Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

40,366,066

Max blood points amount spent on one character

3,545,616

Highest prestige level

4

Mystery boxes opened

133

Time played

278h 14m

Time played in last two weeks

0m

Blood points per hour

145,080

Estimated playtime per role

87% Survivor

Killer 13%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

82

Survivor full load-out matches

245

Ultra rare addon warded without a protection ward

35

Survivor rank
Ash IV

Ash IV

1 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

19

Killer full load-out matches

47

Ultra rare offering burned

37

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 2%

1 / 42

Killer
Got 1 Left 41

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
95 302 ★Connor 30 916 482 151 407 894
95 303 LoneWolf 30 915 589 798 68 295
95 304 Scrolls 30 914 152 42 184 746
95 305 GAGRIUSDOLLA 30 913 568 183 288 1 207
95 306 man global > 4k elo girl 30 912 500 753 88 304
95 307 tansyyx 30 912 240 83 155 928
95 308 DAPSA 30 911 633 394 177 707

Currently at

95 305 place

GAGRIUSDOLLA needs another

584 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

781

Obsessions healed

126

Survivors healed while you are injured

116

Survivors healed while rest are injured

194

Survivors unhooked

1,482

Survivors saved (from dying state/hook) in endgame

42

Knocked (In dying state) survivors healed

140

Survivors healed that come to you first

45

Protection hits for unhooked survivors

81

Protection hits for carried survivors

13

Survivors saved using pallet

4

Survivors affected with boon totems

2,537

Survivors affected with speed boost

0

Recovered from dying state

25

Take a hit with the Endurance status effect

21

Survivors healed in the Basement

16

Heals completed after all generators have been completed

13

Safe unhooks while broken

1

Protection hits during End Game

16

Objective actions

Objective actions

Items depleted

378

Repaired generators

1,489

Repaired damaged generators

554

Successful skill checks

14,372

Exit gates opened

144

Hex totems cleansed

46

Hex totems blessed

6

Chests opened

184

Chests opened in basement

28

Escapes when playing without any perk and repaired generator(s)

2

Matches with 300+ seconds of repairing generators

3

Matches in that picked up and used special item

40

Great skill checks while injured

254

Swap held Survivor items for new ones from chests (counts once per chest)

44

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

938

Finished repairs of generators while injured

11

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

891

Hits dodged by vaults

75

Basic attacks and projectiles dodged

957

Escapes after stunning killer using pallet

235

Escapes from killer gasp

40

Hooks sabotaged

22

Chases escaped after being injured in this chase

494

Chases lost by hiding in locker

1

Revealed killer aura

1,952

Unhooked yourself

11

Amount of screams

2,141

Reveal the Killer's aura for a total of 60 seconds in a single trial

4,380

Blind killer using flashlight

13

Perform a fast vault within 3 seconds of getting hit

95

Pallet stun the Killer while holding a rare, common, or uncommon item

148

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

355

Escapes crawling (In dying state) through exit gates

14

Escapes through hatch

48

Escapes through hatch crawling (In dying state)

3

Escapes with new item

93

Escapes with somebody else item

8

Escapes being injured with for over half a match

14

Escapes while being downed at most once

140

Escapes after unhooked yourself

4

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

2

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

293

Escapes healthy or injured through hatch

45

Escaped by

86% Exit Gates

Hatch 14%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

2

Campbell's Chapel (Upstairs Main Building)

3

Family Residence (Main Building)

2

Sanctum of Wrath (Upstairs on Shrine)

2

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

2

The Pale Rose (Steamboat)

5

The Game (Bathroom)

3

Mount Ormond Resort (Chalet/Main Building)

7

Dead Dawg Saloon (Upstairs Saloon)

2

Treatment Theatre (Operation Theatre)

1

Midwich Elementary School

8

Raccoon City Police Station (1st Floor Main Hall)

2

Eyrie of Crows (Inside Eyrie)

3

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

2

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

2

Forgotten Ruins (Torture Room)

2

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

2

Killer statistics

Killer statistics

Kills

Kills

Hooks

183

Obsessions sacrificed

37

Kills (Memento mories)

9

Kills (Memento mories) or sacrifices after last generator

25

All survivors sacrificed or killed (Memento Mori) before the last generator

33

Hooks

Hooks

Different survivors hooked in basement

16

Basement trees (3 or 4 survivors hooked in basement in this same time)

5

Survivors hooked while all remaining were injured

17

Survivors hooked before single generator was repaired

51

Survivors hooked in endgame

14

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

94

Generators damaged with Undetectable effect

2

Survivors grabbed while repairing a generator

5

Survivors grabbed while cleansing a totem

0

Generators protection

84% Protected

Unprotected 16%

Hit survivors with a basic attack while you are Undetectable

1

Survivors injured while in the basement

1

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

16

Oblivious effect applied

38

Survivors with Exposed effect downed

92

Survivors downed while carrying another survivor

1

Make unique survivors scream

22

Survivors hit with haste effect

3

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

1

Survivors downed next to a raised pallet

77

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

2

Hatches closed

17

Survivors hit after they drop a pallet during chase

70

Survivors hit while carrying another survivor

8

Survivors detected using killer instinct

33

Killer vaults in chase

11

Survivors grabbed while performing a vault

0

Meters fallen

0

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

85

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

0

Survivors put to sleep (The Nightmare)

26

Reverse bear-traps put on survivors (The Pig)

25

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

10

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

2

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

28

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

11

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

3

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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