Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

39,567,543

Max blood points amount spent on one character

1,295,000

Highest prestige level

7

Mystery boxes opened

953

Time played

147h 39m

Time played in last two weeks

0m

Blood points per hour

267,982

Estimated playtime per role

53% Survivor

Killer 47%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

7

Survivor full load-out matches

5

Ultra rare addon warded without a protection ward

8

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 2%

1 / 51

Survivor
Got 1 Left 50
Killer

Killer

Killer perfect matches (5 000 points each category)

55

Killer full load-out matches

52

Ultra rare offering burned

10

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 12%

5 / 42

Killer
Got 5 Left 37

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
89 307 NuFFidy 28 873 951 73 219 1 089
89 308 keno <3 hugtechs 28 872 494 2 290 480 2 595
89 309 フランクモリソンに米を捧ぐ 28 862 880 5 103 616
89 310 Hex: Bussy 28 857 662 153 45 237
89 311 HEX: Daddy Devour 28 856 345 417 1 725 9 625
89 312 Werft 28 854 818 558 126 598
89 313 SF 28 851 807 452 190 771

Currently at

89 310 place

Hex: Bussy needs another

5 218 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

197

Obsessions healed

45

Survivors healed while you are injured

30

Survivors healed while rest are injured

51

Survivors unhooked

261

Survivors saved (from dying state/hook) in endgame

16

Knocked (In dying state) survivors healed

15

Survivors healed that come to you first

17

Protection hits for unhooked survivors

14

Protection hits for carried survivors

1

Survivors saved using pallet

0

Survivors affected with boon totems

469

Survivors affected with speed boost

1

Recovered from dying state

8

Take a hit with the Endurance status effect

15

Survivors healed in the Basement

1

Heals completed after all generators have been completed

0

Safe unhooks while broken

0

Protection hits during End Game

0

Objective actions

Objective actions

Items depleted

36

Repaired generators

313

Repaired damaged generators

96

Successful skill checks

4,531

Exit gates opened

30

Hex totems cleansed

12

Hex totems blessed

0

Chests opened

5

Chests opened in basement

1

Escapes when playing without any perk and repaired generator(s)

0

Matches with 300+ seconds of repairing generators

0

Matches in that picked up and used special item

5

Great skill checks while injured

71

Swap held Survivor items for new ones from chests (counts once per chest)

2

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

54

Finished repairs of generators while injured

2

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

273

Hits dodged by vaults

29

Basic attacks and projectiles dodged

342

Escapes after stunning killer using pallet

38

Escapes from killer gasp

11

Hooks sabotaged

12

Chases escaped after being injured in this chase

114

Chases lost by hiding in locker

2

Revealed killer aura

375

Unhooked yourself

2

Amount of screams

766

Reveal the Killer's aura for a total of 60 seconds in a single trial

600

Blind killer using flashlight

10

Perform a fast vault within 3 seconds of getting hit

62

Pallet stun the Killer while holding a rare, common, or uncommon item

17

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

61

Escapes crawling (In dying state) through exit gates

3

Escapes through hatch

4

Escapes through hatch crawling (In dying state)

0

Escapes with new item

1

Escapes with somebody else item

1

Escapes being injured with for over half a match

5

Escapes while being downed at most once

38

Escapes after unhooked yourself

2

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

54

Escapes healthy or injured through hatch

4

Escaped by

93% Exit Gates

Hatch 7%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

1

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

0

The Game (Bathroom)

0

Mount Ormond Resort (Chalet/Main Building)

0

Dead Dawg Saloon (Upstairs Saloon)

0

Treatment Theatre (Operation Theatre)

0

Midwich Elementary School

0

Raccoon City Police Station (1st Floor Main Hall)

1

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

2

Killer statistics

Killer statistics

Kills

Kills

Hooks

224

Obsessions sacrificed

60

Kills (Memento mories)

29

Kills (Memento mories) or sacrifices after last generator

24

All survivors sacrificed or killed (Memento Mori) before the last generator

12

Hooks

Hooks

Different survivors hooked in basement

44

Basement trees (3 or 4 survivors hooked in basement in this same time)

16

Survivors hooked while all remaining were injured

21

Survivors hooked before single generator was repaired

218

Survivors hooked in endgame

15

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

131

Generators damaged with Undetectable effect

31

Survivors grabbed while repairing a generator

10

Survivors grabbed while cleansing a totem

3

Generators protection

67% Protected

Unprotected 33%

Hit survivors with a basic attack while you are Undetectable

4

Survivors injured while in the basement

15

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

3

Oblivious effect applied

18

Survivors with Exposed effect downed

21

Survivors downed while carrying another survivor

11

Make unique survivors scream

296

Survivors hit with haste effect

52

Injure or down survivors who are Hindered

5

Survivors that holding Special Item hit

54

Survivors downed next to a raised pallet

321

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

40

Hatches closed

9

Survivors hit after they drop a pallet during chase

140

Survivors hit while carrying another survivor

42

Survivors detected using killer instinct

19

Killer vaults in chase

30

Survivors grabbed while performing a vault

2

Meters fallen

565

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

219

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

0

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

44

Trials where all survivors suffered from madness 3 (The Doctor)

10

Hatchets thrown (The Huntress)

598

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

4

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

459

Max Lacerations dealt (The Trickster)

5

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

4

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

5

Survivors downed by 24m+ hatchet throw (The Huntress)

2

Survivors downed with chainsaw (The Cannibal)

3

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

1

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

2

Survivors downed with Demon Fury (The Oni)

11

Survivors downed while speared (The Deathslinger)

5

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

3

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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