Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

80,129,861

Max blood points amount spent on one character

7,004,262

Highest prestige level

46

Mystery boxes opened

718

Time played

0m

Time played in last two weeks

0m

Blood points per hour

0

Estimated playtime per role

84% Survivor

Killer 16%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

2

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

46

Survivor full load-out matches

95

Ultra rare addon warded without a protection ward

38

Survivor rank
Ash IV

Ash IV

1 / 3 pips
Adept progress 8%

4 / 51

Survivor
Got 4 Left 47
Killer

Killer

Killer perfect matches (5 000 points each category)

48

Killer full load-out matches

117

Ultra rare offering burned

12

Killer rank
Ash IV

Ash IV

1 / 3 pips
Adept progress 2%

1 / 42

Killer
Got 1 Left 41

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
66 586 ponczek 73 588 428 390 390 1 820
66 587 Bak 73 586 918 712 584 2 312
66 588 Rasazunami 73 586 223 226 372 1 584
66 589 Chiefnumnumms 73 575 896 339 487 2 357
66 590 𝕵 𝖆 𝖎 73 573 997 1 106 139 660
66 591 Henii 73 573 764 180 384 1 784
66 592 Mi-mi-mi,Sexy Me,mi-mi-mi Only m 73 571 516 119 597 2 749

Currently at

66 589 place

Chiefnumnumms needs another

10 327 bloodpoints

to level up

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,130

Obsessions healed

221

Survivors healed while you are injured

229

Survivors healed while rest are injured

296

Survivors unhooked

1,694

Survivors saved (from dying state/hook) in endgame

53

Knocked (In dying state) survivors healed

129

Survivors healed that come to you first

70

Protection hits for unhooked survivors

185

Protection hits for carried survivors

20

Survivors saved using pallet

1

Survivors affected with boon totems

3,121

Survivors affected with speed boost

4

Recovered from dying state

113

Take a hit with the Endurance status effect

34

Survivors healed in the Basement

8

Heals completed after all generators have been completed

13

Safe unhooks while broken

1

Protection hits during End Game

6

Objective actions

Objective actions

Items depleted

319

Repaired generators

2,463

Repaired damaged generators

633

Successful skill checks

21,313

Exit gates opened

257

Hex totems cleansed

99

Hex totems blessed

1

Chests opened

419

Chests opened in basement

57

Escapes when playing without any perk and repaired generator(s)

9

Matches with 300+ seconds of repairing generators

6

Matches in that picked up and used special item

139

Great skill checks while injured

368

Swap held Survivor items for new ones from chests (counts once per chest)

7

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

10

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,281

Hits dodged by vaults

151

Basic attacks and projectiles dodged

1,621

Escapes after stunning killer using pallet

128

Escapes from killer gasp

82

Hooks sabotaged

83

Chases escaped after being injured in this chase

346

Chases lost by hiding in locker

13

Revealed killer aura

545

Unhooked yourself

6

Amount of screams

3,468

Reveal the Killer's aura for a total of 60 seconds in a single trial

480

Blind killer using flashlight

0

Perform a fast vault within 3 seconds of getting hit

46

Pallet stun the Killer while holding a rare, common, or uncommon item

14

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

501

Escapes crawling (In dying state) through exit gates

20

Escapes through hatch

30

Escapes through hatch crawling (In dying state)

7

Escapes with new item

180

Escapes with somebody else item

15

Escapes being injured with for over half a match

51

Escapes while being downed at most once

183

Escapes after unhooked yourself

0

Escapes as obsession without getting a hit as last survivor

4

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

451

Escapes healthy or injured through hatch

23

Escaped by

94% Exit Gates

Hatch 6%

Find and use the Hand or Eye of Vecna and escape a Trial

3

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

2

Campbell's Chapel (Upstairs Main Building)

3

Family Residence (Main Building)

3

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

5

Temple of Purgation (Main Building Basement)

6

The Pale Rose (Steamboat)

5

The Game (Bathroom)

9

Mount Ormond Resort (Chalet/Main Building)

3

Dead Dawg Saloon (Upstairs Saloon)

5

Treatment Theatre (Operation Theatre)

13

Midwich Elementary School

4

Raccoon City Police Station (1st Floor Main Hall)

4

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

2

Killer statistics

Killer statistics

Kills

Kills

Hooks

367

Obsessions sacrificed

71

Kills (Memento mories)

22

Kills (Memento mories) or sacrifices after last generator

85

All survivors sacrificed or killed (Memento Mori) before the last generator

43

Hooks

Hooks

Different survivors hooked in basement

56

Basement trees (3 or 4 survivors hooked in basement in this same time)

9

Survivors hooked while all remaining were injured

28

Survivors hooked before single generator was repaired

122

Survivors hooked in endgame

34

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

214

Generators damaged with Undetectable effect

7

Survivors grabbed while repairing a generator

8

Survivors grabbed while cleansing a totem

2

Generators protection

67% Protected

Unprotected 33%

Hit survivors with a basic attack while you are Undetectable

7

Survivors injured while in the basement

6

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

33

Oblivious effect applied

52

Survivors with Exposed effect downed

55

Survivors downed while carrying another survivor

8

Make unique survivors scream

168

Survivors hit with haste effect

32

Injure or down survivors who are Hindered

108

Survivors that holding Special Item hit

9

Survivors downed next to a raised pallet

165

Survivors downed in Exit Gate

6

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

14

Hatches closed

29

Survivors hit after they drop a pallet during chase

204

Survivors hit while carrying another survivor

36

Survivors detected using killer instinct

68

Killer vaults in chase

85

Survivors grabbed while performing a vault

1

Meters fallen

159

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

1

Blink attacks (The Nurse)

3

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

3

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

129

Trials where each survivor was hit after teleport (The Hag)

2

Shocks (The Doctor)

15

Trials where all survivors suffered from madness 3 (The Doctor)

5

Hatchets thrown (The Huntress)

30

Survivors put to sleep (The Nightmare)

33

Reverse bear-traps put on survivors (The Pig)

39

Survivors sent to Cage of Atonement (The Executioner)

4

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

11

Survivors with Broken effect downed

6

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

4

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

182

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

9

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

5

Survivors downed with Demon Fury (The Oni)

1

Survivors downed while speared (The Deathslinger)

64

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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