Steam avatar

Rodkool

76561198150762622

Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

66,855,977

Max blood points amount spent on one character

3,701,000

Highest prestige level

4

Mystery boxes opened

720

Time played

265h 19m

Time played in last two weeks

6h 18m

Blood points per hour

251,986

Estimated playtime per role

31% Survivor

Killer 69%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

23

Survivor full load-out matches

86

Ultra rare addon warded without a protection ward

7

Survivor rank
Ash I

Ash I

2 / 4 pips
Adept progress 2%

1 / 51

Survivor
Got 1 Left 50
Killer

Killer

Killer perfect matches (5 000 points each category)

217

Killer full load-out matches

364

Ultra rare offering burned

10

Killer rank
Bronze II

Bronze II

1 / 4 pips
Adept progress 2%

1 / 42

Killer
Got 1 Left 41

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
94 578 ligman 20 729 021 245 93 316
94 579 Puck0725 20 726 567 333 138 600
94 580 Odd Bloke 20 721 674 238 263 1 325
94 581 Rodkool 20 721 151 490 89 403
94 582 The Sewer Rat 20 720 307 538 32 174
94 583 Skoalface 20 720 198 0 87 353
94 584 Mondragon_DK 20 719 559 484 74 359

Currently at

94 581 place

Rodkool needs another

523 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

360

Obsessions healed

84

Survivors healed while you are injured

56

Survivors healed while rest are injured

137

Survivors unhooked

454

Survivors saved (from dying state/hook) in endgame

8

Knocked (In dying state) survivors healed

55

Survivors healed that come to you first

15

Protection hits for unhooked survivors

43

Protection hits for carried survivors

5

Survivors saved using pallet

1

Survivors affected with boon totems

768

Survivors affected with speed boost

0

Recovered from dying state

3

Take a hit with the Endurance status effect

7

Survivors healed in the Basement

0

Heals completed after all generators have been completed

7

Safe unhooks while broken

0

Protection hits during End Game

8

Objective actions

Objective actions

Items depleted

119

Repaired generators

580

Repaired damaged generators

203

Successful skill checks

4,853

Exit gates opened

52

Hex totems cleansed

10

Hex totems blessed

2

Chests opened

52

Chests opened in basement

3

Escapes when playing without any perk and repaired generator(s)

16

Matches with 300+ seconds of repairing generators

1

Matches in that picked up and used special item

6

Great skill checks while injured

37

Swap held Survivor items for new ones from chests (counts once per chest)

6

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

75

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

460

Hits dodged by vaults

50

Basic attacks and projectiles dodged

1,142

Escapes after stunning killer using pallet

94

Escapes from killer gasp

11

Hooks sabotaged

7

Chases escaped after being injured in this chase

115

Chases lost by hiding in locker

1

Revealed killer aura

15

Unhooked yourself

8

Amount of screams

159

Reveal the Killer's aura for a total of 60 seconds in a single trial

720

Blind killer using flashlight

0

Perform a fast vault within 3 seconds of getting hit

30

Pallet stun the Killer while holding a rare, common, or uncommon item

18

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

119

Escapes crawling (In dying state) through exit gates

7

Escapes through hatch

7

Escapes through hatch crawling (In dying state)

1

Escapes with new item

17

Escapes with somebody else item

3

Escapes being injured with for over half a match

8

Escapes while being downed at most once

73

Escapes after unhooked yourself

2

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

105

Escapes healthy or injured through hatch

6

Escaped by

94% Exit Gates

Hatch 6%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

3

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

2

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

2

The Game (Bathroom)

1

Mount Ormond Resort (Chalet/Main Building)

3

Dead Dawg Saloon (Upstairs Saloon)

0

Treatment Theatre (Operation Theatre)

2

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

1

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

1

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,035

Obsessions sacrificed

246

Kills (Memento mories)

77

Kills (Memento mories) or sacrifices after last generator

216

All survivors sacrificed or killed (Memento Mori) before the last generator

123

Hooks

Hooks

Different survivors hooked in basement

139

Basement trees (3 or 4 survivors hooked in basement in this same time)

18

Survivors hooked while all remaining were injured

94

Survivors hooked before single generator was repaired

523

Survivors hooked in endgame

121

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

349

Generators damaged with Undetectable effect

35

Survivors grabbed while repairing a generator

24

Survivors grabbed while cleansing a totem

4

Generators protection

69% Protected

Unprotected 31%

Hit survivors with a basic attack while you are Undetectable

14

Survivors injured while in the basement

11

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

217

Oblivious effect applied

590

Survivors with Exposed effect downed

173

Survivors downed while carrying another survivor

43

Make unique survivors scream

958

Survivors hit with haste effect

257

Injure or down survivors who are Hindered

43

Survivors that holding Special Item hit

182

Survivors downed next to a raised pallet

1,071

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

22

Preventing escape

Preventing escape

Survivors grabbed from locker

60

Hatches closed

60

Survivors hit after they drop a pallet during chase

665

Survivors hit while carrying another survivor

110

Survivors detected using killer instinct

800

Killer vaults in chase

326

Survivors grabbed while performing a vault

23

Meters fallen

1,232

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

1

Uncloak attacks (The Wraith)

207

Blink attacks (The Nurse)

401

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

45

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

237

Trials where each survivor was hit after teleport (The Hag)

11

Shocks (The Doctor)

101

Trials where all survivors suffered from madness 3 (The Doctor)

14

Hatchets thrown (The Huntress)

881

Survivors put to sleep (The Nightmare)

67

Reverse bear-traps put on survivors (The Pig)

22

Survivors sent to Cage of Atonement (The Executioner)

42

Survivors hit with Lethal Rush (The Blight)

137

Max Lacerations dealt (The Trickster)

6

Survivors with Broken effect downed

88

Condemned survivors (The Onryō)

442

Slams of one Survivor into another (The Mastermind)

5

Damage Survivor pursued by a Guard (The Knight)

22

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

14

Survivors hit during Tail attack (The Xenomorph)

135

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

85

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

8

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

121

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

7

Survivors downed by 24m+ hatchet throw (The Huntress)

1

Survivors downed with chainsaw (The Cannibal)

181

Intoxicated survivors downed (The Clown)

4

Survivors downed after phase walk (The Spirit)

28

Deep wounded survivors downed (The Legion)

28

Survivors downed while having max Sickness (The Plague)

32

Marked survivors downed (The Ghostface)

36

Survivors downed with Demon Fury (The Oni)

11

Survivors downed while speared (The Deathslinger)

30

Survivors downed with Victor clinging (The Twins)

1

Survivors downed while contaminated (The Nemesis)

35

Survivors downed with Dire Crows (The Artist)

20

Survivors downed during Nightfall (The Dredge)

9

Down survivor you recently teleported to (The Singularity)

101

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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