Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

33,239,964

Max blood points amount spent on one character

4,094,000

Highest prestige level

3

Mystery boxes opened

177

Time played

462h 59m

Time played in last two weeks

0m

Blood points per hour

71,795

Estimated playtime per role

22% Survivor

Killer 78%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

10

Survivor full load-out matches

97

Ultra rare addon warded without a protection ward

11

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

184

Killer full load-out matches

355

Ultra rare offering burned

4

Killer rank
Ash I

Ash I

4 / 4 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
93 492 nahu 31 375 694 57 319 1 364
93 493 WIZ 31 375 600 723 286 1 401
93 494 Zaphoon 31 375 021 340 221 1 077
93 495 Nico Di Angelo 31 372 590 1 097 119 399
93 496 Anastas 31 372 369 1 376 1 597
93 497 Rav 31 366 741 357 88 417
93 498 yooshin317 31 363 928 93 243 943

Currently at

93 495 place

Nico Di Angelo needs another

2 431 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

298

Obsessions healed

52

Survivors healed while you are injured

67

Survivors healed while rest are injured

100

Survivors unhooked

260

Survivors saved (from dying state/hook) in endgame

11

Knocked (In dying state) survivors healed

35

Survivors healed that come to you first

9

Protection hits for unhooked survivors

23

Protection hits for carried survivors

18

Survivors saved using pallet

3

Survivors affected with boon totems

110

Survivors affected with speed boost

8

Recovered from dying state

0

Take a hit with the Endurance status effect

2

Survivors healed in the Basement

0

Heals completed after all generators have been completed

0

Safe unhooks while broken

0

Protection hits during End Game

0

Objective actions

Objective actions

Items depleted

34

Repaired generators

399

Repaired damaged generators

110

Successful skill checks

3,426

Exit gates opened

52

Hex totems cleansed

33

Hex totems blessed

0

Chests opened

64

Chests opened in basement

12

Escapes when playing without any perk and repaired generator(s)

0

Matches with 300+ seconds of repairing generators

1

Matches in that picked up and used special item

1

Great skill checks while injured

0

Swap held Survivor items for new ones from chests (counts once per chest)

0

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

231

Hits dodged by vaults

9

Basic attacks and projectiles dodged

364

Escapes after stunning killer using pallet

38

Escapes from killer gasp

6

Hooks sabotaged

0

Chases escaped after being injured in this chase

95

Chases lost by hiding in locker

0

Revealed killer aura

0

Unhooked yourself

0

Amount of screams

44

Reveal the Killer's aura for a total of 60 seconds in a single trial

0

Blind killer using flashlight

0

Perform a fast vault within 3 seconds of getting hit

0

Pallet stun the Killer while holding a rare, common, or uncommon item

0

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

119

Escapes crawling (In dying state) through exit gates

3

Escapes through hatch

20

Escapes through hatch crawling (In dying state)

0

Escapes with new item

29

Escapes with somebody else item

1

Escapes being injured with for over half a match

9

Escapes while being downed at most once

63

Escapes after unhooked yourself

0

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

2

Escapes through exit gates

96

Escapes healthy or injured through hatch

20

Escaped by

83% Exit Gates

Hatch 17%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

2

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

2

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

1

The Game (Bathroom)

2

Mount Ormond Resort (Chalet/Main Building)

0

Dead Dawg Saloon (Upstairs Saloon)

0

Treatment Theatre (Operation Theatre)

1

Midwich Elementary School

3

Raccoon City Police Station (1st Floor Main Hall)

0

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

0

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,126

Obsessions sacrificed

253

Kills (Memento mories)

30

Kills (Memento mories) or sacrifices after last generator

280

All survivors sacrificed or killed (Memento Mori) before the last generator

140

Hooks

Hooks

Different survivors hooked in basement

250

Basement trees (3 or 4 survivors hooked in basement in this same time)

17

Survivors hooked while all remaining were injured

98

Survivors hooked before single generator was repaired

253

Survivors hooked in endgame

119

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

758

Generators damaged with Undetectable effect

21

Survivors grabbed while repairing a generator

32

Survivors grabbed while cleansing a totem

4

Generators protection

67% Protected

Unprotected 33%

Hit survivors with a basic attack while you are Undetectable

27

Survivors injured while in the basement

3

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

127

Oblivious effect applied

354

Survivors with Exposed effect downed

97

Survivors downed while carrying another survivor

18

Make unique survivors scream

174

Survivors hit with haste effect

41

Injure or down survivors who are Hindered

12

Survivors that holding Special Item hit

27

Survivors downed next to a raised pallet

395

Survivors downed in Exit Gate

2

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

8

Hatches closed

87

Survivors hit after they drop a pallet during chase

527

Survivors hit while carrying another survivor

117

Survivors detected using killer instinct

366

Killer vaults in chase

114

Survivors grabbed while performing a vault

1

Meters fallen

161

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

13

Uncloak attacks (The Wraith)

158

Blink attacks (The Nurse)

423

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

36

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

37

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

122

Trials where all survivors suffered from madness 3 (The Doctor)

31

Hatchets thrown (The Huntress)

358

Survivors put to sleep (The Nightmare)

459

Reverse bear-traps put on survivors (The Pig)

135

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

171

Max Lacerations dealt (The Trickster)

117

Survivors with Broken effect downed

294

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

12

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

74

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

26

Survivors downed after phase walk (The Spirit)

1

Deep wounded survivors downed (The Legion)

61

Survivors downed while having max Sickness (The Plague)

127

Marked survivors downed (The Ghostface)

72

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

142

Survivors downed with Victor clinging (The Twins)

5

Survivors downed while contaminated (The Nemesis)

90

Survivors downed with Dire Crows (The Artist)

3

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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