Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

92,260,806

Max blood points amount spent on one character

8,235,500

Highest prestige level

4

Mystery boxes opened

74

Time played

397h 53m

Time played in last two weeks

5m

Blood points per hour

231,879

Estimated playtime per role

83% Survivor

Killer 17%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

2

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

104

Survivor full load-out matches

737

Ultra rare addon warded without a protection ward

32

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 4%

2 / 51

Survivor
Got 2 Left 49
Killer

Killer

Killer perfect matches (5 000 points each category)

59

Killer full load-out matches

81

Ultra rare offering burned

6

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 7%

3 / 42

Killer
Got 3 Left 39

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
114 881 gallorian567 877 831 27 4 15
114 882 13 12 874 898 20 14 64
114 883 bvcks 874 554 0 14 50
114 884 black$anta. 873 838 16 10 46
114 885 TRVBIS 873 775 2 15 53
114 886 jack v2 872 751 0 14 52
114 887 WinterLynx 871 507 0 7 50

Currently at

114 884 place

black$anta. needs another

716 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

2,076

Obsessions healed

436

Survivors healed while you are injured

323

Survivors healed while rest are injured

802

Survivors unhooked

2,149

Survivors saved (from dying state/hook) in endgame

48

Knocked (In dying state) survivors healed

185

Survivors healed that come to you first

212

Protection hits for unhooked survivors

154

Protection hits for carried survivors

23

Survivors saved using pallet

8

Survivors affected with boon totems

3,085

Survivors affected with speed boost

24

Recovered from dying state

142

Take a hit with the Endurance status effect

92

Survivors healed in the Basement

15

Heals completed after all generators have been completed

177

Safe unhooks while broken

29

Protection hits during End Game

62

Objective actions

Objective actions

Items depleted

597

Repaired generators

2,003

Repaired damaged generators

679

Successful skill checks

24,139

Exit gates opened

180

Hex totems cleansed

60

Hex totems blessed

0

Chests opened

418

Chests opened in basement

1

Escapes when playing without any perk and repaired generator(s)

108

Matches with 300+ seconds of repairing generators

2

Matches in that picked up and used special item

143

Great skill checks while injured

587

Swap held Survivor items for new ones from chests (counts once per chest)

128

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

5,377

Finished repairs of generators while injured

145

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,111

Hits dodged by vaults

73

Basic attacks and projectiles dodged

1,860

Escapes after stunning killer using pallet

277

Escapes from killer gasp

25

Hooks sabotaged

23

Chases escaped after being injured in this chase

919

Chases lost by hiding in locker

52

Revealed killer aura

2,206

Unhooked yourself

42

Amount of screams

5,959

Reveal the Killer's aura for a total of 60 seconds in a single trial

11,940

Blind killer using flashlight

86

Perform a fast vault within 3 seconds of getting hit

287

Pallet stun the Killer while holding a rare, common, or uncommon item

300

Trials where you've revealed or seen the Killer's aura 11+ times

1,774

Escapes

Escapes

Total escapes

433

Escapes crawling (In dying state) through exit gates

36

Escapes through hatch

35

Escapes through hatch crawling (In dying state)

3

Escapes with new item

96

Escapes with somebody else item

1

Escapes being injured with for over half a match

26

Escapes while being downed at most once

279

Escapes after unhooked yourself

8

Escapes as obsession without getting a hit as last survivor

4

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

362

Escapes healthy or injured through hatch

32

Escaped by

92% Exit Gates

Hatch 8%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

8

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

6

Campbell's Chapel (Upstairs Main Building)

2

Family Residence (Main Building)

2

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

2

The Pale Rose (Steamboat)

2

The Game (Bathroom)

2

Mount Ormond Resort (Chalet/Main Building)

5

Dead Dawg Saloon (Upstairs Saloon)

7

Treatment Theatre (Operation Theatre)

7

Midwich Elementary School

3

Raccoon City Police Station (1st Floor Main Hall)

5

Eyrie of Crows (Inside Eyrie)

4

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

2

Shelter Woods (by Command Centre)

5

Toba Landing repair (Upstairs Main Building)

5

Nostromo Wreckage (Mess Hall)

6

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

3

Fallen Refuge

3

Raccoon City Police Exit Opened and Escaped

4

Killer statistics

Killer statistics

Kills

Kills

Hooks

325

Obsessions sacrificed

65

Kills (Memento mories)

44

Kills (Memento mories) or sacrifices after last generator

75

All survivors sacrificed or killed (Memento Mori) before the last generator

16

Hooks

Hooks

Different survivors hooked in basement

17

Basement trees (3 or 4 survivors hooked in basement in this same time)

0

Survivors hooked while all remaining were injured

46

Survivors hooked before single generator was repaired

194

Survivors hooked in endgame

31

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

115

Generators damaged with Undetectable effect

90

Survivors grabbed while repairing a generator

25

Survivors grabbed while cleansing a totem

0

Generators protection

46% Protected

Unprotected 54%

Hit survivors with a basic attack while you are Undetectable

326

Survivors injured while in the basement

7

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

0

Oblivious effect applied

0

Survivors with Exposed effect downed

33

Survivors downed while carrying another survivor

17

Make unique survivors scream

501

Survivors hit with haste effect

38

Injure or down survivors who are Hindered

3

Survivors that holding Special Item hit

33

Survivors downed next to a raised pallet

420

Survivors downed in Exit Gate

7

Survivors downed withit 30 seconds of breaking pallet or wall

2

Preventing escape

Preventing escape

Survivors grabbed from locker

25

Hatches closed

31

Survivors hit after they drop a pallet during chase

254

Survivors hit while carrying another survivor

27

Survivors detected using killer instinct

407

Killer vaults in chase

130

Survivors grabbed while performing a vault

32

Meters fallen

744

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

23

Blink attacks (The Nurse)

34

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

65

Matches finished with one or more Hex totems remaining

5

Traps triggered (The Hag)

22

Trials where each survivor was hit after teleport (The Hag)

1

Shocks (The Doctor)

13

Trials where all survivors suffered from madness 3 (The Doctor)

4

Hatchets thrown (The Huntress)

79

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

1

Max Lacerations dealt (The Trickster)

32

Survivors with Broken effect downed

29

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

4

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

3

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

3

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

35

Survivors downed after phase walk (The Spirit)

7

Deep wounded survivors downed (The Legion)

33

Survivors downed while having max Sickness (The Plague)

9

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

17

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

10

Survivors downed during Nightfall (The Dredge)

92

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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