Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

36,308,338

Max blood points amount spent on one character

3,524,000

Highest prestige level

6

Mystery boxes opened

64

Time played

210h 12m

Time played in last two weeks

0m

Blood points per hour

172,732

Estimated playtime per role

43% Survivor

Killer 57%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

24

Survivor full load-out matches

117

Ultra rare addon warded without a protection ward

14

Survivor rank
Ash IV

Ash IV

1 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

127

Killer full load-out matches

169

Ultra rare offering burned

6

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 24%

10 / 42

Killer
Got 10 Left 32

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
97 223 YuYu 17 489 487 26 95 384
97 224 yigitt 17 489 469 285 82 403
97 225 blastifine 17 489 352 324 84 435
97 226 Darkwolf1337 17 486 484 236 53 338
97 227 Mulletman 17 485 252 326 87 317
97 228 hazee 17 483 675 595 87 447
97 229 Toaster 17 483 152 225 182 791

Currently at

97 226 place

Darkwolf1337 needs another

2 868 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

362

Obsessions healed

77

Survivors healed while you are injured

68

Survivors healed while rest are injured

138

Survivors unhooked

325

Survivors saved (from dying state/hook) in endgame

10

Knocked (In dying state) survivors healed

31

Survivors healed that come to you first

38

Protection hits for unhooked survivors

18

Protection hits for carried survivors

2

Survivors saved using pallet

0

Survivors affected with boon totems

1,659

Survivors affected with speed boost

0

Recovered from dying state

32

Take a hit with the Endurance status effect

18

Survivors healed in the Basement

1

Heals completed after all generators have been completed

23

Safe unhooks while broken

1

Protection hits during End Game

13

Objective actions

Objective actions

Items depleted

179

Repaired generators

523

Repaired damaged generators

177

Successful skill checks

5,466

Exit gates opened

44

Hex totems cleansed

20

Hex totems blessed

0

Chests opened

80

Chests opened in basement

11

Escapes when playing without any perk and repaired generator(s)

19

Matches with 300+ seconds of repairing generators

0

Matches in that picked up and used special item

26

Great skill checks while injured

127

Swap held Survivor items for new ones from chests (counts once per chest)

17

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

877

Finished repairs of generators while injured

26

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

432

Hits dodged by vaults

48

Basic attacks and projectiles dodged

341

Escapes after stunning killer using pallet

64

Escapes from killer gasp

11

Hooks sabotaged

18

Chases escaped after being injured in this chase

196

Chases lost by hiding in locker

4

Revealed killer aura

857

Unhooked yourself

4

Amount of screams

1,105

Reveal the Killer's aura for a total of 60 seconds in a single trial

3,720

Blind killer using flashlight

8

Perform a fast vault within 3 seconds of getting hit

112

Pallet stun the Killer while holding a rare, common, or uncommon item

64

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

93

Escapes crawling (In dying state) through exit gates

5

Escapes through hatch

6

Escapes through hatch crawling (In dying state)

2

Escapes with new item

24

Escapes with somebody else item

1

Escapes being injured with for over half a match

7

Escapes while being downed at most once

54

Escapes after unhooked yourself

1

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

82

Escapes healthy or injured through hatch

4

Escaped by

94% Exit Gates

Hatch 6%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

1

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

0

The Game (Bathroom)

2

Mount Ormond Resort (Chalet/Main Building)

1

Dead Dawg Saloon (Upstairs Saloon)

3

Treatment Theatre (Operation Theatre)

3

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

1

Eyrie of Crows (Inside Eyrie)

2

Garden of Joy (Upstairs Main Building)

2

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

3

Killer statistics

Killer statistics

Kills

Kills

Hooks

546

Obsessions sacrificed

140

Kills (Memento mories)

95

Kills (Memento mories) or sacrifices after last generator

124

All survivors sacrificed or killed (Memento Mori) before the last generator

47

Hooks

Hooks

Different survivors hooked in basement

66

Basement trees (3 or 4 survivors hooked in basement in this same time)

13

Survivors hooked while all remaining were injured

87

Survivors hooked before single generator was repaired

335

Survivors hooked in endgame

76

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

318

Generators damaged with Undetectable effect

20

Survivors grabbed while repairing a generator

14

Survivors grabbed while cleansing a totem

0

Generators protection

60% Protected

Unprotected 40%

Hit survivors with a basic attack while you are Undetectable

59

Survivors injured while in the basement

5

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

43

Oblivious effect applied

247

Survivors with Exposed effect downed

31

Survivors downed while carrying another survivor

56

Make unique survivors scream

873

Survivors hit with haste effect

140

Injure or down survivors who are Hindered

2

Survivors that holding Special Item hit

43

Survivors downed next to a raised pallet

984

Survivors downed in Exit Gate

33

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

70

Hatches closed

35

Survivors hit after they drop a pallet during chase

399

Survivors hit while carrying another survivor

126

Survivors detected using killer instinct

1,032

Killer vaults in chase

422

Survivors grabbed while performing a vault

11

Meters fallen

1,929

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

21

Matches finished with one or more Hex totems remaining

1

Traps triggered (The Hag)

18

Trials where each survivor was hit after teleport (The Hag)

1

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

1,104

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

71

Survivors sent to Cage of Atonement (The Executioner)

2

Survivors hit with Lethal Rush (The Blight)

4

Max Lacerations dealt (The Trickster)

95

Survivors with Broken effect downed

60

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

30

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

4

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

102

Survivors downed by 24m+ hatchet throw (The Huntress)

2

Survivors downed with chainsaw (The Cannibal)

19

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

131

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

134

Survivors downed while speared (The Deathslinger)

39

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

26

Survivors downed with Dire Crows (The Artist)

3

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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