Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

124,354,044

Max blood points amount spent on one character

19,172,069

Highest prestige level

100

Mystery boxes opened

4,305

Time played

0m

Time played in last two weeks

0m

Blood points per hour

0

Estimated playtime per role

39% Survivor

Killer 61%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

4

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

71

Survivor full load-out matches

1,149

Ultra rare addon warded without a protection ward

276

Survivor rank
Ash III

Ash III

3 / 3 pips
Adept progress 33%

17 / 51

Survivor
Got 17 Left 34
Killer

Killer

Killer perfect matches (5 000 points each category)

629

Killer full load-out matches

1,259

Ultra rare offering burned

77

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 12%

5 / 42

Killer
Got 5 Left 37

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
99 958 antasy_ 15 159 496 211 41 146
99 959 Drumek 15 159 342 108 83 356
99 960 Maik 15 158 913 404 72 301
99 961 Love Module 15 156 931 2 098 392 1 591
99 962 Patrik_senpai 15 156 375 49 129 668
99 963 Magmarid 15 155 051 339 43 155
99 964 Nightingale 15 152 139 300 33 137

Currently at

99 961 place

Love Module needs another

1 982 bloodpoints

to level up

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

2,081

Obsessions healed

477

Survivors healed while you are injured

417

Survivors healed while rest are injured

750

Survivors unhooked

2,240

Survivors saved (from dying state/hook) in endgame

72

Knocked (In dying state) survivors healed

226

Survivors healed that come to you first

150

Protection hits for unhooked survivors

153

Protection hits for carried survivors

58

Survivors saved using pallet

6

Survivors affected with boon totems

8,507

Survivors affected with speed boost

1

Recovered from dying state

113

Take a hit with the Endurance status effect

69

Survivors healed in the Basement

20

Heals completed after all generators have been completed

93

Safe unhooks while broken

15

Protection hits during End Game

25

Objective actions

Objective actions

Items depleted

956

Repaired generators

2,859

Repaired damaged generators

1,202

Successful skill checks

33,799

Exit gates opened

343

Hex totems cleansed

138

Hex totems blessed

1

Chests opened

467

Chests opened in basement

47

Escapes when playing without any perk and repaired generator(s)

99

Matches with 300+ seconds of repairing generators

1,209

Matches in that picked up and used special item

167

Great skill checks while injured

873

Swap held Survivor items for new ones from chests (counts once per chest)

67

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

1

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

1

Healing or repairing skill checks

2,565

Finished repairs of generators while injured

115

Chests opened with a key

2

Boldness actions

Boldness actions

Vaults in chase

1,724

Hits dodged by vaults

150

Basic attacks and projectiles dodged

3,286

Escapes after stunning killer using pallet

332

Escapes from killer gasp

70

Hooks sabotaged

97

Chases escaped after being injured in this chase

1,147

Chases lost by hiding in locker

13

Revealed killer aura

569

Unhooked yourself

23

Amount of screams

4,199

Reveal the Killer's aura for a total of 60 seconds in a single trial

5,640

Blind killer using flashlight

21

Perform a fast vault within 3 seconds of getting hit

152

Pallet stun the Killer while holding a rare, common, or uncommon item

91

Trials where you've revealed or seen the Killer's aura 11+ times

1,805

Escapes

Escapes

Total escapes

659

Escapes crawling (In dying state) through exit gates

32

Escapes through hatch

82

Escapes through hatch crawling (In dying state)

3

Escapes with new item

112

Escapes with somebody else item

5

Escapes being injured with for over half a match

42

Escapes while being downed at most once

391

Escapes after unhooked yourself

5

Escapes as obsession without getting a hit as last survivor

3

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

2

Escape through hatch using key

3

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

545

Escapes healthy or injured through hatch

79

Escaped by

88% Exit Gates

Hatch 12%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

5

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

6

Campbell's Chapel (Upstairs Main Building)

3

Family Residence (Main Building)

4

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

6

Temple of Purgation (Main Building Basement)

2

The Pale Rose (Steamboat)

4

The Game (Bathroom)

7

Mount Ormond Resort (Chalet/Main Building)

9

Dead Dawg Saloon (Upstairs Saloon)

9

Treatment Theatre (Operation Theatre)

3

Midwich Elementary School

8

Raccoon City Police Station (1st Floor Main Hall)

7

Eyrie of Crows (Inside Eyrie)

3

Garden of Joy (Upstairs Main Building)

5

Shattered Square (Upstairs Main Building)

2

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

4

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

2

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

13

Killer statistics

Killer statistics

Kills

Kills

Hooks

3,629

Obsessions sacrificed

861

Kills (Memento mories)

252

Kills (Memento mories) or sacrifices after last generator

1,005

All survivors sacrificed or killed (Memento Mori) before the last generator

434

Hooks

Hooks

Different survivors hooked in basement

690

Basement trees (3 or 4 survivors hooked in basement in this same time)

110

Survivors hooked while all remaining were injured

602

Survivors hooked before single generator was repaired

1,282

Survivors hooked in endgame

534

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

2,963

Generators damaged with Undetectable effect

763

Survivors grabbed while repairing a generator

130

Survivors grabbed while cleansing a totem

25

Generators protection

63% Protected

Unprotected 37%

Hit survivors with a basic attack while you are Undetectable

396

Survivors injured while in the basement

158

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

266

Oblivious effect applied

995

Survivors with Exposed effect downed

1,839

Survivors downed while carrying another survivor

164

Make unique survivors scream

3,485

Survivors hit with haste effect

1,078

Injure or down survivors who are Hindered

109

Survivors that holding Special Item hit

492

Survivors downed next to a raised pallet

4,629

Survivors downed in Exit Gate

34

Survivors downed withit 30 seconds of breaking pallet or wall

49

Preventing escape

Preventing escape

Survivors grabbed from locker

338

Hatches closed

364

Survivors hit after they drop a pallet during chase

3,220

Survivors hit while carrying another survivor

411

Survivors detected using killer instinct

3,553

Killer vaults in chase

2,283

Survivors grabbed while performing a vault

24

Meters fallen

3,127

Merciless Victories with 3 Universal Perks

1

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

14

Uncloak attacks (The Wraith)

1,010

Blink attacks (The Nurse)

2

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

609

Matches finished with one or more Hex totems remaining

3

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

1,675

Trials where all survivors suffered from madness 3 (The Doctor)

652

Hatchets thrown (The Huntress)

640

Survivors put to sleep (The Nightmare)

366

Reverse bear-traps put on survivors (The Pig)

304

Survivors sent to Cage of Atonement (The Executioner)

23

Survivors hit with Lethal Rush (The Blight)

2

Max Lacerations dealt (The Trickster)

510

Survivors with Broken effect downed

139

Condemned survivors (The Onryō)

734

Slams of one Survivor into another (The Mastermind)

1

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

17

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

10

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

1

Hit a Survivor using Hellfire (The Dark Lord)

16

Damage Survivor pursued by a Guard (The First)

45

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

9,711

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

56

Intoxicated survivors downed (The Clown)

81

Survivors downed after phase walk (The Spirit)

55

Deep wounded survivors downed (The Legion)

648

Survivors downed while having max Sickness (The Plague)

965

Marked survivors downed (The Ghostface)

218

Survivors downed with Demon Fury (The Oni)

17

Survivors downed while speared (The Deathslinger)

98

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

255

Survivors downed with Dire Crows (The Artist)

1

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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