452
39 709 龙虎被逮到了 207 591 618 754 3 321 11 247
39 710 Mortek 207 591 564 447 1 187 5 402
39 711 Thomas Shelby 207 589 718 8 814 385 1 663
39 712 Rebecca 207 589 607 4 655 77 365
39 713 acro 207 579 844 1 595 939 4 030
39 714 Walter White Gaming 207 577 046 3 165 1 095 4 395

Currently at

39 711 place

Thomas Shelby needs another

1 846 bloodpoints

to level up

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,098

Obsessions healed

276

Survivors healed while you are injured

203

Survivors healed while rest are injured

342

Survivors unhooked

1,221

Survivors saved (from dying state/hook) in endgame

38

Knocked (In dying state) survivors healed

129

Survivors healed that come to you first

28

Protection hits for unhooked survivors

119

Protection hits for carried survivors

44

Survivors saved using pallet

6

Survivors affected with boon totems

1,704

Survivors affected with speed boost

0

Recovered from dying state

1

Take a hit with the Endurance status effect

1

Survivors healed in the Basement

0

Heals completed after all generators have been completed

0

Safe unhooks while broken

0

Protection hits during End Game

0

Objective actions

Objective actions

Items depleted

233

Repaired generators

1,663

Repaired damaged generators

437

Successful skill checks

16,171

Exit gates opened

168

Hex totems cleansed

91

Hex totems blessed

0

Chests opened

93

Chests opened in basement

9

Escapes when playing without any perk and repaired generator(s)

0

Matches with 300+ seconds of repairing generators

1

Matches in that picked up and used special item

1

Great skill checks while injured

6

Swap held Survivor items for new ones from chests (counts once per chest)

0

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,656

Hits dodged by vaults

147

Basic attacks and projectiles dodged

3,383

Escapes after stunning killer using pallet

440

Escapes from killer gasp

32

Hooks sabotaged

20

Chases escaped after being injured in this chase

734

Chases lost by hiding in locker

0

Revealed killer aura

0

Unhooked yourself

12

Amount of screams

173

Reveal the Killer's aura for a total of 60 seconds in a single trial

0

Blind killer using flashlight

0

Perform a fast vault within 3 seconds of getting hit

0

Pallet stun the Killer while holding a rare, common, or uncommon item

0

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

385

Escapes crawling (In dying state) through exit gates

22

Escapes through hatch

15

Escapes through hatch crawling (In dying state)

1

Escapes with new item

40

Escapes with somebody else item

9

Escapes being injured with for over half a match

45

Escapes while being downed at most once

216

Escapes after unhooked yourself

4

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

348

Escapes healthy or injured through hatch

14

Escaped by

96% Exit Gates

Hatch 4%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

4

Family Residence (Main Building)

5

Sanctum of Wrath (Upstairs on Shrine)

4

Mother's Dwelling (Upstairs Cottage)

3

Temple of Purgation (Main Building Basement)

2

The Pale Rose (Steamboat)

4

The Game (Bathroom)

6

Mount Ormond Resort (Chalet/Main Building)

5

Dead Dawg Saloon (Upstairs Saloon)

6

Treatment Theatre (Operation Theatre)

5

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

5

Eyrie of Crows (Inside Eyrie)

5

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

2

Killer statistics

Killer statistics

Kills

Kills

Hooks

8,925

Obsessions sacrificed

2,262

Kills (Memento mories)

167

Kills (Memento mories) or sacrifices after last generator

2,633

All survivors sacrificed or killed (Memento Mori) before the last generator

1,135

Hooks

Hooks

Different survivors hooked in basement

1,191

Basement trees (3 or 4 survivors hooked in basement in this same time)

74

Survivors hooked while all remaining were injured

1,394

Survivors hooked before single generator was repaired

3,623

Survivors hooked in endgame

1,488

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

5,562

Generators damaged with Undetectable effect

1,531

Survivors grabbed while repairing a generator

192

Survivors grabbed while cleansing a totem

33

Generators protection

63% Protected

Unprotected 37%

Hit survivors with a basic attack while you are Undetectable

409

Survivors injured while in the basement

29

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

1,198

Oblivious effect applied

3,170

Survivors with Exposed effect downed

684

Survivors downed while carrying another survivor

287

Make unique survivors scream

6,186

Survivors hit with haste effect

2,786

Injure or down survivors who are Hindered

276

Survivors that holding Special Item hit

381

Survivors downed next to a raised pallet

10,920

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

430

Hatches closed

585

Survivors hit after they drop a pallet during chase

5,458

Survivors hit while carrying another survivor

1,108

Survivors detected using killer instinct

10,090

Killer vaults in chase

5,032

Survivors grabbed while performing a vault

0

Meters fallen

0

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

11

Uncloak attacks (The Wraith)

2,113

Blink attacks (The Nurse)

3,207

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

22

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

140

Trials where each survivor was hit after teleport (The Hag)

3

Shocks (The Doctor)

730

Trials where all survivors suffered from madness 3 (The Doctor)

150

Hatchets thrown (The Huntress)

31,252

Survivors put to sleep (The Nightmare)

1,461

Reverse bear-traps put on survivors (The Pig)

1,674

Survivors sent to Cage of Atonement (The Executioner)

25

Survivors hit with Lethal Rush (The Blight)

34

Max Lacerations dealt (The Trickster)

88

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

964

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

132

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

148

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

126

Survivors downed by 24m+ hatchet throw (The Huntress)

139

Survivors downed with chainsaw (The Cannibal)

569

Intoxicated survivors downed (The Clown)

141

Survivors downed after phase walk (The Spirit)

264

Deep wounded survivors downed (The Legion)

1,359

Survivors downed while having max Sickness (The Plague)

390

Marked survivors downed (The Ghostface)

212

Survivors downed with Demon Fury (The Oni)

2

Survivors downed while speared (The Deathslinger)

412

Survivors downed with Victor clinging (The Twins)

123

Survivors downed while contaminated (The Nemesis)

82

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

171

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

33

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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