Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

67,550,350

Max blood points amount spent on one character

3,872,000

Highest prestige level

18

Mystery boxes opened

674

Time played

384h 59m

Time played in last two weeks

0m

Blood points per hour

175,463

Estimated playtime per role

60% Survivor

Killer 40%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

48

Survivor full load-out matches

37

Ultra rare addon warded without a protection ward

9

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 2%

1 / 51

Survivor
Got 1 Left 50
Killer

Killer

Killer perfect matches (5 000 points each category)

119

Killer full load-out matches

26

Ultra rare offering burned

1

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 42

Killer
Got 0 Left 42

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
77 078 氰化钾ovo 63 442 700 1 543 305 1 195
77 079 Trophy 63 438 827 1 527 79 318
77 080 Cassiano 63 437 772 1 389 553 2 265
77 081 Sleepy Doctor 63 437 391 630 295 1 144
77 082 Zeyrox ナ隠宛 63 436 669 661 499 2 155
77 083 rainn 63 432 134 839 139 696
77 084 DEX 63 431 846 111 457 2 086

Currently at

77 081 place

Sleepy Doctor needs another

381 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,024

Obsessions healed

274

Survivors healed while you are injured

195

Survivors healed while rest are injured

300

Survivors unhooked

1,075

Survivors saved (from dying state/hook) in endgame

18

Knocked (In dying state) survivors healed

136

Survivors healed that come to you first

77

Protection hits for unhooked survivors

153

Protection hits for carried survivors

28

Survivors saved using pallet

17

Survivors affected with boon totems

2,814

Survivors affected with speed boost

31

Recovered from dying state

45

Take a hit with the Endurance status effect

68

Survivors healed in the Basement

2

Heals completed after all generators have been completed

3

Safe unhooks while broken

0

Protection hits during End Game

0

Objective actions

Objective actions

Items depleted

161

Repaired generators

1,210

Repaired damaged generators

600

Successful skill checks

14,007

Exit gates opened

166

Hex totems cleansed

42

Hex totems blessed

3

Chests opened

322

Chests opened in basement

41

Escapes when playing without any perk and repaired generator(s)

1

Matches with 300+ seconds of repairing generators

2

Matches in that picked up and used special item

33

Great skill checks while injured

83

Swap held Survivor items for new ones from chests (counts once per chest)

0

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

7

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

986

Hits dodged by vaults

111

Basic attacks and projectiles dodged

2,012

Escapes after stunning killer using pallet

211

Escapes from killer gasp

32

Hooks sabotaged

41

Chases escaped after being injured in this chase

543

Chases lost by hiding in locker

1

Revealed killer aura

89

Unhooked yourself

44

Amount of screams

1,327

Reveal the Killer's aura for a total of 60 seconds in a single trial

60

Blind killer using flashlight

0

Perform a fast vault within 3 seconds of getting hit

7

Pallet stun the Killer while holding a rare, common, or uncommon item

0

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

310

Escapes crawling (In dying state) through exit gates

31

Escapes through hatch

28

Escapes through hatch crawling (In dying state)

4

Escapes with new item

123

Escapes with somebody else item

12

Escapes being injured with for over half a match

30

Escapes while being downed at most once

191

Escapes after unhooked yourself

17

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

251

Escapes healthy or injured through hatch

24

Escaped by

91% Exit Gates

Hatch 9%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

2

Campbell's Chapel (Upstairs Main Building)

3

Family Residence (Main Building)

5

Sanctum of Wrath (Upstairs on Shrine)

4

Mother's Dwelling (Upstairs Cottage)

3

Temple of Purgation (Main Building Basement)

2

The Pale Rose (Steamboat)

3

The Game (Bathroom)

1

Mount Ormond Resort (Chalet/Main Building)

6

Dead Dawg Saloon (Upstairs Saloon)

1

Treatment Theatre (Operation Theatre)

4

Midwich Elementary School

5

Raccoon City Police Station (1st Floor Main Hall)

2

Eyrie of Crows (Inside Eyrie)

5

Garden of Joy (Upstairs Main Building)

2

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

4

Killer statistics

Killer statistics

Kills

Kills

Hooks

641

Obsessions sacrificed

167

Kills (Memento mories)

27

Kills (Memento mories) or sacrifices after last generator

201

All survivors sacrificed or killed (Memento Mori) before the last generator

74

Hooks

Hooks

Different survivors hooked in basement

102

Basement trees (3 or 4 survivors hooked in basement in this same time)

19

Survivors hooked while all remaining were injured

82

Survivors hooked before single generator was repaired

224

Survivors hooked in endgame

134

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

434

Generators damaged with Undetectable effect

10

Survivors grabbed while repairing a generator

19

Survivors grabbed while cleansing a totem

6

Generators protection

60% Protected

Unprotected 40%

Hit survivors with a basic attack while you are Undetectable

1

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

29

Oblivious effect applied

234

Survivors with Exposed effect downed

190

Survivors downed while carrying another survivor

26

Make unique survivors scream

414

Survivors hit with haste effect

162

Injure or down survivors who are Hindered

19

Survivors that holding Special Item hit

6

Survivors downed next to a raised pallet

779

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

19

Hatches closed

45

Survivors hit after they drop a pallet during chase

448

Survivors hit while carrying another survivor

98

Survivors detected using killer instinct

569

Killer vaults in chase

214

Survivors grabbed while performing a vault

0

Meters fallen

36

Merciless Victories with 3 Universal Perks

1

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

146

Blink attacks (The Nurse)

91

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

17

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

169

Trials where each survivor was hit after teleport (The Hag)

1

Shocks (The Doctor)

466

Trials where all survivors suffered from madness 3 (The Doctor)

27

Hatchets thrown (The Huntress)

136

Survivors put to sleep (The Nightmare)

14

Reverse bear-traps put on survivors (The Pig)

4

Survivors sent to Cage of Atonement (The Executioner)

4

Survivors hit with Lethal Rush (The Blight)

12

Max Lacerations dealt (The Trickster)

261

Survivors with Broken effect downed

4

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

6

Damage Survivor pursued by a Guard (The Knight)

6

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

6

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

14

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

5

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

55

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

10

Deep wounded survivors downed (The Legion)

63

Survivors downed while having max Sickness (The Plague)

6

Marked survivors downed (The Ghostface)

10

Survivors downed with Demon Fury (The Oni)

78

Survivors downed while speared (The Deathslinger)

126

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

39

Survivors downed with Dire Crows (The Artist)

4

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

10

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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