Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

11,234,987

Max blood points amount spent on one character

620,000

Highest prestige level

2

Mystery boxes opened

15

Time played

64h 50m

Time played in last two weeks

11h 36m

Blood points per hour

173,290

Estimated playtime per role

62% Survivor

Killer 38%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

3

Survivor full load-out matches

37

Ultra rare addon warded without a protection ward

4

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

24

Killer full load-out matches

23

Ultra rare offering burned

0

Killer rank
Ash IV

Ash IV

1 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
103 555 znthb 10 389 384 214 46 194
103 556 Albert Hofmann 10 389 004 133 117 610
103 557 choomran og 10 388 785 41 34 175
103 558 fafatik14 10 388 541 98 53 212
103 559 Jaxter_Torbin 10 387 774 150 116 554
103 560 Capitan_Riki 10 385 792 20 53 290
103 561 Hellwalker 10 385 259 69 54 372

Currently at

103 558 place

fafatik14 needs another

244 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

110

Obsessions healed

29

Survivors healed while you are injured

17

Survivors healed while rest are injured

32

Survivors unhooked

128

Survivors saved (from dying state/hook) in endgame

1

Knocked (In dying state) survivors healed

8

Survivors healed that come to you first

12

Protection hits for unhooked survivors

7

Protection hits for carried survivors

0

Survivors saved using pallet

0

Survivors affected with boon totems

397

Survivors affected with speed boost

0

Recovered from dying state

2

Take a hit with the Endurance status effect

5

Survivors healed in the Basement

0

Heals completed after all generators have been completed

0

Safe unhooks while broken

1

Protection hits during End Game

0

Objective actions

Objective actions

Items depleted

17

Repaired generators

212

Repaired damaged generators

73

Successful skill checks

2,873

Exit gates opened

20

Hex totems cleansed

6

Hex totems blessed

0

Chests opened

5

Chests opened in basement

1

Escapes when playing without any perk and repaired generator(s)

0

Matches with 300+ seconds of repairing generators

0

Matches in that picked up and used special item

3

Great skill checks while injured

27

Swap held Survivor items for new ones from chests (counts once per chest)

2

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

91

Finished repairs of generators while injured

4

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

119

Hits dodged by vaults

3

Basic attacks and projectiles dodged

195

Escapes after stunning killer using pallet

23

Escapes from killer gasp

8

Hooks sabotaged

4

Chases escaped after being injured in this chase

75

Chases lost by hiding in locker

0

Revealed killer aura

293

Unhooked yourself

0

Amount of screams

312

Reveal the Killer's aura for a total of 60 seconds in a single trial

0

Blind killer using flashlight

0

Perform a fast vault within 3 seconds of getting hit

14

Pallet stun the Killer while holding a rare, common, or uncommon item

6

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

53

Escapes crawling (In dying state) through exit gates

0

Escapes through hatch

6

Escapes through hatch crawling (In dying state)

0

Escapes with new item

5

Escapes with somebody else item

1

Escapes being injured with for over half a match

3

Escapes while being downed at most once

22

Escapes after unhooked yourself

0

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

47

Escapes healthy or injured through hatch

6

Escaped by

89% Exit Gates

Hatch 11%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

1

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

3

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

0

The Game (Bathroom)

1

Mount Ormond Resort (Chalet/Main Building)

1

Dead Dawg Saloon (Upstairs Saloon)

2

Treatment Theatre (Operation Theatre)

0

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

1

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

2

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

3

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

1

Killer statistics

Killer statistics

Kills

Kills

Hooks

103

Obsessions sacrificed

26

Kills (Memento mories)

15

Kills (Memento mories) or sacrifices after last generator

17

All survivors sacrificed or killed (Memento Mori) before the last generator

11

Hooks

Hooks

Different survivors hooked in basement

12

Basement trees (3 or 4 survivors hooked in basement in this same time)

5

Survivors hooked while all remaining were injured

6

Survivors hooked before single generator was repaired

57

Survivors hooked in endgame

10

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

86

Generators damaged with Undetectable effect

43

Survivors grabbed while repairing a generator

3

Survivors grabbed while cleansing a totem

0

Generators protection

72% Protected

Unprotected 28%

Hit survivors with a basic attack while you are Undetectable

22

Survivors injured while in the basement

6

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

0

Oblivious effect applied

0

Survivors with Exposed effect downed

0

Survivors downed while carrying another survivor

2

Make unique survivors scream

179

Survivors hit with haste effect

26

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

6

Survivors downed next to a raised pallet

168

Survivors downed in Exit Gate

5

Survivors downed withit 30 seconds of breaking pallet or wall

35

Preventing escape

Preventing escape

Survivors grabbed from locker

15

Hatches closed

7

Survivors hit after they drop a pallet during chase

38

Survivors hit while carrying another survivor

8

Survivors detected using killer instinct

143

Killer vaults in chase

30

Survivors grabbed while performing a vault

1

Meters fallen

189

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

220

Blink attacks (The Nurse)

57

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

30

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

7

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

177

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

9

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

8

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

12

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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